Player Matchup

Anubis
Anubis
AisuruXD
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,656 Elo+
Party 1
Thanatos
Thanatos
SnowwyFallen
Thanatos
Level 17
God Stats
5W - 4L
1,726 SR
Queue Stats
29W - 20L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
ninjadefuse26
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,656 Elo+
Party 1
Team Averages
Level 33
1,575 SR
1,630 Elo+

VS

Team Averages
Level 39
1,564 SR
1,495 Elo+
King Arthur
King Arthur
That Wizard5723
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
gman1972000
Zeus
Level 69
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
notoriousnep
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AisuruXD
Anubis
14
6 / 1 / 11
9,533
953
10,206
8,150
4,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
SnowwyFallen
Thanatos
12
3 / 2 / 8
8,062
806
5,742
6,154
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
14
8 / 3 / 7
9,279
928
9,610
11,026
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
That Wizard5723
King Arthur
9
0 / 5 / 4
6,731
673
2,894
10,651
4,146
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 6 / 2
8,519
852
8,520
8,154
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
2 / 6 / 2
8,206
821
7,490
10,246
2,919
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
AisuruXD
Anubis
6
1
11
11.5
W
Thanatos
SnowwyFallen
Thanatos
3
2
8
3.5
L
King Arthur
That Wizard5723
King Arthur
0
5
4
0.4
L
4
6
2
0.83
W
Guan Yu
8
3
7
3.83
L
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
18,904
25,330
Taken
29,051
15,773
Mitigated
8,681
9,900
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AisuruXD
Anubis
10,206
814
223
4,322
8,150
4,007
512
3,126
4,746
39,023
478
W
Thanatos
SnowwyFallen
Thanatos
5,742
1,886
0
3,382
6,154
2,601
602
1,108
4,942
0
19,595
L
King Arthur
That Wizard5723
King Arthur
2,894
46
0
481
10,651
4,146
0
3,601
6,716
0
6,349
L
8,520
1,366
0
480
8,154
1,616
0
1,898
6,077
30,413
0
W
Guan Yu
9,610
1,813
188
1,785
11,026
9,165
103
3,786
7,080
0
25,124
L
Fenrir
7,490
2,910
0
2,464
10,246
2,919
0
4,379
5,656
0
14,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
23,456
111
Minions Killed
86
0
Camps Cleared
0
561,472
Distance Traveled
515,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,533
953
48
5
0
173,658
0
W
Thanatos
8,062
806
31
3
0
200,433
0
L
King Arthur
6,731
673
13
1
0
179,701
1
L
Zeus
8,519
852
52
5
0
175,611
0
W
Guan Yu
9,279
928
32
3
0
187,381
0
L
Fenrir
8,206
821
21
2
0
160,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role