Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
IlI0W3NIlI
Tiamat
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
ImSton3d
Ra
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 376L
1,402 Elo+
Solo
Persephone
Persephone
Whimsicalily
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
hailMIDAS
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 133
1,545 SR
1,480 Elo+

VS

Team Averages
Level 134
1,543 SR
1,555 Elo+
Shiva
Shiva
Codatose
Shiva
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 25L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
Fullotto
Hun Batz
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 172L
1,532 Elo+
Party 2
Nike
Nike
OhhVanquish
Nike
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 117L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
SoulfulDragon
Guan Yu
Level 196
God Stats
7W - 4L
1,715 SR
Queue Stats
654W - 690L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Wompnomp
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 7 / 5
6,391
639
7,747
11,125
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
IlI0W3NIlI
Tiamat
12
1 / 5 / 5
7,307
731
7,982
10,462
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 5
8,732
873
9,004
10,166
3,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Whimsicalily
Persephone
14
1 / 4 / 5
7,977
798
8,296
10,164
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
3 / 5 / 3
7,998
800
5,152
9,084
2,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Codatose
Shiva
16
6 / 2 / 18
9,323
932
9,337
11,435
11,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Fullotto
Hun Batz
16
9 / 2 / 12
9,263
926
16,033
11,774
6,541
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 14
8,321
832
5,225
14,196
8,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
15
3 / 2 / 19
8,740
874
7,491
11,579
9,470
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Wompnomp
Baba Yaga
16
3 / 0 / 16
8,890
889
9,502
6,256
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
10
Kills
25
24
Deaths
10
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
5
0.36
W
Shiva
Codatose
Shiva
6
2
18
7.5
W
Hun Batz
Fullotto
Hun Batz
9
2
12
7.5
L
Tiamat
IlI0W3NIlI
Tiamat
1
5
5
0.7
L
5
3
5
2.5
W
4
4
14
2.75
W
Guan Yu
3
2
19
6.25
L
Persephone
Whimsicalily
Persephone
1
4
5
0.88
W
Baba Yaga
Wompnomp
Baba Yaga
3
0
16
11
L
Loki
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,181
Damage
47,588
51,001
Taken
55,240
20,514
Mitigated
38,948
17,284
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,747
1,652
488
2,803
11,125
4,707
0
2,904
8,221
0
7,887
W
Shiva
Codatose
Shiva
9,337
556
2,040
3,409
11,435
11,500
513
4,467
6,805
0
16,279
W
Hun Batz
Fullotto
Hun Batz
16,033
1,142
1,047
2,842
11,774
6,541
1,159
6,072
5,467
0
25,119
L
Tiamat
IlI0W3NIlI
Tiamat
7,982
685
362
1,160
10,462
5,627
0
2,255
8,207
17,233
474
L
9,004
1,050
5,438
3,823
10,166
3,847
0
880
9,286
26,473
300
W
5,225
149
121
2,451
14,196
8,812
110
7,441
6,519
0
13,820
W
Guan Yu
7,491
600
2,598
3,092
11,579
9,470
696
3,840
7,481
0
16,713
L
Persephone
Whimsicalily
Persephone
8,296
908
397
1,781
10,164
3,365
0
2,206
7,936
13,193
267
W
Baba Yaga
Wompnomp
Baba Yaga
9,502
444
667
2,370
6,256
2,625
1,506
2,579
3,590
24,275
0
L
Loki
5,152
1,337
534
498
9,084
2,968
0
1,257
7,827
0
10,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
44,537
90
Minions Killed
133
0
Camps Cleared
0
920,919
Distance Traveled
1,013,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,391
639
2
0
0
190,773
0
W
Shiva
9,323
932
29
3
0
209,057
0
W
Hun Batz
9,263
926
31
3
0
208,396
0
L
Tiamat
7,307
731
18
2
0
159,157
0
L
Ra
8,732
873
45
5
0
206,829
0
W
Nike
8,321
832
23
2
0
176,158
0
W
Guan Yu
8,740
874
25
3
0
212,781
0
L
Persephone
7,977
798
10
1
0
168,254
0
W
Baba Yaga
8,890
889
25
3
0
206,736
0
L
Loki
7,998
800
15
2
0
195,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role