Player Matchup

Yu Huang
Yu Huang
BabiiBlueAngel
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Party 1
Bellona
Bellona
Izzy4Granted
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Party 1
Skadi
Skadi
LIGHNING_BOLT929
Skadi
Level 125
God Stats
12W - 7L
1,285 SR
Queue Stats
225W - 232L
1,325 Elo+
Party 3
Ra
Ra
Obi-Wan-Salnobi
Ra
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
528W - 517L
1,309 Elo+
Party 3
Hercules
Hercules
VANCESAR
Hercules
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 202L
1,357 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,424 Elo+

VS

Team Averages
Level 85
1,500 SR
1,451 Elo+
Zhong Kui
Zhong Kui
Mellowking94830
Zhong Kui
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 2
Osiris
Osiris
PARISHILTONSTOY
Osiris
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 203L
1,427 Elo+
Solo
Cerberus
Cerberus
Richard_Swings
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,571 Elo+
Party 2
Ra
Ra
TanoKillamee
Ra
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 102L
1,398 Elo+
Solo
Thanatos
Thanatos
monia504
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
8 / 6 / 7
11,723
782
24,896
12,166
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Izzy4Granted
Bellona
15
0 / 8 / 12
9,045
603
9,140
19,840
13,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 12
10,684
712
20,174
18,604
8,572
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 5 / 15
10,478
699
18,525
16,965
8,969
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
VANCESAR
Hercules
16
5 / 6 / 10
10,257
684
12,217
25,863
21,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mellowking94830
Zhong Kui
19
6 / 3 / 17
12,113
808
26,293
21,698
20,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

18
3 / 4 / 16
11,132
742
8,309
25,055
30,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
20
8 / 4 / 16
12,635
842
17,426
26,756
23,367
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

20
7 / 3 / 20
12,529
835
18,509
17,414
9,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
monia504
Thanatos
19
7 / 8 / 16
11,975
798
16,668
19,374
9,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
116
22
Kills
31
31
Deaths
22
56
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
8
6
7
1.92
L
Bellona
Izzy4Granted
Bellona
0
8
12
0.75
L
5
6
12
1.83
W
Zhong Kui
Mellowking94830
Zhong Kui
6
3
17
4.83
L
4
5
15
2.3
W
3
4
16
2.75
W
Cerberus
8
4
16
4
W
7
3
20
5.67
L
Hercules
VANCESAR
Hercules
5
6
10
1.67
W
Thanatos
monia504
Thanatos
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,952
Damage
87,205
93,438
Taken
110,297
57,611
Mitigated
92,276
27,136
Healing
64,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
24,896
1,351
40
288
12,166
4,758
611
7,203
4,831
45,042
407
L
Bellona
Izzy4Granted
Bellona
9,140
1,559
671
560
19,840
13,936
490
14,143
5,377
0
18,006
L
20,174
7,565
647
2,019
18,604
8,572
17
12,301
6,110
0
34,251
W
Zhong Kui
Mellowking94830
Zhong Kui
26,293
4,010
1,518
10,850
21,698
20,028
551
9,601
11,691
40,245
482
L
18,525
2,037
8,320
6,104
16,965
8,969
360
10,097
6,352
36,544
0
W
8,309
2,534
1,132
8,028
25,055
30,302
1,244
8,680
15,984
0
23,513
W
Cerberus
17,426
840
1,279
10,093
26,756
23,367
2,062
9,874
16,184
32,488
1,502
W
18,509
1,538
13,994
9,914
17,414
9,081
3,229
8,426
8,623
47,954
0
L
Hercules
VANCESAR
Hercules
12,217
1,843
1,001
7,486
25,863
21,376
224
17,128
8,144
6,464
11,963
W
Thanatos
monia504
Thanatos
16,668
4,528
692
7,408
19,374
9,498
356
8,738
10,253
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
60,384
139
Minions Killed
182
0
Camps Cleared
0
1,092,038
Distance Traveled
1,337,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,723
782
55
4
0
204,760
0
L
Bellona
9,045
603
13
1
0
222,729
0
L
Skadi
10,684
712
22
1
0
230,039
0
W
Zhong Kui
12,113
808
35
2
0
253,992
0
L
Ra
10,478
699
29
2
0
235,694
0
W
Osiris
11,132
742
22
1
0
270,479
0
W
Cerberus
12,635
842
50
3
0
284,277
0
W
Ra
12,529
835
62
4
0
282,071
0
L
Hercules
10,257
684
20
1
0
198,816
0
W
Thanatos
11,975
798
13
1
0
246,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role