Player Matchup

Tsukuyomi
Tsukuyomi
AlexandryHke
Tsukuyomi
Level 103
God Stats
20W - 16L
1,530 SR
Queue Stats
525W - 510L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
Armarouge
Sun Wukong
Level 84
God Stats
10W - 12L
1,327 SR
Queue Stats
398W - 390L
1,411 Elo+
Party 3
Aphrodite
Aphrodite
Kaitr
Aphrodite
Level 68
God Stats
16W - 10L
1,335 SR
Queue Stats
41W - 36L
1,463 Elo+
Party 2
Hera
Hera
MochiDebby
Hera
Level 46
God Stats
1W - 4L
1,293 SR
Queue Stats
35W - 37L
1,447 Elo+
Party 2
Izanami
Izanami
Çòltóñ
Izanami
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,786 Elo+
Solo
Team Averages
Level 73
1,397 SR
1,506 Elo+

VS

Team Averages
Level 41
1,495 SR
1,471 Elo+
Bake Kujira
Bake Kujira
AshetZu
Bake Kujira
Level 27
God Stats
5W - 7L
1,289 SR
Queue Stats
38W - 49L
1,471 Elo+
Party 1
Bastet
Bastet
IIshantyII
Bastet
Level 27
God Stats
6W - 2L
1,802 SR
Queue Stats
85W - 98L
1,455 Elo+
Party 1
Hera
Hera
KILLER_BEAST567
Hera
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 171L
1,516 Elo+
Party 1
Surtr
Surtr
Ketor Dies
Surtr
Level 41
God Stats
9W - 11L
1,626 SR
Queue Stats
175W - 249L
1,430 Elo+
Solo
Hou Yi
Hou Yi
MuVetzu
Hou Yi
Level 49
God Stats
3W - 2L
1,259 SR
Queue Stats
119W - 118L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexandryHke
Tsukuyomi
10
0 / 2 / 0
5,381
489
2,229
9,301
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Armarouge
Sun Wukong
9
1 / 8 / 0
5,175
470
5,434
14,383
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Kaitr
Aphrodite
9
0 / 1 / 0
5,462
497
3,022
5,076
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
3 / 1 / 0
6,352
577
2,368
4,759
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Çòltóñ
Izanami
10
0 / 3 / 0
5,501
500
3,167
7,292
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AshetZu
Bake Kujira
10
0 / 0 / 5
6,088
553
1,973
7,740
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
IIshantyII
Bastet
10
2 / 2 / 1
5,547
504
2,777
7,371
2,483
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
5,780
525
1,991
5,102
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
8 / 0 / 2
7,668
697
11,046
9,126
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
MuVetzu
Hou Yi
11
5 / 0 / 0
6,567
597
6,136
4,661
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
15
15
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlexandryHke
Tsukuyomi
0
2
0
0
L
Sun Wukong
Armarouge
Sun Wukong
1
8
0
0.13
W
Bake Kujira
AshetZu
Bake Kujira
0
0
5
2.5
W
Bastet
IIshantyII
Bastet
2
2
1
1.25
W
0
2
1
0.25
L
Aphrodite
Kaitr
Aphrodite
0
1
0
0
W
Surtr
8
0
2
9
L
3
1
0
3
W
Hou Yi
MuVetzu
Hou Yi
5
0
0
5
L
Izanami
Çòltóñ
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
23,923
40,811
Taken
34,000
17,922
Mitigated
17,697
11,042
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlexandryHke
Tsukuyomi
2,229
218
77
3,952
9,301
3,246
0
120
9,181
0
35,596
L
Sun Wukong
Armarouge
Sun Wukong
5,434
954
0
1,978
14,383
7,666
0
494
13,889
0
30,234
W
Bake Kujira
AshetZu
Bake Kujira
1,973
887
1,123
1,930
7,740
4,798
591
2,144
5,596
24,874
0
W
Bastet
IIshantyII
Bastet
2,777
554
0
3,672
7,371
2,483
0
571
6,800
0
21,655
W
1,991
173
0
750
5,102
1,842
0
1,965
3,137
43,654
4,288
L
Aphrodite
Kaitr
Aphrodite
3,022
640
1,633
2,321
5,076
2,432
0
1,013
4,063
21,924
0
W
Surtr
11,046
3,893
0
2,127
9,126
6,824
0
0
9,126
1,728
49,530
L
2,368
521
0
831
4,759
1,784
417
2,092
2,666
39,467
0
W
Hou Yi
MuVetzu
Hou Yi
6,136
3,180
0
813
4,661
1,750
576
710
3,951
0
42,395
L
Izanami
Çòltóñ
Izanami
3,167
2,252
0
250
7,292
2,794
1,201
852
6,440
0
42,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
31,650
293
Minions Killed
278
0
Camps Cleared
0
1,022,495
Distance Traveled
1,117,803
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,381
489
74
7
0
189,175
0
L
Sun Wukong
5,175
470
40
4
0
217,092
2
W
Bake Kujira
6,088
553
42
4
0
230,829
5
W
Bastet
5,547
504
36
3
0
238,308
0
W
Hera
5,780
525
82
7
0
204,174
1
L
Aphrodite
5,462
497
31
3
0
218,972
3
W
Surtr
7,668
697
60
5
0
234,902
0
L
Hera
6,352
577
80
7
0
210,913
0
W
Hou Yi
6,567
597
58
5
0
209,590
2
L
Izanami
5,501
500
68
6
0
186,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role