Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dinkster_Senpai
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,389 Elo+
Party 1
Sol
Sol
SSDAnnhilation
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,434 Elo+

VS

Team Averages
Level 125
1,415 SR
1,499 Elo+
Gilgamesh
Gilgamesh
Rollinlex90
Gilgamesh
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
380W - 417L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
YoEspo
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,602 Elo+
Party 2
Ao Kuang
Ao Kuang
jacobbeast92
Ao Kuang
Level 127
God Stats
1W - 1L
1,245 SR
Queue Stats
50W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 0 / 4
11,622
830
15,269
12,433
6,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 10
9,067
648
5,525
17,849
17,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 8
10,397
743
10,628
11,091
4,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rollinlex90
Gilgamesh
14
0 / 2 / 2
8,291
592
8,167
15,257
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
YoEspo
Baba Yaga
14
0 / 2 / 2
8,946
639
13,023
8,227
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
jacobbeast92
Ao Kuang
13
3 / 8 / 0
9,186
656
10,408
17,189
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
4
10
W
0
1
10
5
L
Gilgamesh
Rollinlex90
Gilgamesh
0
2
2
0.5
W
4
2
8
4
L
Baba Yaga
YoEspo
Baba Yaga
0
2
2
0.5
L
Ao Kuang
jacobbeast92
Ao Kuang
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
31,598
41,373
Taken
40,673
29,221
Mitigated
27,336
11,562
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,269
7,155
0
3,885
12,433
6,570
1,544
4,852
6,890
0
60,241
W
5,525
1,111
309
4,095
17,849
17,675
303
10,325
6,577
18,812
251
L
Gilgamesh
Rollinlex90
Gilgamesh
8,167
1,974
0
1,502
15,257
15,014
0
5,772
9,412
0
21,612
W
10,628
3,217
0
3,273
11,091
4,976
0
6,877
3,722
39,207
0
L
Baba Yaga
YoEspo
Baba Yaga
13,023
1,592
0
1,271
8,227
4,324
48
2,536
5,641
46,052
193
L
Ao Kuang
jacobbeast92
Ao Kuang
10,408
2,733
368
2,367
17,189
7,998
0
7,377
9,684
30,017
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
26,423
165
Minions Killed
157
0
Camps Cleared
0
725,722
Distance Traveled
724,348
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,622
830
81
6
0
259,520
0
W
Khepri
9,067
648
25
2
0
235,464
0
L
Gilgamesh
8,291
592
26
2
0
237,636
0
W
Sol
10,397
743
59
4
0
230,738
0
L
Baba Yaga
8,946
639
87
6
0
252,928
0
L
Ao Kuang
9,186
656
44
3
0
233,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role