Player Matchup

Mulan
Mulan
Bronze III
BabyfacedKiller
Mulan
Bronze III
Level 156
God Stats
1W - 5L
1,330 SR
Queue Stats
66W - 75L
1,452 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
BioMetal
Gilgamesh
Silver III
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 18L
1,456 MMR
Solo
Rama
Rama
Bronze III
FelipeHC
Rama
Bronze III
Level 149
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 14L
1,450 MMR
Solo
Awilix
Awilix
Bronze III
MrXsanX
Awilix
Bronze III
Level 158
God Stats
1W - 1L
1,705 SR
Queue Stats
7W - 6L
1,498 MMR
Solo
Thoth
Thoth
Silver I
ale123py
Thoth
Silver I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 193L
1,429 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,466 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,543 SR
1,464 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Dheyloo
Apollo
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Thor
Thor
Silver I
JulíanÁlvarez
Thor
Silver I
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,498 MMR
Party 1
Ne Zha
Ne Zha
Silver III
YøuFallen
Ne Zha
Silver III
Level 159
God Stats
8W - 7L
1,715 SR
Queue Stats
119W - 133L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,279
483
4,558
11,329
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
BioMetal
Gilgamesh
11
2 / 2 / 3
6,057
466
5,963
13,822
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
12
1 / 4 / 2
7,273
559
5,769
10,649
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
MrXsanX
Awilix
12
4 / 2 / 2
6,685
514
4,397
8,596
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
ale123py
Thoth
11
0 / 3 / 3
6,129
471
4,456
6,736
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoIzanamiAo KuangAphrodite

VS

Bans
MercuryBake KujiraThanatosCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 6
8,514
655
6,292
5,140
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
 
Poseidon
13
2 / 2 / 1
7,303
562
5,441
8,041
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Dheyloo
Apollo
11
2 / 2 / 2
7,045
542
4,431
7,422
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 3 / 5
7,980
614
11,011
12,023
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
YøuFallen
Ne Zha
11
0 / 0 / 5
6,985
537
4,627
6,038
4,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
14
15
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
6
6
W
Poseidon
 
Poseidon
2
2
1
1.25
L
1
4
0
0.25
L
Gilgamesh
BioMetal
Gilgamesh
2
2
3
1.75
W
Apollo
Dheyloo
Apollo
2
2
2
1.5
L
Rama
1
4
2
0.5
W
7
3
5
3.17
L
Awilix
MrXsanX
Awilix
4
2
2
2.5
W
Ne Zha
YøuFallen
Ne Zha
0
0
5
2.5
L
Thoth
ale123py
Thoth
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
31,802
51,132
Taken
38,664
26,318
Mitigated
17,014
10,703
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,292
571
0
748
5,140
2,028
215
0
5,140
59,289
930
W
Poseidon
 
Poseidon
5,441
346
0
1,898
8,041
2,819
0
2,437
5,604
66,142
679
L
4,558
477
0
3,310
11,329
5,788
0
3,022
8,307
0
40,244
L
Gilgamesh
BioMetal
Gilgamesh
5,963
1,701
0
2,687
13,822
10,483
0
2,225
11,597
0
36,070
W
Apollo
Dheyloo
Apollo
4,431
2,857
0
1,005
7,422
2,752
646
195
7,227
0
41,812
L
Rama
5,769
4,368
0
3,480
10,649
4,019
0
755
9,894
0
57,074
W
11,011
3,585
0
3,568
12,023
5,102
0
668
11,355
0
48,588
L
Awilix
MrXsanX
Awilix
4,397
1,655
0
625
8,596
3,800
0
1,809
6,787
0
52,638
W
Ne Zha
YøuFallen
Ne Zha
4,627
613
0
2,552
6,038
4,313
215
1,438
4,600
0
27,905
L
Thoth
ale123py
Thoth
4,456
38
0
601
6,736
2,228
0
3,683
3,053
47,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
37,827
359
Minions Killed
403
0
Camps Cleared
0
1,248,005
Distance Traveled
1,352,000
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,514
655
107
8
0
242,438
2
W
Poseidon
7,303
562
116
9
0
276,149
3
L
Mulan
6,279
483
64
5
0
216,928
0
L
Gilgamesh
6,057
466
55
4
0
243,637
0
W
Apollo
7,045
542
80
6
0
261,567
0
L
Rama
7,273
559
95
7
0
216,360
0
W
Thor
7,980
614
69
5
0
284,535
0
L
Awilix
6,685
514
78
6
0
330,132
2
W
Ne Zha
6,985
537
31
2
0
287,311
0
L
Thoth
6,129
471
67
5
0
240,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role