Player Matchup

Danzaburou
Danzaburou
AstroBone
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,520 Elo+
Party 1
Ymir
Ymir
BreedableSock
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
GoneDreamer
Hun Batz
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,389 Elo+
Solo
Ravana
Ravana
JDoty_
Ravana
Level 122
God Stats
6W - 6L
1,505 SR
Queue Stats
79W - 88L
1,459 Elo+
Solo
Kukulkan
Kukulkan
ManuTvTW
Kukulkan
Level 58
God Stats
16W - 13L
1,473 SR
Queue Stats
118W - 97L
1,480 Elo+
Solo
Team Averages
Level 118
1,496 SR
1,510 Elo+

VS

Team Averages
Level 118
1,568 SR
1,431 Elo+
Freya
Freya
BrokenHighmen
Freya
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,140 Elo+
Party 2
Thor
Thor
Helgraf95
Thor
Level 106
God Stats
17W - 14L
1,609 SR
Queue Stats
202W - 193L
1,524 Elo+
Solo
Charon
Charon
MassWhole22
Charon
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Discordia
Discordia
StickyTip
Discordia
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 73L
1,242 Elo+
Party 2
Osiris
Osiris
TheVonZon
Osiris
Level 127
God Stats
1W - 2L
1,514 SR
Queue Stats
28W - 28L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstroBone
Danzaburou
15
8 / 4 / 4
10,296
644
8,551
10,112
5,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 7
9,295
581
6,440
10,357
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
GoneDreamer
Hun Batz
13
2 / 6 / 1
7,658
479
5,771
13,928
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
JDoty_
Ravana
15
1 / 3 / 3
9,128
571
11,730
16,351
13,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ManuTvTW
Kukulkan
15
0 / 2 / 2
9,155
572
4,044
6,412
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,955
435
3,454
12,366
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
8 / 5 / 4
8,827
552
11,419
16,877
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
11
0 / 2 / 2
6,489
406
3,485
5,718
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
StickyTip
Discordia
16
4 / 0 / 4
8,988
562
7,959
7,016
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
TheVonZon
Osiris
14
3 / 3 / 1
8,447
528
11,983
19,012
29,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
16
16
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstroBone
Danzaburou
8
4
4
2.5
W
4
1
7
7.5
L
1
5
2
0.4
W
Hun Batz
GoneDreamer
Hun Batz
2
6
1
0.42
L
Thor
8
5
4
2
W
Ravana
JDoty_
Ravana
1
3
3
0.83
W
Kukulkan
ManuTvTW
Kukulkan
0
2
2
0.5
L
Charon
0
2
2
0.5
L
Discordia
StickyTip
Discordia
4
0
4
6
L
Osiris
TheVonZon
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
38,300
57,160
Taken
60,989
38,021
Mitigated
49,179
11,011
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstroBone
Danzaburou
8,551
3,090
0
2,166
10,112
5,026
1,883
3,358
6,658
0
73,179
W
6,440
1,370
0
2,019
10,357
10,397
0
4,683
5,630
18,525
1,191
L
3,454
846
0
3,123
12,366
5,308
0
3,147
9,219
33,032
3,894
W
Hun Batz
GoneDreamer
Hun Batz
5,771
1,251
0
453
13,928
6,370
0
2,139
11,644
0
64,165
L
Thor
11,419
3,246
0
1,277
16,877
8,208
0
2,339
14,538
0
69,912
W
Ravana
JDoty_
Ravana
11,730
3,019
0
5,323
16,351
13,720
0
319
15,226
13,582
62,793
W
Kukulkan
ManuTvTW
Kukulkan
4,044
375
0
1,050
6,412
2,508
0
3,450
2,514
75,363
653
L
Charon
3,485
309
94
93
5,718
3,302
0
804
4,914
30,362
103
L
Discordia
StickyTip
Discordia
7,959
732
0
701
7,016
2,853
0
3,712
3,304
63,130
663
L
Osiris
TheVonZon
Osiris
11,983
6,744
42
4,588
19,012
29,508
295
3,257
15,755
0
65,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
39,706
487
Minions Killed
431
0
Camps Cleared
0
1,609,199
Distance Traveled
1,490,716
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,296
644
117
7
0
293,267
0
W
Ymir
9,295
581
24
2
0
354,544
4
L
Freya
6,955
435
68
4
0
295,188
0
W
Hun Batz
7,658
479
79
5
0
335,610
1
L
Thor
8,827
552
99
6
0
315,743
0
W
Ravana
9,128
571
125
8
0
304,917
2
W
Kukulkan
9,155
572
142
9
0
320,861
3
L
Charon
6,489
406
40
3
0
288,231
0
L
Discordia
8,988
562
126
8
0
315,639
2
L
Osiris
8,447
528
98
6
0
275,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role