Player Matchup

Kukulkan
Kukulkan
Big Buffalo6315
Kukulkan
Level 63
God Stats
30W - 23L
1,527 SR
Queue Stats
70W - 69L
1,470 Elo+
Party 3
Izanami
Izanami
Redtaile
Izanami
Level 116
God Stats
2W - 1L
1,267 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
Yopie2014
Cthulhu
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,374 Elo+
Party 1
Bellona
Bellona
iacs57
Bellona
Level 108
God Stats
5W - 2L
1,757 SR
Queue Stats
29W - 36L
1,522 Elo+
Solo
Arachne
Arachne
likeaminiboss
Arachne
Level 65
God Stats
2W - 0L
1,853 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 3
Team Averages
Level 92
1,581 SR
1,429 Elo+

VS

Team Averages
Level 98
1,429 SR
1,595 Elo+
Athena
Athena
ForbiddenSV
Athena
Level 56
God Stats
4W - 4L
1,579 SR
Queue Stats
24W - 15L
1,600 Elo+
Party 2
Charybdis
Charybdis
Lucifer339
Charybdis
Level 57
God Stats
0W - 1L
1,271 SR
Queue Stats
31W - 19L
1,599 Elo+
Party 2
Medusa
Medusa
Valakenta
Medusa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,569 Elo+
Solo
Ra
Ra
YeahthatsJT
Ra
Level 89
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
italiensenfeu
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 0 / 0
6,321
632
3,614
3,362
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Redtaile
Izanami
10
5 / 1 / 0
6,402
640
8,258
5,074
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Yopie2014
Cthulhu
9
0 / 0 / 5
6,217
622
5,104
7,110
4,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bellona
iacs57
Bellona
10
2 / 1 / 0
6,060
606
5,929
8,299
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
9
0 / 2 / 0
5,136
514
1,004
8,155
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 1
4,828
483
1,871
11,343
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Lucifer339
Charybdis
10
1 / 1 / 0
5,221
522
4,320
9,142
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Valakenta
Medusa
10
2 / 2 / 0
5,855
586
6,574
8,091
2,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 0
4,683
468
1,984
3,930
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
italiensenfeu
Tsukuyomi
3
0 / 0 / 0
3,725
373
455
2,645
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
0
0
0
L
Athena
0
3
1
0.17
L
Charybdis
Lucifer339
Charybdis
1
1
0
1
W
Izanami
Redtaile
Izanami
5
1
0
5
L
Medusa
Valakenta
Medusa
2
2
0
1
L
1
1
0
1
W
Cthulhu
Yopie2014
Cthulhu
0
0
5
2.5
W
Bellona
iacs57
Bellona
2
1
0
2
L
Tsukuyomi
italiensenfeu
Tsukuyomi
0
0
0
0
W
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
15,204
32,000
Taken
35,151
19,415
Mitigated
14,691
8,124
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,614
152
0
1,060
3,362
1,169
794
1,137
2,225
43,300
556
L
Athena
1,871
479
0
2,334
11,343
6,741
0
3,780
7,495
13,193
0
L
Charybdis
Lucifer339
Charybdis
4,320
2,037
0
2,925
9,142
3,033
0
2,437
6,705
0
39,340
W
Izanami
Redtaile
Izanami
8,258
5,888
0
1,373
5,074
1,829
681
812
4,262
0
51,230
L
Medusa
Valakenta
Medusa
6,574
2,217
0
1,810
8,091
2,969
0
0
7,566
0
40,485
L
1,984
0
48
469
3,930
1,322
0
1,735
1,971
24,189
0
W
Cthulhu
Yopie2014
Cthulhu
5,104
562
277
2,240
7,110
4,284
0
1,039
6,071
22,122
1,402
W
Bellona
iacs57
Bellona
5,929
2,368
0
1,397
8,299
8,925
0
0
8,299
0
30,470
L
Tsukuyomi
italiensenfeu
Tsukuyomi
455
98
0
1,649
2,645
626
0
342
2,279
0
6,702
W
Arachne
1,004
541
0
1,777
8,155
3,208
0
867
7,288
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
24,312
315
Minions Killed
188
0
Camps Cleared
0
974,568
Distance Traveled
803,887
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,321
632
93
9
0
174,188
2
L
Athena
4,828
483
20
2
0
228,378
0
L
Charybdis
5,221
522
53
5
0
167,564
0
W
Izanami
6,402
640
101
10
0
189,087
0
L
Medusa
5,855
586
69
7
0
143,226
0
L
Ra
4,683
468
33
3
0
219,200
2
W
Cthulhu
6,217
622
17
2
0
219,728
4
W
Bellona
6,060
606
52
5
0
202,620
1
L
Tsukuyomi
3,725
373
13
1
0
45,519
0
W
Arachne
5,136
514
52
5
0
188,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role