Player Matchup

Sun Wukong
Sun Wukong
Gold V
Chαse
Sun Wukong
Gold V
Level 32
God Stats
8W - 1L
1,914 SR
Queue Stats
200W - 128L
1,790 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
NeithBabyDaddy
Gilgamesh
Platinum V
Level 126
God Stats
36W - 8L
1,767 SR
Queue Stats
102W - 19L
2,010 MMR
Party 1
King Arthur
King Arthur
Gold I
SekSee
King Arthur
Gold I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 56L
1,902 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,727 SR
1,901 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,521 SR
1,724 MMR
Arachne
Arachne
Gold III
RemusXII
Arachne
Gold III
Level 145
God Stats
2W - 1L
1,666 SR
Queue Stats
82W - 81L
1,591 MMR
Party 2
Thoth
Thoth
Platinum IV
batzoo10000
Thoth
Platinum IV
Level 129
God Stats
0W - 1L
1,334 SR
Queue Stats
45W - 26L
1,904 MMR
Party 2
Ares
Ares
Gold IV
chillax11
Ares
Gold IV
Level 109
God Stats
37W - 24L
1,565 SR
Queue Stats
50W - 36L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chαse
Sun Wukong
17
6 / 2 / 7
11,433
817
14,643
22,089
27,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
NeithBabyDaddy
Gilgamesh
14
4 / 2 / 5
10,199
729
11,356
15,958
14,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
SekSee
King Arthur
15
4 / 4 / 8
10,721
766
16,707
17,155
17,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AchillesBake Kujira

VS

Bans
AtlasNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RemusXII
Arachne
14
1 / 4 / 5
9,207
658
10,335
20,871
30,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 3
9,394
671
12,220
11,766
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
15
5 / 5 / 3
10,471
748
18,579
18,784
26,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chαse
Sun Wukong
6
2
7
4.75
W
Gilgamesh
NeithBabyDaddy
Gilgamesh
4
2
5
3.25
L
Arachne
RemusXII
Arachne
1
4
5
0.88
W
King Arthur
SekSee
King Arthur
4
4
8
2
L
1
5
3
0.5
L
Ares
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
41,134
55,202
Taken
51,421
58,597
Mitigated
63,291
14,295
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chαse
Sun Wukong
14,643
1,647
0
7,673
22,089
27,134
1,040
10,190
10,798
9,128
38,988
W
Gilgamesh
NeithBabyDaddy
Gilgamesh
11,356
2,626
0
4,291
15,958
14,127
1,272
9,727
5,617
9,527
29,012
L
Arachne
RemusXII
Arachne
10,335
6,650
0
3,395
20,871
30,006
416
4,001
15,405
0
24,646
W
King Arthur
SekSee
King Arthur
16,707
1,818
0
2,331
17,155
17,336
351
9,399
7,204
10,895
37,414
L
12,220
873
0
460
11,766
6,338
611
1,169
10,220
48,881
0
L
Ares
18,579
1,221
0
1,603
18,784
26,947
619
4,178
13,871
33,402
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
29,072
197
Minions Killed
139
0
Camps Cleared
0
722,784
Distance Traveled
685,421
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,433
817
87
6
0
268,787
0
W
Gilgamesh
10,199
729
40
3
0
197,362
0
L
Arachne
9,207
658
27
2
0
229,154
1
W
King Arthur
10,721
766
70
5
0
256,635
0
L
Thoth
9,394
671
86
6
0
234,054
0
L
Ares
10,471
748
26
2
0
222,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role