Player Matchup

Charon
Charon
 
Charon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
FlexinBrah
Scylla
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 2
Thanatos
Thanatos
InTheBunz
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,537 Elo+
Party 2
Skadi
Skadi
Kilo591
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,565 Elo+
Party 3
Osiris
Osiris
Respin12
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,658 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,579 Elo+

VS

Team Averages
Level 114
1,551 SR
1,585 Elo+
Gilgamesh
Gilgamesh
BeetleSquisher
Gilgamesh
Level 139
God Stats
8W - 3L
1,442 SR
Queue Stats
181W - 164L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Faydon-exe
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 180L
1,583 Elo+
Solo
Charon
Charon
KrazyCaley
Charon
Level 148
God Stats
7W - 4L
1,594 SR
Queue Stats
26W - 30L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Provn
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,690 Elo+
Party 1
Nu Wa
Nu Wa
gub420
Nu Wa
Level 108
God Stats
1W - 0L
1,722 SR
Queue Stats
35W - 31L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 0
5,969
543
3,236
9,203
5,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
FlexinBrah
Scylla
11
5 / 3 / 0
6,336
576
6,655
6,699
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
InTheBunz
Thanatos
11
0 / 3 / 4
5,799
527
4,548
12,232
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
Kilo591
Skadi
10
0 / 2 / 1
5,581
507
2,184
6,107
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Respin12
Osiris
11
2 / 3 / 0
6,014
547
6,839
13,374
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeetleSquisher
Gilgamesh
13
3 / 2 / 2
7,362
669
7,724
12,197
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Faydon-exe
Ah Muzen Cab
11
3 / 1 / 1
7,252
659
6,495
5,762
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
KrazyCaley
Charon
11
1 / 0 / 2
6,683
608
3,637
8,292
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Provn
Hun Batz
13
4 / 1 / 4
7,190
654
4,586
9,614
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
gub420
Nu Wa
11
1 / 4 / 2
6,530
594
6,428
6,453
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
12
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
0
0.5
W
Gilgamesh
BeetleSquisher
Gilgamesh
3
2
2
2
W
Ah Muzen Cab
Faydon-exe
Ah Muzen Cab
3
1
1
3.5
L
Scylla
FlexinBrah
Scylla
5
3
0
1.67
L
Thanatos
InTheBunz
Thanatos
0
3
4
0.67
L
Skadi
Kilo591
Skadi
0
2
1
0.25
W
Charon
KrazyCaley
Charon
1
0
2
2
W
Hun Batz
Provn
Hun Batz
4
1
4
6
L
Osiris
Respin12
Osiris
2
3
0
0.67
W
Nu Wa
gub420
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
28,870
47,615
Taken
42,318
30,141
Mitigated
27,135
18,604
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,236
453
0
3,072
9,203
5,398
0
2,759
6,273
19,717
0
W
Gilgamesh
BeetleSquisher
Gilgamesh
7,724
2,147
0
3,488
12,197
11,826
0
228
11,182
0
48,276
W
Ah Muzen Cab
Faydon-exe
Ah Muzen Cab
6,495
2,397
0
935
5,762
2,265
572
723
4,994
0
60,637
L
Scylla
FlexinBrah
Scylla
6,655
1,183
0
480
6,699
2,103
0
3,565
2,954
46,785
0
L
Thanatos
InTheBunz
Thanatos
4,548
935
0
10,454
12,232
4,585
0
1,583
10,471
0
42,639
L
Skadi
Kilo591
Skadi
2,184
403
0
972
6,107
2,068
0
1,245
4,834
0
48,518
W
Charon
KrazyCaley
Charon
3,637
731
0
2,345
8,292
6,377
0
3,131
5,161
29,311
0
W
Hun Batz
Provn
Hun Batz
4,586
1,199
0
777
9,614
4,336
786
1,798
7,730
0
62,219
L
Osiris
Respin12
Osiris
6,839
2,529
0
3,626
13,374
15,987
7
372
12,091
0
39,658
W
Nu Wa
gub420
Nu Wa
6,428
2,569
0
250
6,453
2,331
368
4,011
2,442
36,294
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
35,017
341
Minions Killed
378
0
Camps Cleared
0
1,107,483
Distance Traveled
1,138,170
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,969
543
31
3
0
247,065
2
W
Gilgamesh
7,362
669
83
8
0
226,050
0
W
Ah Muzen Cab
7,252
659
100
9
0
205,681
0
L
Scylla
6,336
576
73
7
0
216,915
0
L
Thanatos
5,799
527
73
7
0
224,887
0
L
Skadi
5,581
507
97
9
0
208,726
0
W
Charon
6,683
608
33
3
0
226,295
3
W
Hun Batz
7,190
654
97
9
0
277,565
0
L
Osiris
6,014
547
67
6
0
209,890
0
W
Nu Wa
6,530
594
65
6
0
202,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role