Player Matchup

Izanami
Izanami
Crazybox
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,383 Elo+
Party 1
Mercury
Mercury
Jyrillex
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,402 Elo+
Party 3
Merlin
Merlin
NukaGirI69
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 3
Achilles
Achilles
Tvalzs
Achilles
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 36L
1,516 Elo+
Party 1
Fafnir
Fafnir
jerriktheviking
Fafnir
Level 43
God Stats
1W - 1L
1,248 SR
Queue Stats
18W - 28L
1,402 Elo+
Party 3
Team Averages
Level 40
1,409 SR
1,420 Elo+

VS

Team Averages
Level 49
1,524 SR
1,437 Elo+
Hou Yi
Hou Yi
DreyMan
Hou Yi
Level 66
God Stats
1W - 1L
1,613 SR
Queue Stats
16W - 12L
1,447 Elo+
Party 4
Achilles
Achilles
JeromesBBC
Achilles
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 4
Charybdis
Charybdis
KlanKillingKlub
Charybdis
Level 24
God Stats
3W - 1L
1,275 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 4
Ra
Ra
LegendaryNaruto
Ra
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Cerberus
Cerberus
theboss88
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crazybox
Izanami
15
1 / 5 / 3
9,941
994
20,484
18,012
8,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mercury
Jyrillex
Mercury
15
0 / 11 / 2
9,268
927
6,197
22,934
11,063
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
NukaGirI69
Merlin
15
0 / 6 / 3
9,215
922
9,937
11,986
6,832
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Tvalzs
Achilles
15
2 / 8 / 1
9,991
999
10,114
25,243
44,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 11 / 3
10,891
1,089
9,681
33,256
45,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DreyMan
Hou Yi
19
15 / 0 / 22
13,389
1,339
34,157
7,089
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
JeromesBBC
Achilles
18
5 / 2 / 22
10,896
1,090
16,762
12,471
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
KlanKillingKlub
Charybdis
18
11 / 1 / 20
12,091
1,209
19,904
12,103
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 26
11,963
1,196
21,338
7,357
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
theboss88
Cerberus
18
4 / 0 / 32
12,595
1,260
11,957
23,181
31,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
163
4
Kills
41
41
Deaths
4
12
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crazybox
Izanami
1
5
3
0.5
W
Hou Yi
DreyMan
Hou Yi
15
0
22
26
W
Achilles
JeromesBBC
Achilles
5
2
22
8
L
Mercury
Jyrillex
Mercury
0
11
2
0.09
W
Charybdis
KlanKillingKlub
Charybdis
11
1
20
21
W
6
1
26
19
L
Merlin
NukaGirI69
Merlin
0
6
3
0.25
L
Achilles
Tvalzs
Achilles
2
8
1
0.31
L
1
11
3
0.23
W
Cerberus
theboss88
Cerberus
4
0
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,413
Damage
104,118
111,431
Taken
62,201
116,143
Mitigated
58,695
7,525
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crazybox
Izanami
20,484
17,680
0
1,627
18,012
8,305
0
7,872
10,034
0
54,870
W
Hou Yi
DreyMan
Hou Yi
34,157
24,251
0
3,146
7,089
3,832
0
1,484
5,432
0
49,938
W
Achilles
JeromesBBC
Achilles
16,762
4,560
0
1,529
12,471
13,663
0
4,643
7,497
0
24,023
L
Mercury
Jyrillex
Mercury
6,197
2,425
0
1,086
22,934
11,063
0
6,665
15,990
0
19,506
W
Charybdis
KlanKillingKlub
Charybdis
19,904
11,654
0
3,213
12,103
6,163
0
3,557
8,355
0
43,182
W
21,338
1,335
4,095
1,966
7,357
3,723
0
2,780
4,491
43,664
0
L
Merlin
NukaGirI69
Merlin
9,937
908
0
0
11,986
6,832
0
5,787
5,974
23,272
812
L
Achilles
Tvalzs
Achilles
10,114
3,544
0
1,325
25,243
44,687
0
5,797
19,094
0
16,489
L
9,681
4,888
798
2,689
33,256
45,256
0
6,608
25,817
18,730
0
W
Cerberus
theboss88
Cerberus
11,957
1,576
0
8,255
23,181
31,314
0
6,945
15,777
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
60,934
166
Minions Killed
226
5
Camps Cleared
4
804,630
Distance Traveled
892,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,941
994
85
9
1
153,899
0
W
Hou Yi
13,389
1,339
49
5
1
177,947
0
W
Achilles
10,896
1,090
13
1
1
201,583
0
L
Mercury
9,268
927
27
3
2
182,112
0
W
Charybdis
12,091
1,209
63
6
1
160,000
0
W
Ra
11,963
1,196
74
7
1
180,080
0
L
Merlin
9,215
922
25
3
1
140,181
0
L
Achilles
9,991
999
12
1
1
183,761
0
L
Fafnir
10,891
1,089
17
2
0
144,677
0
W
Cerberus
12,595
1,260
27
3
0
172,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role