Player Matchup

Danzaburou
Danzaburou
JayMaster73
Danzaburou
Level 88
God Stats
1W - 1L
1,291 SR
Queue Stats
27W - 18L
1,675 Elo+
Solo
Ix Chel
Ix Chel
Umbras-
Ix Chel
Level 97
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 21L
1,541 Elo+
Solo
Nu Wa
Nu Wa
clipclop13
Nu Wa
Level 151
God Stats
3W - 0L
1,681 SR
Queue Stats
223W - 208L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
innoculatingyuh
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,492 Elo+
Solo
Ra
Ra
prboy00
Ra
Level 125
God Stats
5W - 2L
1,633 SR
Queue Stats
18W - 12L
1,698 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,578 Elo+

VS

Team Averages
Level 133
1,461 SR
1,526 Elo+
Cthulhu
Cthulhu
DarthMauIed
Cthulhu
Level 108
God Stats
3W - 5L
1,379 SR
Queue Stats
123W - 127L
1,369 Elo+
Solo
Discordia
Discordia
Fish0fWater
Discordia
Level 109
God Stats
5W - 8L
1,539 SR
Queue Stats
37W - 27L
1,728 Elo+
Solo
Serqet
Serqet
MrSIoth
Serqet
Level 126
God Stats
1W - 4L
1,165 SR
Queue Stats
67W - 58L
1,499 Elo+
Solo
Hachiman
Hachiman
TheDreadFrost
Hachiman
Level 148
God Stats
8W - 8L
1,526 SR
Queue Stats
25W - 36L
1,461 Elo+
Solo
Ix Chel
Ix Chel
vannns
Ix Chel
Level 173
God Stats
44W - 43L
1,695 SR
Queue Stats
153W - 158L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JayMaster73
Danzaburou
16
1 / 2 / 8
10,575
1,058
15,370
11,554
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Umbras-
Ix Chel
16
3 / 3 / 3
10,321
1,032
8,924
10,658
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
4 / 1 / 6
11,067
1,107
15,463
8,740
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
innoculatingyuh
Gilgamesh
17
1 / 2 / 10
11,137
1,114
13,288
19,458
20,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 4
11,560
1,156
10,589
9,939
12,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

235

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthMauIed
Cthulhu
15
0 / 0 / 1
8,780
878
0
780
314
Discordia
Fish0fWater
Discordia
16
3 / 2 / 1
10,855
1,086
17,207
11,318
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MrSIoth
Serqet
16
4 / 4 / 2
10,947
1,095
10,890
20,897
11,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
TheDreadFrost
Hachiman
16
1 / 5 / 4
10,577
1,058
10,672
23,957
9,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
vannns
Ix Chel
16
1 / 2 / 3
10,334
1,033
16,760
11,112
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
13
Kills
9
9
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarthMauIed
Cthulhu
0
0
1
0.5
L
Discordia
Fish0fWater
Discordia
3
2
1
1.75
W
Danzaburou
JayMaster73
Danzaburou
1
2
8
2.5
L
Serqet
MrSIoth
Serqet
4
4
2
1.25
L
Hachiman
TheDreadFrost
Hachiman
1
5
4
0.6
W
Ix Chel
Umbras-
Ix Chel
3
3
3
1.5
W
Nu Wa
4
1
6
7
W
Gilgamesh
innoculatingyuh
Gilgamesh
1
2
10
3
W
4
1
4
6
L
Ix Chel
vannns
Ix Chel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,634
Damage
55,529
60,349
Taken
68,064
47,095
Mitigated
31,385
9,463
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarthMauIed
Cthulhu
0
0
0
0
780
314
0
700
80
0
0
L
Discordia
Fish0fWater
Discordia
17,207
571
0
0
11,318
4,199
0
5,904
4,927
43,292
0
W
Danzaburou
JayMaster73
Danzaburou
15,370
5,083
168
1,873
11,554
5,442
0
6,349
5,109
0
32,611
L
Serqet
MrSIoth
Serqet
10,890
2,132
0
0
20,897
11,837
0
9,481
11,013
0
24,934
L
Hachiman
TheDreadFrost
Hachiman
10,672
7,762
0
3,707
23,957
9,326
0
12,272
11,263
0
55,916
W
Ix Chel
Umbras-
Ix Chel
8,924
194
827
577
10,658
4,397
0
5,590
4,424
23,941
602
W
Nu Wa
15,463
5,320
0
0
8,740
3,738
0
6,762
1,978
28,371
346
W
Gilgamesh
innoculatingyuh
Gilgamesh
13,288
2,471
0
1,954
19,458
20,998
0
8,899
9,684
524
29,086
W
10,589
333
1,138
2,926
9,939
12,520
0
6,367
3,572
38,379
2,934
L
Ix Chel
vannns
Ix Chel
16,760
1,631
1,575
1,579
11,112
5,709
0
4,385
6,499
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
51,493
228
Minions Killed
243
8
Camps Cleared
7
1,027,924
Distance Traveled
831,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,780
878
0
0
0
781
0
L
Discordia
10,855
1,086
55
6
2
222,134
0
W
Danzaburou
10,575
1,058
50
5
1
184,372
0
L
Serqet
10,947
1,095
33
3
2
237,134
0
L
Hachiman
10,577
1,058
114
11
0
177,005
0
W
Ix Chel
10,321
1,032
40
4
3
219,009
0
W
Nu Wa
11,067
1,107
27
3
2
187,663
0
W
Gilgamesh
11,137
1,114
37
4
1
223,141
0
W
Ra
11,560
1,156
74
7
1
213,739
0
L
Ix Chel
10,334
1,033
41
4
3
194,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role