Player Matchup

Izanami
Izanami
Cyberpunk_Witch
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo
Vamana
Vamana
LeaveYouBodied
Vamana
Level 157
God Stats
2W - 0L
1,838 SR
Queue Stats
134W - 126L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
LeonidasDrago
Baron Samedi
Level 145
God Stats
8W - 9L
1,548 SR
Queue Stats
48W - 78L
1,412 Elo+
Party 2
Ravana
Ravana
Stratos-Flex211
Ravana
Level 155
God Stats
6W - 5L
1,444 SR
Queue Stats
106W - 96L
1,519 Elo+
Party 1
Janus
Janus
WhiteCopyFox
Janus
Level 123
God Stats
4W - 3L
1,493 SR
Queue Stats
35W - 65L
1,384 Elo+
Party 2
Team Averages
Level 145
1,565 SR
1,462 Elo+

VS

Team Averages
Level 103
1,505 SR
1,359 Elo+
Xbalanque
Xbalanque
BagOfSumGas
Xbalanque
Level 106
God Stats
10W - 17L
1,393 SR
Queue Stats
237W - 230L
1,595 Elo+
Solo
Heimdallr
Heimdallr
DownTownBrown222
Heimdallr
Level 108
God Stats
2W - 4L
1,266 SR
Queue Stats
45W - 89L
1,261 Elo+
Party 3
Anhur
Anhur
KingMeAsChampDad
Anhur
Level 156
God Stats
19W - 16L
1,561 SR
Queue Stats
405W - 422L
1,508 Elo+
Solo
Maui
Maui
Lancias
Maui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,141 Elo+
Party 3
Skadi
Skadi
danwya
Skadi
Level 104
God Stats
2W - 3L
1,803 SR
Queue Stats
99W - 142L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
7,401
925
4,419
6,223
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 0 / 4
6,764
846
5,733
7,664
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
LeonidasDrago
Baron Samedi
14
1 / 0 / 5
6,913
864
6,497
4,840
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 3
6,948
869
6,782
5,452
3,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
6,350
794
3,935
4,406
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BagOfSumGas
Xbalanque
12
1 / 3 / 0
6,356
795
5,444
6,148
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
11
0 / 2 / 0
5,947
743
3,442
7,323
3,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 0
6,097
762
2,751
5,609
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
Lancias
Maui
11
0 / 2 / 0
6,150
769
4,108
9,153
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Skadi
danwya
Skadi
13
0 / 0 / 0
6,339
792
5,248
3,874
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BagOfSumGas
Xbalanque
1
3
0
0.33
W
4
1
2
5
L
Heimdallr
0
2
0
0
L
0
2
0
0
L
Maui
Lancias
Maui
0
2
0
0
W
0
0
4
2
W
Baron Samedi
LeonidasDrago
Baron Samedi
1
0
5
3.5
W
3
0
3
4.5
W
1
0
3
2.5
L
Skadi
danwya
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
20,993
28,585
Taken
32,107
17,675
Mitigated
15,957
7,458
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BagOfSumGas
Xbalanque
5,444
2,207
0
895
6,148
2,469
0
2,159
3,919
0
17,455
W
4,419
2,325
0
661
6,223
2,528
767
776
5,447
0
22,587
L
Heimdallr
3,442
517
0
701
7,323
3,029
0
1,983
5,127
0
13,343
L
2,751
1,533
0
1,198
5,609
2,091
0
1,184
4,339
0
15,127
L
Maui
Lancias
Maui
4,108
444
0
504
9,153
6,768
0
3,295
5,728
6,357
965
W
5,733
1,936
0
1,878
7,664
7,348
392
720
6,944
0
23,400
W
Baron Samedi
LeonidasDrago
Baron Samedi
6,497
363
1,499
2,245
4,840
2,554
0
661
4,179
19,434
377
W
6,782
1,947
0
1,175
5,452
3,448
0
577
4,875
0
16,283
W
3,935
47
0
0
4,406
1,797
76
1,159
3,247
12,343
0
L
Skadi
danwya
Skadi
5,248
2,191
0
750
3,874
1,600
0
1,801
1,948
0
20,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
30,889
175
Minions Killed
130
0
Camps Cleared
0
922,195
Distance Traveled
736,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,356
795
26
3
0
119,506
0
W
Izanami
7,401
925
44
6
0
151,100
0
L
Heimdallr
5,947
743
20
3
0
155,160
0
L
Anhur
6,097
762
30
4
0
148,362
0
L
Maui
6,150
769
7
1
0
155,757
0
W
Vamana
6,764
846
49
6
0
270,676
0
W
Baron Samedi
6,913
864
42
5
0
161,897
0
W
Ravana
6,948
869
24
3
0
178,045
0
W
Janus
6,350
794
16
2
0
160,477
0
L
Skadi
6,339
792
47
6
0
157,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role