Player Matchup

Hachiman
Hachiman
ArbysToiletSeat
Hachiman
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 210L
1,560 Elo+
Party 1
Nemesis
Nemesis
Ballin_Bobert
Nemesis
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 46L
1,483 Elo+
Solo
Cthulhu
Cthulhu
ChataTheFrenchie
Cthulhu
Level 87
God Stats
63W - 42L
1,578 SR
Queue Stats
208W - 204L
1,509 Elo+
Party 1
Anubis
Anubis
ILoveAriAbdul
Anubis
Level 55
God Stats
5W - 3L
1,448 SR
Queue Stats
83W - 83L
1,315 Elo+
Party 1
Ymir
Ymir
Liloandpudge
Ymir
Level 71
God Stats
6W - 6L
1,644 SR
Queue Stats
212W - 220L
1,410 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,456 Elo+

VS

Team Averages
Level 85
1,518 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DeadNova_fear
Nu Wa
Level 89
God Stats
5W - 5L
1,591 SR
Queue Stats
130W - 106L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
S2Kilowatt
Gilgamesh
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 142L
1,539 Elo+
Party 2
Cerberus
Cerberus
SimplyZeliTV
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 3 / 3
5,255
478
7,228
8,272
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
12
1 / 2 / 3
6,090
554
5,384
12,142
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
7,065
642
4,562
6,610
6,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 1
6,319
574
2,154
4,257
1,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 2
6,071
552
6,000
10,362
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 3 / 1
6,356
578
8,588
10,856
4,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
 
Fenrir
12
3 / 1 / 1
6,146
559
3,493
8,232
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,538
594
4,670
4,046
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
S2Kilowatt
Gilgamesh
9
0 / 2 / 0
5,380
489
4,195
9,440
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
SimplyZeliTV
Cerberus
9
1 / 2 / 5
5,716
520
3,639
8,302
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
9
9
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Hachiman
0
3
3
0.5
W
Nemesis
1
2
3
1.25
W
3
0
0
3
L
1
1
3
2.5
W
1
2
1
0.75
W
3
2
2
2
L
Gilgamesh
S2Kilowatt
Gilgamesh
0
2
0
0
L
Cerberus
SimplyZeliTV
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
24,585
41,643
Taken
40,876
24,575
Mitigated
20,827
12,580
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,588
4,615
0
4,697
10,856
4,343
0
3,970
6,886
0
54,388
L
Fenrir
 
Fenrir
3,493
702
0
1,789
8,232
3,708
0
1,605
6,627
0
39,339
W
Hachiman
7,228
4,582
0
2,835
8,272
3,030
0
1,538
6,662
0
42,359
W
Nemesis
5,384
1,865
0
2,182
12,142
5,043
0
1,416
10,586
0
54,093
W
4,562
944
106
2,881
6,610
6,658
0
382
6,156
43,558
3,223
L
4,670
820
0
1,302
4,046
818
0
739
3,307
39,511
0
W
2,154
0
0
2,068
4,257
1,634
0
1,740
2,375
49,994
988
W
6,000
2,461
121
2,387
10,362
8,210
0
2,179
8,117
21,937
0
L
Gilgamesh
S2Kilowatt
Gilgamesh
4,195
1,253
0
1,500
9,440
6,338
0
3,954
5,486
0
33,065
L
Cerberus
SimplyZeliTV
Cerberus
3,639
439
0
2,720
8,302
5,620
0
2,187
6,115
12,951
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
30,136
352
Minions Killed
344
0
Camps Cleared
0
1,097,168
Distance Traveled
1,010,174
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,356
578
88
8
0
192,483
4
L
Fenrir
6,146
559
73
7
0
204,390
0
W
Hachiman
5,255
478
50
5
0
208,266
0
W
Nemesis
6,090
554
78
7
0
243,129
0
W
Cthulhu
7,065
642
97
9
0
224,953
4
L
Nu Wa
6,538
594
92
8
0
205,888
3
W
Anubis
6,319
574
98
9
0
207,983
6
W
Ymir
6,071
552
29
3
0
212,837
8
L
Gilgamesh
5,380
489
61
6
0
185,703
0
L
Cerberus
5,716
520
30
3
0
221,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role