Player Matchup

Amaterasu
Amaterasu
Leftsocks
Amaterasu
Level 58
God Stats
7W - 4L
1,620 SR
Queue Stats
73W - 84L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
XxEderxX2t
Sun Wukong
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 91L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
marcisawesome
Baron Samedi
Level 71
God Stats
4W - 5L
1,614 SR
Queue Stats
81W - 93L
1,548 Elo+
Party 1
Team Averages
Level 79
1,578 SR
1,474 Elo+

VS

Team Averages
Level 73
1,544 SR
1,574 Elo+
Scylla
Scylla
AverageHippie
Scylla
Level 63
God Stats
8W - 3L
1,500 SR
Queue Stats
32W - 31L
1,491 Elo+
Party 2
Mulan
Mulan
Fahlriin
Mulan
Level 28
God Stats
12W - 9L
1,439 SR
Queue Stats
28W - 24L
1,509 Elo+
Party 2
Arachne
Arachne
ICEM4NLUNA505
Arachne
Level 127
God Stats
10W - 4L
1,693 SR
Queue Stats
52W - 50L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leftsocks
Amaterasu
14
7 / 5 / 2
9,403
784
10,946
18,021
12,997
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XxEderxX2t
Sun Wukong
13
0 / 5 / 7
8,496
708
9,270
18,058
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
marcisawesome
Baron Samedi
13
2 / 4 / 6
8,554
713
11,937
12,531
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,086
841
15,321
6,699
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Fahlriin
Mulan
15
3 / 3 / 8
9,359
780
13,317
14,231
13,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
15
6 / 4 / 6
10,086
841
12,152
16,412
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
14
14
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Mulan
Fahlriin
Mulan
3
3
8
2.33
W
Arachne
6
4
6
2.25
L
Amaterasu
Leftsocks
Amaterasu
7
5
2
1.6
L
Sun Wukong
XxEderxX2t
Sun Wukong
0
5
7
0.7
L
Baron Samedi
marcisawesome
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
40,790
48,610
Taken
37,342
37,291
Mitigated
26,723
15,044
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,321
1,241
0
660
6,699
2,499
788
2,939
3,419
50,353
0
W
Mulan
Fahlriin
Mulan
13,317
1,838
70
1,305
14,231
13,614
176
2,281
11,106
0
29,315
W
Arachne
12,152
8,098
0
6,182
16,412
10,610
0
5,388
9,985
0
34,014
L
Amaterasu
Leftsocks
Amaterasu
10,946
6,767
0
4,464
18,021
12,997
0
7,489
10,293
0
23,658
L
Sun Wukong
XxEderxX2t
Sun Wukong
9,270
1,930
0
5,718
18,058
16,927
0
5,445
12,286
0
36,224
L
Baron Samedi
marcisawesome
Baron Samedi
11,937
904
1,517
3,345
12,531
7,367
0
2,455
9,816
31,316
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
29,531
155
Minions Killed
151
0
Camps Cleared
0
678,526
Distance Traveled
694,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,086
841
77
6
0
221,395
0
W
Mulan
9,359
780
29
2
0
243,755
0
W
Arachne
10,086
841
45
4
0
229,744
0
L
Amaterasu
9,403
784
40
3
0
223,826
0
L
Sun Wukong
8,496
708
51
4
0
239,069
0
L
Baron Samedi
8,554
713
64
5
0
215,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role