Player Matchup

Ao Kuang
Ao Kuang
EnVyLeGeNd316
Ao Kuang
Level 185
God Stats
5W - 11L
1,685 SR
Queue Stats
72W - 84L
1,399 Elo+
Solo
Loki
Loki
INapperI
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LavishBooty
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Anubis
Anubis
Nonos316
Anubis
Level 140
God Stats
74W - 66L
1,500 SR
Queue Stats
142W - 156L
1,500 Elo+
Solo
Cthulhu
Cthulhu
imbadatxbox
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Team Averages
Level 129
1,537 SR
1,422 Elo+

VS

Team Averages
Level 157
1,546 SR
1,538 Elo+
Vamana
Vamana
 
Vamana
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LiliMii
Hades
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 198L
1,485 Elo+
Solo
Da Ji
Da Ji
Seraph3227
Da Ji
Level 124
God Stats
6W - 4L
1,728 SR
Queue Stats
44W - 21L
1,700 Elo+
Solo
Hou Yi
Hou Yi
chopper__san
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 354L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EnVyLeGeNd316
Ao Kuang
9
0 / 3 / 0
4,759
476
2,253
8,431
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
0 / 4 / 0
4,736
474
3,574
7,994
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
LavishBooty
Ah Muzen Cab
10
1 / 1 / 0
5,399
540
3,124
3,981
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Nonos316
Anubis
9
3 / 6 / 0
5,385
539
2,378
6,745
3,221
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
imbadatxbox
Cthulhu
8
0 / 1 / 2
4,740
474
4,677
7,093
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 0
6,997
700
5,645
6,949
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
 
Yemoja
10
2 / 1 / 2
5,780
578
1,554
5,646
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
LiliMii
Hades
10
2 / 1 / 4
5,752
575
4,683
6,402
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
6 / 1 / 2
5,726
573
2,661
7,002
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
10
0 / 1 / 0
4,979
498
1,612
6,194
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
15
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
W
Yemoja
 
Yemoja
2
1
2
3
L
Ao Kuang
EnVyLeGeNd316
Ao Kuang
0
3
0
0
L
Loki
0
4
0
0
L
Ah Muzen Cab
LavishBooty
Ah Muzen Cab
1
1
0
1
W
Hades
LiliMii
Hades
2
1
4
4
L
Anubis
Nonos316
Anubis
3
6
0
0.5
W
Da Ji
6
1
2
7
W
Hou Yi
0
1
0
0
L
Cthulhu
imbadatxbox
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
16,155
34,244
Taken
32,193
17,343
Mitigated
16,843
7,840
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,645
2,672
0
1,695
6,949
6,964
440
262
6,687
0
53,687
W
Yemoja
 
Yemoja
1,554
472
2,980
1,750
5,646
2,408
6
2,138
3,244
14,564
0
L
Ao Kuang
EnVyLeGeNd316
Ao Kuang
2,253
186
0
3,768
8,431
2,667
0
481
7,780
28,343
0
L
Loki
3,574
494
0
500
7,994
4,904
0
0
7,488
0
30,828
L
Ah Muzen Cab
LavishBooty
Ah Muzen Cab
3,124
1,274
0
746
3,981
1,426
102
452
3,529
0
35,351
W
Hades
LiliMii
Hades
4,683
771
185
1,584
6,402
2,330
0
2,685
3,595
33,917
2,141
L
Anubis
Nonos316
Anubis
2,378
453
0
261
6,745
3,221
58
2,989
3,756
28,309
0
W
Da Ji
2,661
581
0
1,545
7,002
3,181
0
1,603
5,328
0
26,407
W
Hou Yi
1,612
907
0
1,408
6,194
1,960
0
1,860
4,158
0
37,270
L
Cthulhu
imbadatxbox
Cthulhu
4,677
113
75
2,490
7,093
5,125
0
2,192
4,901
23,402
1,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
29,234
232
Minions Killed
277
0
Camps Cleared
0
998,902
Distance Traveled
926,933
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,997
700
84
8
0
195,911
0
W
Yemoja
5,780
578
21
2
0
151,481
2
L
Ao Kuang
4,759
476
54
5
0
232,319
0
L
Loki
4,736
474
38
4
0
195,272
4
L
Ah Muzen Cab
5,399
540
52
5
0
215,305
3
W
Hades
5,752
575
69
7
0
190,288
2
L
Anubis
5,385
539
43
4
0
159,952
0
W
Da Ji
5,726
573
29
3
0
212,641
2
W
Hou Yi
4,979
498
74
7
0
176,612
0
L
Cthulhu
4,740
474
45
5
0
196,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role