Player Matchup

Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bennefit-
Ra
Level 86
God Stats
0W - 3L
1,228 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Skadi
Skadi
Cruzo11
Skadi
Level 108
God Stats
1W - 3L
1,505 SR
Queue Stats
22W - 24L
1,522 Elo+
Solo
Hercules
Hercules
Spades8894x
Hercules
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,612 Elo+
Party 2
Sol
Sol
XxLeWnAcYxX
Sol
Level 89
God Stats
0W - 3L
1,242 SR
Queue Stats
3W - 9L
1,481 Elo+
Party 2
Team Averages
Level 91
1,395 SR
1,523 Elo+

VS

Team Averages
Level 99
1,551 SR
1,529 Elo+
Set
Set
AxColedxMacabre
Set
Level 95
God Stats
2W - 0L
1,731 SR
Queue Stats
23W - 23L
1,475 Elo+
Solo
Martichoras
Martichoras
BigAce
Martichoras
Level 89
God Stats
1W - 2L
1,236 SR
Queue Stats
22W - 15L
1,595 Elo+
Solo
Khepri
Khepri
CallMEJustJ
Khepri
Level 105
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 1
Chang'e
Chang'e
FranklimJ
Chang'e
Level 101
God Stats
5W - 1L
1,573 SR
Queue Stats
15W - 9L
1,595 Elo+
Solo
Hel
Hel
Trilluxx
Hel
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 0
6,015
1,003
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
6,744
1,124
7,326
6,122
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Cruzo11
Skadi
11
1 / 3 / 0
6,668
1,111
6,423
7,348
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Spades8894x
Hercules
12
0 / 2 / 1
6,614
1,102
3,321
10,036
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,555
1,093
5,442
2,818
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

325

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,732
1,122
1,246
3,608
3,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Martichoras
BigAce
Martichoras
13
3 / 0 / 2
7,906
1,318
7,921
3,048
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
0 / 0 / 5
7,312
1,219
3,791
8,220
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
FranklimJ
Chang'e
12
2 / 0 / 4
7,232
1,205
6,243
3,526
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
6,907
1,151
5,438
6,316
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
6
6
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
0
0
2
1
L
0
1
1
0.5
W
Martichoras
BigAce
Martichoras
3
0
2
4
W
Khepri
0
0
5
2.5
L
Skadi
Cruzo11
Skadi
1
3
0
0.33
W
Chang'e
FranklimJ
Chang'e
2
0
4
4
L
Hercules
Spades8894x
Hercules
0
2
1
0.25
W
1
1
4
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
24,639
26,324
Taken
24,718
16,062
Mitigated
16,980
5,195
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
164
0
0
0
0
0
0
0
0
W
1,246
650
0
50
3,608
3,139
0
1,405
2,111
423
9,453
L
7,326
360
859
2,069
6,122
2,682
0
3,739
2,383
33,149
453
W
Martichoras
BigAce
Martichoras
7,921
2,132
0
1,529
3,048
1,564
0
938
1,942
0
27,787
W
Khepri
3,791
225
1,109
741
8,220
7,802
0
4,892
3,238
9,028
1,710
L
Skadi
Cruzo11
Skadi
6,423
2,805
0
0
7,348
3,267
0
4,655
2,693
0
14,446
W
Chang'e
FranklimJ
Chang'e
6,243
288
1,449
1,075
3,526
1,548
0
1,837
1,569
16,780
0
L
Hercules
Spades8894x
Hercules
3,321
675
0
1,708
10,036
8,912
0
5,435
4,601
0
7,318
W
5,438
629
2,589
2,776
6,316
2,927
0
3,230
2,909
16,341
0
L
5,442
1,281
0
395
2,818
1,201
0
1,290
1,528
15,192
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
36,089
131
Minions Killed
144
3
Camps Cleared
7
490,861
Distance Traveled
645,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,015
1,003
0
0
0
10,081
0
W
Set
6,732
1,122
17
3
2
119,392
0
L
Ra
6,744
1,124
58
10
0
135,473
0
W
Martichoras
7,906
1,318
55
9
0
118,750
0
W
Khepri
7,312
1,219
16
3
3
134,270
0
L
Skadi
6,668
1,111
19
3
1
105,782
0
W
Chang'e
7,232
1,205
23
4
1
139,459
0
L
Hercules
6,614
1,102
12
2
1
124,833
0
W
Hel
6,907
1,151
33
6
1
133,205
0
L
Sol
6,555
1,093
42
7
1
114,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role