Player Matchup

Izanami
Izanami
KiraRaven
Izanami
Level 119
God Stats
1W - 1L
1,868 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Sol
Sol
ManicYoshi
Sol
Level 14
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
SparklingWill
Sun Wukong
Level 47
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Team Averages
Level 60
1,607 SR
1,297 Elo+

VS

Team Averages
Level 82
1,512 SR
1,598 Elo+
Chaac
Chaac
Erradicador2646
Chaac
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 18L
1,488 Elo+
Party 2
Scylla
Scylla
blueghostXD
Scylla
Level 88
God Stats
5W - 5L
1,537 SR
Queue Stats
24W - 23L
1,820 Elo+
Solo
Thor
Thor
soarworm
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiraRaven
Izanami
18
8 / 1 / 2
12,396
775
14,388
11,592
4,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 8
10,571
661
12,261
11,628
4,104
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SparklingWill
Sun Wukong
16
1 / 2 / 8
10,805
675
7,865
16,513
18,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 0
11,482
718
10,545
16,062
15,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
0 / 2 / 2
9,953
622
9,923
9,845
4,329
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 5 / 3
9,971
623
7,399
13,397
6,295
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Izanami
KiraRaven
Izanami
8
1
2
9
W
1
1
8
5
W
Sun Wukong
SparklingWill
Sun Wukong
1
2
8
2.5
L
Scylla
0
2
2
0.5
L
Thor
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
27,867
39,733
Taken
39,304
27,072
Mitigated
26,096
9,592
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
1,860
0
3,524
16,062
15,472
820
5,663
10,374
0
42,179
W
Izanami
KiraRaven
Izanami
14,388
8,332
0
2,042
11,592
4,651
1,250
2,308
9,246
0
55,032
W
12,261
2,625
326
4,784
11,628
4,104
1,376
2,225
9,384
42,178
0
W
Sun Wukong
SparklingWill
Sun Wukong
7,865
1,556
0
2,440
16,513
18,317
0
5,605
10,852
0
34,021
L
Scylla
9,923
665
0
1,401
9,845
4,329
465
2,344
7,488
37,603
138
L
Thor
7,399
623
0
440
13,397
6,295
0
4,365
8,986
0
53,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
31,406
181
Minions Killed
203
0
Camps Cleared
0
897,952
Distance Traveled
832,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,482
718
69
4
0
295,963
0
W
Izanami
12,396
775
78
5
0
299,761
4
W
Sol
10,571
661
64
4
0
303,142
0
W
Sun Wukong
10,805
675
39
2
0
295,049
0
L
Scylla
9,953
622
71
4
0
291,258
0
L
Thor
9,971
623
63
4
0
245,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role