Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RocknRollla
Hun Batz
Level 205
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 345L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
VIIIIXV
Ao Kuang
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
253W - 290L
1,216 Elo+
Solo
Merlin
Merlin
shanoni
Merlin
Level 28
God Stats
4W - 1L
1,733 SR
Queue Stats
126W - 92L
1,563 Elo+
Solo
Terra
Terra
zxMELIODASxz
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,639 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,474 Elo+

VS

Team Averages
Level 115
1,543 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Vasconha
Odin
Level 132
God Stats
3W - 3L
1,715 SR
Queue Stats
171W - 144L
1,558 Elo+
Solo
Hercules
Hercules
cristfar
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 1 / 12
8,367
761
8,435
5,225
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
RocknRollla
Hun Batz
15
4 / 1 / 7
8,440
767
17,429
7,990
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
VIIIIXV
Ao Kuang
12
3 / 2 / 6
7,833
712
5,789
8,498
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
shanoni
Merlin
17
6 / 1 / 6
9,118
829
14,788
10,668
6,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 6
7,204
655
3,106
7,515
7,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 0 / 1
9,042
822
4,358
7,157
3,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
 
Agni
12
0 / 3 / 2
6,689
608
7,346
7,451
2,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
 
Nox
10
0 / 8 / 1
6,446
586
3,959
10,922
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
1 / 2 / 3
7,254
659
5,711
10,329
10,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
cristfar
Hercules
15
1 / 2 / 2
7,249
659
4,543
16,147
14,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
15
Kills
6
6
Deaths
15
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
12
7
L
Ra
 
Ra
4
0
1
4.5
L
Agni
 
Agni
0
3
2
0.33
L
Nox
 
Nox
0
8
1
0.06
W
Hun Batz
RocknRollla
Hun Batz
4
1
7
7.5
W
Ao Kuang
VIIIIXV
Ao Kuang
3
2
6
3
L
Odin
1
2
3
1.25
L
Hercules
cristfar
Hercules
1
2
2
1
W
Merlin
shanoni
Merlin
6
1
6
9
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
25,917
39,896
Taken
52,006
29,586
Mitigated
36,407
12,089
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,435
3,830
67
702
5,225
3,126
402
2,382
2,827
0
21,090
L
Ra
 
Ra
4,358
471
5,037
2,697
7,157
3,790
0
3,748
3,361
36,991
0
L
Agni
 
Agni
7,346
443
826
1,041
7,451
2,919
0
2,383
4,983
12,215
672
L
Nox
 
Nox
3,959
136
576
300
10,922
4,722
0
4,427
6,366
5,774
0
W
Hun Batz
RocknRollla
Hun Batz
17,429
786
1,195
1,319
7,990
5,459
0
3,989
4,001
0
30,256
W
Ao Kuang
VIIIIXV
Ao Kuang
5,789
190
344
2,560
8,498
6,687
0
3,632
4,866
6,237
177
L
Odin
5,711
301
874
2,781
10,329
10,831
0
4,478
5,460
1,661
5,562
L
Hercules
cristfar
Hercules
4,543
377
0
4,227
16,147
14,145
0
6,994
8,850
0
10,130
W
Merlin
shanoni
Merlin
14,788
171
371
3,348
10,668
6,387
0
3,330
7,338
38,964
0
W
3,106
530
1,311
872
7,515
7,927
0
3,412
4,103
2,803
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
36,680
137
Minions Killed
101
0
Camps Cleared
0
1,053,163
Distance Traveled
1,038,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,367
761
33
3
0
212,837
0
L
Ra
9,042
822
66
6
0
252,983
0
L
Agni
6,689
608
15
1
0
191,625
0
L
Nox
6,446
586
5
0
0
180,849
0
W
Hun Batz
8,440
767
37
3
0
226,523
0
W
Ao Kuang
7,833
712
8
1
0
195,132
0
L
Odin
7,254
659
1
0
0
202,783
0
L
Hercules
7,249
659
14
1
0
209,826
0
W
Merlin
9,118
829
53
5
0
207,556
0
W
Terra
7,204
655
6
1
0
211,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role