Player Matchup

Sun Wukong
Sun Wukong
ArmageddontDeath
Sun Wukong
Level 123
God Stats
12W - 12L
1,500 SR
Queue Stats
455W - 460L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
madi_tenille
Zhong Kui
Level 82
God Stats
5W - 13L
1,500 SR
Queue Stats
379W - 389L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
mropus1
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
nibor8971
Janus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 131L
1,352 Elo+
Solo
Cthulhu
Cthulhu
teerexxxxx
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,637 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,497 Elo+

VS

Team Averages
Level 103
1,461 SR
1,458 Elo+
Chang'e
Chang'e
ManieNYC
Chang'e
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
252W - 263L
1,456 Elo+
Party 1
Freya
Freya
Zargofrax
Freya
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 140L
1,599 Elo+
Solo
Maui
Maui
baccushippie
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,353 Elo+
Solo
Vamana
Vamana
beb025
Vamana
Level 128
God Stats
16W - 10L
1,303 SR
Queue Stats
277W - 290L
1,479 Elo+
Party 1
Medusa
Medusa
drzkingjay33
Medusa
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
137W - 170L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmageddontDeath
Sun Wukong
18
7 / 4 / 18
11,720
837
15,206
17,219
15,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
madi_tenille
Zhong Kui
19
9 / 2 / 14
11,846
846
19,683
14,993
15,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
mropus1
Guan Yu
18
7 / 3 / 14
11,410
815
10,883
16,985
19,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
nibor8971
Janus
18
5 / 5 / 16
11,246
803
20,265
13,191
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
teerexxxxx
Cthulhu
18
4 / 4 / 20
11,882
849
14,167
21,485
25,904
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ManieNYC
Chang'e
17
4 / 5 / 10
9,625
688
12,627
17,323
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Zargofrax
Freya
16
3 / 6 / 10
10,241
732
14,379
17,143
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 11
9,714
694
8,491
17,774
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vamana
beb025
Vamana
17
7 / 6 / 9
10,219
730
15,059
20,379
18,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
1 / 10 / 6
8,609
615
7,005
16,600
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
32
Kills
17
18
Deaths
32
82
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArmageddontDeath
Sun Wukong
7
4
18
4
L
Chang'e
ManieNYC
Chang'e
4
5
10
1.8
L
Freya
Zargofrax
Freya
3
6
10
1.33
L
2
5
11
1.5
L
Vamana
beb025
Vamana
7
6
9
1.92
L
Medusa
1
10
6
0.4
W
Zhong Kui
madi_tenille
Zhong Kui
9
2
14
8
W
Guan Yu
mropus1
Guan Yu
7
3
14
4.67
W
Janus
nibor8971
Janus
5
5
16
2.6
W
Cthulhu
teerexxxxx
Cthulhu
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,204
Damage
57,561
83,873
Taken
89,219
83,329
Mitigated
60,515
35,529
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArmageddontDeath
Sun Wukong
15,206
5,826
3,399
4,853
17,219
15,995
1,288
7,076
9,582
0
27,804
L
Chang'e
ManieNYC
Chang'e
12,627
801
7,095
6,173
17,323
7,420
0
10,788
6,437
20,852
1,186
L
Freya
Zargofrax
Freya
14,379
3,968
628
2,617
17,143
7,475
144
12,290
4,543
25,966
1,703
L
8,491
1,178
1,078
1,369
17,774
20,294
0
11,087
6,309
18,082
0
L
Vamana
beb025
Vamana
15,059
7,347
1,028
2,899
20,379
18,408
0
10,697
9,377
0
27,718
L
Medusa
7,005
2,998
1,916
195
16,600
6,918
0
10,480
5,886
0
15,311
W
Zhong Kui
madi_tenille
Zhong Kui
19,683
2,517
971
3,223
14,993
15,051
3,936
7,787
6,680
28,135
0
W
Guan Yu
mropus1
Guan Yu
10,883
563
7,049
6,870
16,985
19,567
339
5,409
11,036
5,870
14,154
W
Janus
nibor8971
Janus
20,265
1,810
0
2,658
13,191
6,812
1,781
3,452
9,297
37,723
0
W
Cthulhu
teerexxxxx
Cthulhu
14,167
499
1,600
4,906
21,485
25,904
260
9,226
11,596
35,940
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
48,408
154
Minions Killed
112
0
Camps Cleared
0
1,300,842
Distance Traveled
1,062,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,720
837
28
2
0
246,820
0
L
Chang'e
9,625
688
26
2
0
224,121
0
L
Freya
10,241
732
44
3
0
210,924
0
L
Maui
9,714
694
9
1
0
209,943
0
L
Vamana
10,219
730
18
1
0
235,828
0
L
Medusa
8,609
615
15
1
0
181,656
0
W
Zhong Kui
11,846
846
14
1
0
264,862
0
W
Guan Yu
11,410
815
15
1
0
290,802
0
W
Janus
11,246
803
54
4
0
230,663
0
W
Cthulhu
11,882
849
43
3
0
267,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role