Player Matchup

Athena
Athena
Gold I
Artorialief
Athena
Gold I
Level 168
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 56L
1,814 MMR
Party 1
Charybdis
Charybdis
Gold II
BlasphemusRage
Charybdis
Gold II
Level 165
God Stats
24W - 17L
1,500 SR
Queue Stats
555W - 527L
1,857 MMR
Solo
Kukulkan
Kukulkan
Gold II
CompyXP
Kukulkan
Gold II
Level 196
God Stats
7W - 2L
1,463 SR
Queue Stats
146W - 130L
1,771 MMR
Party 1
Mercury
Mercury
Platinum III
JonathanR0bl3ro
Mercury
Platinum III
Level 71
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 156L
1,844 MMR
Solo
Vamana
Vamana
Gold I
MudManFromHell
Vamana
Gold I
Level 63
God Stats
8W - 5L
1,845 SR
Queue Stats
56W - 50L
1,920 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,562 SR
1,841 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,605 SR
1,840 MMR
Cerberus
Cerberus
Gold II
BIuxrrr
Cerberus
Gold II
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
414W - 415L
1,777 MMR
Solo
Poseidon
Poseidon
Gold III
Studsi
Poseidon
Gold III
Level 106
God Stats
0W - 3L
1,717 SR
Queue Stats
258W - 234L
1,791 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
XxFranciscoxX
Erlang Shen
Gold I
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 114L
1,849 MMR
Solo
Rama
Rama
Gold I
froglip
Rama
Gold I
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,828 MMR
Solo
Ravana
Ravana
Gold I
Ħomelander
Ravana
Gold I
Level 53
God Stats
1W - 2L
1,808 SR
Queue Stats
19W - 7L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 1 / 1
5,559
556
3,010
6,884
4,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
BlasphemusRage
Charybdis
13
0 / 0 / 1
6,732
673
5,831
6,035
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
CompyXP
Kukulkan
11
2 / 0 / 2
6,295
630
5,806
2,656
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 0 / 2
6,303
630
4,457
8,598
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
6,259
626
6,244
11,455
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeAwilixBake KujiraBellona

VS

Bans
HachimanAo KuangThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIuxrrr
Cerberus
6
0 / 2 / 1
4,435
444
2,346
9,171
4,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Studsi
Poseidon
11
0 / 2 / 2
5,808
581
2,638
6,082
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
XxFranciscoxX
Erlang Shen
10
3 / 3 / 1
6,131
613
6,073
11,263
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
froglip
Rama
9
0 / 1 / 0
5,271
527
2,903
5,687
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
2 / 2 / 1
5,315
532
4,643
5,980
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
1
1.5
L
Cerberus
BIuxrrr
Cerberus
0
2
1
0.25
W
Charybdis
BlasphemusRage
Charybdis
0
0
1
0.5
W
Kukulkan
CompyXP
Kukulkan
2
0
2
3
W
5
0
2
6
W
2
4
1
0.63
L
Poseidon
Studsi
Poseidon
0
2
2
0.5
L
Erlang Shen
XxFranciscoxX
Erlang Shen
3
3
1
1.17
L
Rama
froglip
Rama
0
1
0
0
L
Ravana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
18,603
35,628
Taken
38,183
22,173
Mitigated
21,198
10,731
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,010
1,286
0
1,629
6,884
4,932
0
1,967
4,917
12,420
3,246
L
Cerberus
BIuxrrr
Cerberus
2,346
286
0
2,491
9,171
4,413
0
2,221
6,872
9,397
0
W
Charybdis
BlasphemusRage
Charybdis
5,831
3,079
0
4,978
6,035
2,347
357
834
5,201
0
73,427
W
Kukulkan
CompyXP
Kukulkan
5,806
522
0
488
2,656
1,092
0
740
1,916
51,612
0
W
4,457
2,143
0
1,000
8,598
3,417
0
969
7,629
0
51,994
W
6,244
3,768
0
2,636
11,455
10,385
0
474
10,328
0
42,476
L
Poseidon
Studsi
Poseidon
2,638
603
0
1,280
6,082
2,097
0
2,751
3,141
44,570
0
L
Erlang Shen
XxFranciscoxX
Erlang Shen
6,073
2,892
0
3,749
11,263
10,391
0
1,291
9,360
0
37,580
L
Rama
froglip
Rama
2,903
2,269
0
1,953
5,687
1,811
0
540
5,147
0
40,012
L
Ravana
4,643
1,194
0
1,576
5,980
2,486
0
1,282
4,505
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
26,960
411
Minions Killed
320
0
Camps Cleared
0
1,093,053
Distance Traveled
1,006,172
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,559
556
29
3
0
235,830
5
L
Cerberus
4,435
444
9
1
0
159,045
2
W
Charybdis
6,732
673
124
12
0
177,524
1
W
Kukulkan
6,295
630
102
10
0
223,397
0
W
Mercury
6,303
630
78
8
0
273,987
2
W
Vamana
6,259
626
78
8
0
182,315
3
L
Poseidon
5,808
581
94
9
0
200,635
2
L
Erlang Shen
6,131
613
58
6
0
206,740
2
L
Rama
5,271
527
92
9
0
193,139
0
L
Ravana
5,315
532
67
7
0
246,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role