Player Matchup

Arachne
Arachne
AstroMeow
Arachne
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,527 Elo+
Solo
Hel
Hel
JorgeFl0yd69
Hel
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 207L
1,556 Elo+
Party 1
Artemis
Artemis
JorgeFloyd69
Artemis
Level 124
God Stats
20W - 16L
1,619 SR
Queue Stats
237W - 239L
1,536 Elo+
Party 1
King Arthur
King Arthur
Yahshua241
King Arthur
Level 156
God Stats
0W - 2L
1,489 SR
Queue Stats
154W - 168L
1,550 Elo+
Solo
Chronos
Chronos
imaduckingwizard
Chronos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,444 Elo+
Party 1
Team Averages
Level 128
1,522 SR
1,522 Elo+

VS

Team Averages
Level 117
1,607 SR
1,565 Elo+
Bellona
Bellona
ChickenNoogy
Bellona
Level 100
God Stats
2W - 0L
1,803 SR
Queue Stats
120W - 96L
1,500 Elo+
Party 2
Janus
Janus
ExtremeRageMode
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
HurtsToPeepee
Jing Wei
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
540W - 449L
1,628 Elo+
Solo
Fenrir
Fenrir
Olokuny
Fenrir
Level 137
God Stats
2W - 0L
1,734 SR
Queue Stats
69W - 53L
1,509 Elo+
Party 3
Achilles
Achilles
eatmyviruz
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AstroMeow
Arachne
12
2 / 0 / 0
5,830
583
2,992
8,484
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 2 / 1
5,892
589
4,047
9,402
5,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JorgeFloyd69
Artemis
9
0 / 1 / 1
5,242
524
5,747
7,032
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Yahshua241
King Arthur
7
0 / 2 / 0
4,905
491
3,521
7,741
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,657
566
2,020
6,505
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChickenNoogy
Bellona
12
1 / 0 / 1
6,844
684
3,468
6,584
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,758
576
4,377
4,328
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HurtsToPeepee
Jing Wei
12
1 / 1 / 1
5,913
591
4,441
5,334
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Olokuny
Fenrir
10
3 / 1 / 1
5,662
566
5,699
8,218
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
eatmyviruz
Achilles
8
0 / 1 / 1
4,944
494
3,659
7,678
6,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
AstroMeow
Arachne
2
0
0
2
W
Bellona
ChickenNoogy
Bellona
1
0
1
1.5
W
1
2
1
0.75
W
Jing Wei
HurtsToPeepee
Jing Wei
1
1
1
1.5
L
3
2
1
1.75
L
Artemis
JorgeFloyd69
Artemis
0
1
1
0.5
W
Fenrir
Olokuny
Fenrir
3
1
1
3.5
L
King Arthur
Yahshua241
King Arthur
0
2
0
0
W
Achilles
eatmyviruz
Achilles
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
21,644
39,164
Taken
32,142
19,196
Mitigated
19,484
12,839
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AstroMeow
Arachne
2,992
1,862
0
2,620
8,484
3,845
0
504
7,916
0
46,461
W
Bellona
ChickenNoogy
Bellona
3,468
867
0
2,928
6,584
6,049
0
0
6,584
0
47,821
W
4,377
50
0
750
4,328
1,611
0
1,929
2,399
42,978
869
W
Jing Wei
HurtsToPeepee
Jing Wei
4,441
2,460
0
2,069
5,334
1,913
0
1,152
4,182
0
53,640
L
4,047
624
1,810
4,866
9,402
5,507
0
1,001
8,327
16,694
0
L
Artemis
JorgeFloyd69
Artemis
5,747
1,202
0
560
7,032
2,576
0
0
7,032
0
44,848
W
Fenrir
Olokuny
Fenrir
5,699
1,731
0
1,341
8,218
3,906
0
1,282
6,936
0
40,597
L
King Arthur
Yahshua241
King Arthur
3,521
766
0
1,000
7,741
5,225
0
0
7,274
0
29,947
W
Achilles
eatmyviruz
Achilles
3,659
719
0
2,557
7,678
6,005
0
1,676
6,002
0
11,793
L
2,020
677
0
1,983
6,505
2,043
0
2,626
3,771
46,478
4,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
29,121
323
Minions Killed
360
0
Camps Cleared
0
944,401
Distance Traveled
1,009,204
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,830
583
72
7
0
249,279
3
W
Bellona
6,844
684
93
9
0
167,142
0
W
Janus
5,758
576
95
10
0
189,136
1
W
Jing Wei
5,913
591
94
9
0
195,031
0
L
Hel
5,892
589
20
2
0
198,567
0
L
Artemis
5,242
524
78
8
0
167,113
0
W
Fenrir
5,662
566
69
7
0
236,678
0
L
King Arthur
4,905
491
51
5
0
138,357
0
W
Achilles
4,944
494
9
1
0
221,217
2
L
Chronos
5,657
566
102
10
0
191,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role