Player Matchup

Hades
Hades
 
Hades
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KlintBeastw00dG
Ymir
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 37L
1,073 Elo+
Party 1
Awilix
Awilix
LoDcorn
Awilix
Level 84
God Stats
0W - 3L
1,267 SR
Queue Stats
189W - 211L
1,351 Elo+
Party 1
Cupid
Cupid
Soysweater
Cupid
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
244W - 254L
1,408 Elo+
Party 1
Cerberus
Cerberus
UN0RTH0D0XPANDA
Cerberus
Level 89
God Stats
16W - 13L
1,702 SR
Queue Stats
193W - 201L
1,322 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,331 Elo+

VS

Team Averages
Level 95
1,533 SR
1,457 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MaestroPro64350
Ao Kuang
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 58L
1,404 Elo+
Solo
Sobek
Sobek
Sir Nox88
Sobek
Level 55
God Stats
12W - 6L
1,570 SR
Queue Stats
29W - 24L
1,445 Elo+
Party 2
Medusa
Medusa
THEYOUNGNICK
Medusa
Level 67
God Stats
10W - 5L
1,365 SR
Queue Stats
32W - 25L
1,458 Elo+
Party 2
Osiris
Osiris
UndeadAsylums
Osiris
Level 128
God Stats
6W - 1L
1,729 SR
Queue Stats
47W - 45L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 0
5,128
513
2,649
3,564
2,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 4 / 0
3,954
395
769
5,586
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
LoDcorn
Awilix
7
0 / 1 / 0
4,440
444
1,821
6,876
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
0 / 3 / 0
4,962
496
2,535
5,334
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
9
0 / 1 / 0
4,832
483
3,040
7,174
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,997
600
1,327
2,722
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
10
6 / 0 / 1
5,928
593
4,374
5,916
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Sir Nox88
Sobek
9
2 / 0 / 6
5,408
541
2,230
4,614
4,557
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
1 / 0 / 5
5,765
577
3,620
3,935
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 0
6,395
640
4,587
8,780
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
W
Merlin
 
Merlin
0
1
1
0.5
L
0
4
0
0
L
Awilix
LoDcorn
Awilix
0
1
0
0
W
Ao Kuang
6
0
1
6.5
W
Sobek
Sir Nox88
Sobek
2
0
6
5
L
Cupid
0
3
0
0
W
Medusa
1
0
5
3.5
L
Cerberus
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
16,138
28,534
Taken
25,967
12,419
Mitigated
16,804
4,210
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,649
98
30
765
3,564
2,192
0
1,206
2,320
28,902
2,406
W
Merlin
 
Merlin
1,327
81
0
609
2,722
872
455
1,461
1,261
38,328
660
L
769
421
0
145
5,586
3,314
0
3,206
2,380
3,281
0
L
Awilix
LoDcorn
Awilix
1,821
639
0
1,830
6,876
2,160
0
1,509
5,281
0
22,908
W
Ao Kuang
4,374
658
0
731
5,916
2,255
0
257
5,659
31,856
717
W
Sobek
Sir Nox88
Sobek
2,230
412
0
1,584
4,614
4,557
277
435
4,179
13,622
0
L
Cupid
2,535
1,300
101
126
5,334
1,920
0
1,767
3,567
0
31,402
W
Medusa
3,620
1,142
0
332
3,935
1,288
476
907
3,028
0
33,256
L
Cerberus
3,040
142
0
1,213
7,174
2,833
0
0
6,667
21,821
0
W
4,587
1,751
0
2,324
8,780
7,832
0
2,909
5,494
0
45,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
29,493
203
Minions Killed
253
0
Camps Cleared
0
942,689
Distance Traveled
948,100
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,128
513
50
5
0
202,340
0
W
Merlin
5,997
600
63
6
0
169,859
4
L
Ymir
3,954
395
6
1
0
126,965
0
L
Awilix
4,440
444
45
5
0
233,038
0
W
Ao Kuang
5,928
593
55
6
0
214,686
0
W
Sobek
5,408
541
18
2
0
189,437
3
L
Cupid
4,962
496
48
5
0
188,512
0
W
Medusa
5,765
577
48
5
0
187,000
0
L
Cerberus
4,832
483
54
5
0
191,834
1
W
Osiris
6,395
640
69
7
0
187,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role