Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Brutandaland
Yemoja
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 24L
1,280 Elo+
Party 2
Jormungandr
Jormungandr
Chungischan
Jormungandr
Level 42
God Stats
10W - 9L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ChungusKhhan
Kukulkan
Level 58
God Stats
19W - 31L
1,279 SR
Queue Stats
41W - 63L
1,174 Elo+
Party 2
Thanatos
Thanatos
ReapingGrimm
Thanatos
Level 48
God Stats
10W - 16L
1,004 SR
Queue Stats
45W - 62L
1,245 Elo+
Party 2
Team Averages
Level 43
1,357 SR
1,340 Elo+

VS

Team Averages
Level 64
1,545 SR
1,388 Elo+
Cthulhu
Cthulhu
Panthers5523
Cthulhu
Level 16
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
T gran040
Neith
Level 56
God Stats
2W - 1L
1,467 SR
Queue Stats
21W - 23L
1,540 Elo+
Party 1
Merlin
Merlin
TMasked
Merlin
Level 60
God Stats
32W - 27L
1,405 SR
Queue Stats
451W - 424L
1,427 Elo+
Solo
Bastet
Bastet
WhiteMilk42
Bastet
Level 45
God Stats
10W - 9L
1,500 SR
Queue Stats
69W - 64L
1,240 Elo+
Party 1
Mulan
Mulan
utfootball6
Mulan
Level 144
God Stats
2W - 5L
1,927 SR
Queue Stats
45W - 43L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 1 / 0
6,100
407
1,286
5,019
1,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
1 / 1 / 3
7,359
491
7,622
11,055
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Chungischan
Jormungandr
1
0 / 0 / 0
3,133
209
0
0
0
Kukulkan
ChungusKhhan
Kukulkan
13
4 / 6 / 3
8,176
545
7,113
10,746
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
ReapingGrimm
Thanatos
14
6 / 3 / 3
8,113
541
8,555
14,287
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Panthers5523
Cthulhu
12
1 / 2 / 1
7,518
501
2,607
9,527
6,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
T gran040
Neith
13
0 / 0 / 2
7,271
485
6,406
5,896
2,290
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
TMasked
Merlin
14
1 / 5 / 3
8,293
553
7,307
8,174
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
6 / 3 / 4
8,892
593
5,353
14,062
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 1 / 1
9,321
621
6,472
8,607
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
11
11
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Yemoja
1
1
3
2.5
L
Jormungandr
Chungischan
Jormungandr
0
0
0
0
L
Kukulkan
ChungusKhhan
Kukulkan
4
6
3
0.92
W
Cthulhu
Panthers5523
Cthulhu
1
2
1
0.75
L
Thanatos
ReapingGrimm
Thanatos
6
3
3
2.5
W
Neith
T gran040
Neith
0
0
2
1
W
Merlin
TMasked
Merlin
1
5
3
0.5
W
Bastet
6
3
4
2.67
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
28,145
41,107
Taken
46,266
20,552
Mitigated
26,010
16,609
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,286
1,143
0
1,625
5,019
1,835
0
1,238
3,781
0
27,927
L
Yemoja
7,622
1,437
150
3,594
11,055
8,000
0
2,450
8,605
34,036
743
L
Jormungandr
Chungischan
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
ChungusKhhan
Kukulkan
7,113
358
21
611
10,746
4,905
0
3,728
7,018
52,882
1,265
W
Cthulhu
Panthers5523
Cthulhu
2,607
62
1,580
1,547
9,527
6,552
0
4,932
4,595
21,719
0
L
Thanatos
ReapingGrimm
Thanatos
8,555
2,654
0
10,608
14,287
5,812
0
2,491
11,796
0
42,048
W
Neith
T gran040
Neith
6,406
2,795
0
3,099
5,896
2,290
1,554
2,091
3,805
0
63,765
W
Merlin
TMasked
Merlin
7,307
330
0
252
8,174
2,841
880
2,958
5,216
57,565
209
W
Bastet
5,353
1,944
0
3,054
14,062
5,805
1,024
3,115
10,947
0
55,653
W
6,472
579
0
1,167
8,607
8,522
881
902
7,705
0
62,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
41,295
271
Minions Killed
437
0
Camps Cleared
0
1,106,614
Distance Traveled
1,392,132
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,100
407
55
4
0
241,245
0
L
Yemoja
7,359
491
38
3
0
273,634
2
L
Jormungandr
3,133
209
0
0
0
0
0
L
Kukulkan
8,176
545
102
7
0
270,703
0
W
Cthulhu
7,518
501
52
3
0
292,981
0
L
Thanatos
8,113
541
76
5
0
321,032
0
W
Neith
7,271
485
91
6
0
260,072
3
W
Merlin
8,293
553
106
7
0
259,719
0
W
Bastet
8,892
593
81
5
0
311,115
6
W
Mulan
9,321
621
107
7
0
268,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role