Player Matchup

Nemesis
Nemesis
BigSam67
Nemesis
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 372L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
MiniDesl57
Danzaburou
Level 89
God Stats
2W - 4L
1,487 SR
Queue Stats
124W - 138L
1,515 Elo+
Party 1
Anubis
Anubis
ScreamZk
Anubis
Level 108
God Stats
16W - 11L
1,860 SR
Queue Stats
100W - 83L
1,481 Elo+
Solo
Cerberus
Cerberus
Sinihopea
Cerberus
Level 139
God Stats
1W - 4L
1,373 SR
Queue Stats
47W - 50L
1,434 Elo+
Solo
Chaac
Chaac
Wilybamba420
Chaac
Level 106
God Stats
1W - 8L
1,500 SR
Queue Stats
167W - 186L
1,462 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,485 Elo+

VS

Team Averages
Level 84
1,486 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IGuardTowerI
Thanatos
Level 100
God Stats
18W - 11L
1,140 SR
Queue Stats
193W - 154L
1,438 Elo+
Solo
Anubis
Anubis
Mifune_0-0-7
Anubis
Level 82
God Stats
1W - 0L
1,789 SR
Queue Stats
11W - 14L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
Yoasha_Vinsmoke
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigSam67
Nemesis
7
0 / 3 / 1
4,391
439
3,578
6,855
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MiniDesl57
Danzaburou
9
1 / 3 / 0
4,949
495
2,631
6,793
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
ScreamZk
Anubis
9
1 / 5 / 2
5,522
552
4,970
7,565
2,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sinihopea
Cerberus
9
1 / 2 / 1
4,753
475
990
8,617
4,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,634
563
6,631
8,414
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 1 / 3
5,606
561
4,260
4,404
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
 
Ah Puch
10
1 / 1 / 5
5,439
544
6,720
6,830
2,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
IGuardTowerI
Thanatos
11
5 / 0 / 3
6,300
630
5,017
7,358
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
2 / 0 / 3
6,750
675
1,732
4,191
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Yoasha_Vinsmoke
Amaterasu
10
0 / 1 / 1
5,644
564
3,654
9,982
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
12
13
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
3
5.5
W
Ah Puch
 
Ah Puch
1
1
5
3.5
L
Nemesis
BigSam67
Nemesis
0
3
1
0.17
W
Thanatos
IGuardTowerI
Thanatos
5
0
3
6.5
W
Anubis
2
0
3
3.5
L
Danzaburou
MiniDesl57
Danzaburou
1
3
0
0.33
L
Anubis
ScreamZk
Anubis
1
5
2
0.4
L
Cerberus
Sinihopea
Cerberus
1
2
1
0.75
L
0
0
1
0.5
W
Amaterasu
Yoasha_Vinsmoke
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,800
Damage
21,383
38,244
Taken
32,765
20,986
Mitigated
16,416
10,500
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,260
1,360
0
1,365
4,404
1,375
1,291
1,589
2,815
0
25,260
W
Ah Puch
 
Ah Puch
6,720
348
0
2,725
6,830
2,333
222
1,377
5,453
36,301
1,322
L
Nemesis
BigSam67
Nemesis
3,578
1,407
0
357
6,855
2,561
0
1,189
5,666
0
29,058
W
Thanatos
IGuardTowerI
Thanatos
5,017
1,713
0
6,248
7,358
3,162
0
1,512
5,846
0
38,129
W
Anubis
1,732
102
0
2,287
4,191
1,715
1,148
1,704
2,487
46,807
1,643
L
Danzaburou
MiniDesl57
Danzaburou
2,631
1,026
0
1,816
6,793
2,576
0
2,991
3,802
0
24,982
L
Anubis
ScreamZk
Anubis
4,970
448
0
1,959
7,565
2,960
0
2,198
5,367
38,277
0
L
Cerberus
Sinihopea
Cerberus
990
147
0
2,328
8,617
4,822
0
1,954
6,663
18,059
0
L
6,631
764
0
4,040
8,414
8,067
0
0
8,414
1,775
42,400
W
Amaterasu
Yoasha_Vinsmoke
Amaterasu
3,654
1,243
0
4,030
9,982
7,831
0
740
9,242
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
29,739
270
Minions Killed
313
0
Camps Cleared
0
959,064
Distance Traveled
946,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,606
561
50
5
0
167,317
0
W
Ah Puch
5,439
544
44
4
0
174,726
0
L
Nemesis
4,391
439
43
4
0
217,919
0
W
Thanatos
6,300
630
62
6
0
244,722
1
W
Anubis
6,750
675
96
10
0
187,708
1
L
Danzaburou
4,949
495
46
5
0
166,499
0
L
Anubis
5,522
552
55
6
0
170,558
0
L
Cerberus
4,753
475
52
5
0
186,816
0
L
Chaac
5,634
563
74
7
0
217,272
0
W
Amaterasu
5,644
564
61
6
0
171,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role