Player Matchup

Janus
Janus
HeStoleMyWaifu
Janus
Level 75
God Stats
7W - 6L
1,516 SR
Queue Stats
127W - 109L
1,437 Elo+
Party 3
He Bo
He Bo
KirboBoi3869
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 194L
1,545 Elo+
Party 1
Surtr
Surtr
LEFEricson20
Surtr
Level 28
God Stats
4W - 2L
1,361 SR
Queue Stats
132W - 137L
1,476 Elo+
Party 1
Hachiman
Hachiman
MommyIsHome
Hachiman
Level 21
God Stats
6W - 5L
1,485 SR
Queue Stats
169W - 161L
1,437 Elo+
Party 3
Aphrodite
Aphrodite
ThingsareNeat
Aphrodite
Level 60
God Stats
7W - 3L
1,500 SR
Queue Stats
207W - 195L
1,547 Elo+
Party 1
Team Averages
Level 50
1,472 SR
1,488 Elo+

VS

Team Averages
Level 65
1,563 SR
1,433 Elo+
Ymir
Ymir
Byro Pyro
Ymir
Level 64
God Stats
0W - 2L
1,577 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Khepri
Khepri
INFIERNO008
Khepri
Level 101
God Stats
2W - 5L
1,735 SR
Queue Stats
34W - 47L
1,444 Elo+
Solo
Nemesis
Nemesis
Redraysa
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
SickeningSix
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
UrBoiRay5811
Osiris
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 89L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,416
742
4,713
4,882
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 2
5,845
585
5,367
7,603
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,119
512
2,176
5,805
4,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MommyIsHome
Hachiman
10
3 / 0 / 3
6,036
604
6,200
4,974
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ThingsareNeat
Aphrodite
8
2 / 2 / 2
5,688
569
3,782
8,489
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 0
5,112
511
2,672
8,909
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
4
0 / 3 / 0
3,939
394
1,584
3,891
1,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Redraysa
Nemesis
8
1 / 5 / 2
4,876
488
3,660
8,656
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 2 / 0
5,574
557
2,399
7,234
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
9
2 / 2 / 1
5,932
593
6,731
8,711
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
6
6
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
W
6
2
1
3.25
L
Khepri
0
3
0
0
W
3
2
2
2
W
0
0
0
0
W
Hachiman
MommyIsHome
Hachiman
3
0
3
4.5
L
Nemesis
Redraysa
Nemesis
1
5
2
0.4
L
2
2
0
1
W
Aphrodite
ThingsareNeat
Aphrodite
2
2
2
1.5
L
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
17,046
31,753
Taken
37,401
14,904
Mitigated
19,144
10,024
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,672
234
0
251
8,909
5,754
0
2,137
6,772
18,685
1,678
W
4,713
447
0
750
4,882
1,733
0
0
4,841
58,332
1,476
L
Khepri
1,584
56
0
721
3,891
1,550
0
865
3,026
10,471
1,306
W
5,367
921
0
895
7,603
2,697
0
0
7,559
33,822
945
W
2,176
998
0
957
5,805
4,476
0
0
5,330
304
23,428
W
Hachiman
MommyIsHome
Hachiman
6,200
4,510
0
500
4,974
1,941
55
2,274
2,700
0
34,298
L
Nemesis
Redraysa
Nemesis
3,660
1,274
0
230
8,656
2,985
0
5,209
3,123
0
20,568
L
2,399
547
0
2,176
7,234
2,325
0
1,626
5,595
0
34,181
W
Aphrodite
ThingsareNeat
Aphrodite
3,782
1,228
2,169
4,753
8,489
4,057
58
1,850
6,490
19,023
2,486
L
Osiris
6,731
2,194
0
1,760
8,711
6,530
0
3,057
5,648
0
34,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
25,433
276
Minions Killed
202
0
Camps Cleared
0
910,659
Distance Traveled
913,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,112
511
28
3
0
177,936
0
W
Janus
7,416
742
102
10
0
188,192
0
L
Khepri
3,939
394
22
2
0
88,365
1
W
He Bo
5,845
585
62
6
0
206,839
0
W
Surtr
5,119
512
37
4
0
195,714
0
W
Hachiman
6,036
604
50
5
0
159,316
0
L
Nemesis
4,876
488
33
3
0
220,515
0
L
Loki
5,574
557
64
6
0
233,024
0
W
Aphrodite
5,688
569
25
3
0
160,598
0
L
Osiris
5,932
593
55
6
0
193,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role