Player Matchup

Lancelot
Lancelot
BennyBlueBalls
Lancelot
Level 86
God Stats
15W - 37L
1,835 SR
Queue Stats
102W - 247L
1,512 Elo+
Party 2
Ymir
Ymir
DCowboys512
Ymir
Level 65
God Stats
13W - 21L
1,347 SR
Queue Stats
118W - 235L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Navin321
Kukulkan
Level 126
God Stats
5W - 9L
1,424 SR
Queue Stats
85W - 198L
1,340 Elo+
Party 2
Anhur
Anhur
Rjaffer512
Anhur
Level 143
God Stats
4W - 11L
1,434 SR
Queue Stats
175W - 396L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
Sm00thKriminal2
Xing Tian
Level 123
God Stats
10W - 11L
1,585 SR
Queue Stats
48W - 141L
1,437 Elo+
Party 2
Team Averages
Level 109
1,525 SR
1,442 Elo+

VS

Team Averages
Level 92
1,549 SR
1,607 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HyperTHD
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
Sifustorm
Kukulkan
Level 106
God Stats
3W - 4L
1,689 SR
Queue Stats
33W - 65L
1,794 Elo+
Party 1
Mercury
Mercury
Tekti
Mercury
Level 105
God Stats
7W - 5L
1,556 SR
Queue Stats
251W - 217L
1,504 Elo+
Party 1
Hachiman
Hachiman
joeybiren
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 0 / 0
3,444
574
2,173
4,503
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
3,443
574
1,500
6,040
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Navin321
Kukulkan
8
0 / 0 / 0
4,312
719
781
1,625
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
7
1 / 1 / 1
3,899
650
3,113
3,354
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
Sm00thKriminal2
Xing Tian
6
1 / 0 / 0
3,932
655
1,906
4,977
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
3 / 0 / 1
4,703
784
4,345
5,676
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
6
1 / 1 / 0
3,747
625
1,887
5,821
3,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sifustorm
Kukulkan
8
0 / 0 / 0
3,597
600
729
1,540
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Tekti
Mercury
6
1 / 0 / 0
3,586
598
1,082
2,882
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
joeybiren
Hachiman
4
0 / 1 / 1
3,235
539
1,893
2,317
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
1
3.5
W
Lancelot
0
0
0
0
W
0
4
0
0
L
Ares
1
1
0
1
W
Kukulkan
Navin321
Kukulkan
0
0
0
0
W
Anhur
1
1
1
1.5
L
Kukulkan
Sifustorm
Kukulkan
0
0
0
0
W
Xing Tian
Sm00thKriminal2
Xing Tian
1
0
0
1
L
Mercury
Tekti
Mercury
1
0
0
1
L
Hachiman
joeybiren
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
9,936
20,499
Taken
18,236
9,109
Mitigated
9,485
6,463
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,345
1,227
0
2,646
5,676
4,353
0
1,260
4,176
0
27,534
W
Lancelot
2,173
522
0
1,738
4,503
1,779
0
47
4,374
0
18,065
W
1,500
381
0
1,090
6,040
2,613
0
0
5,565
15,294
0
L
Ares
1,887
501
0
1,800
5,821
3,028
0
1,317
4,504
8,548
0
W
Kukulkan
Navin321
Kukulkan
781
43
0
460
1,625
548
0
729
896
27,472
1,393
W
Anhur
3,113
2,030
0
1,149
3,354
1,103
0
1,191
2,163
0
23,491
L
Kukulkan
Sifustorm
Kukulkan
729
94
0
410
1,540
541
0
781
759
18,979
0
W
Xing Tian
Sm00thKriminal2
Xing Tian
1,906
555
0
2,026
4,977
3,066
0
649
4,328
12,787
0
L
Mercury
Tekti
Mercury
1,082
810
0
470
2,882
980
0
0
2,882
0
17,110
L
Hachiman
joeybiren
Hachiman
1,893
1,013
0
874
2,317
583
0
589
1,728
0
13,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,030
Gold Earned
18,868
168
Minions Killed
145
0
Camps Cleared
0
621,315
Distance Traveled
562,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,703
784
39
7
0
105,850
0
W
Lancelot
3,444
574
34
6
0
164,067
0
W
Ymir
3,443
574
25
4
0
99,075
0
L
Ares
3,747
625
13
2
0
128,581
0
W
Kukulkan
4,312
719
57
10
0
118,029
0
W
Anhur
3,899
650
41
7
0
110,143
0
L
Kukulkan
3,597
600
33
6
0
120,208
0
W
Xing Tian
3,932
655
11
2
0
130,001
0
L
Mercury
3,586
598
36
6
0
139,474
1
L
Hachiman
3,235
539
24
4
0
68,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role