Player Matchup

Medusa
Medusa
ElTuteOk
Medusa
Level 101
God Stats
8W - 5L
1,612 SR
Queue Stats
69W - 74L
1,488 Elo+
Party 1
Discordia
Discordia
Gaby_S09
Discordia
Level 126
God Stats
6W - 13L
1,500 SR
Queue Stats
136W - 146L
1,566 Elo+
Party 1
Thor
Thor
IrαK
Thor
Level 151
God Stats
8W - 5L
2,014 SR
Queue Stats
205W - 176L
1,499 Elo+
Solo
Cthulhu
Cthulhu
SAN_TTK2019
Cthulhu
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 128L
1,522 Elo+
Party 1
Charon
Charon
bobduketo
Charon
Level 109
God Stats
4W - 3L
1,700 SR
Queue Stats
191W - 183L
1,540 Elo+
Party 1
Team Averages
Level 116
1,665 SR
1,523 Elo+

VS

Team Averages
Level 128
1,456 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NelsonSantos94
Apollo
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
285W - 284L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaviolesDeMacaco
Tsukuyomi
Level 86
God Stats
3W - 0L
1,715 SR
Queue Stats
13W - 11L
1,532 Elo+
Solo
Sobek
Sobek
TobGame1
Sobek
Level 127
God Stats
7W - 10L
1,152 SR
Queue Stats
69W - 76L
1,338 Elo+
Solo
King Arthur
King Arthur
marceloneitor8
King Arthur
Level 128
God Stats
3W - 2L
1,412 SR
Queue Stats
42W - 45L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElTuteOk
Medusa
10
0 / 2 / 0
5,929
456
5,091
7,225
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Gaby_S09
Discordia
13
0 / 2 / 1
6,861
528
3,589
4,627
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
IrαK
Thor
13
4 / 3 / 0
7,090
545
6,507
10,660
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SAN_TTK2019
Cthulhu
12
0 / 3 / 0
6,835
526
2,430
8,022
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
bobduketo
Charon
10
0 / 3 / 0
5,344
411
2,965
9,691
6,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 2 / 1
8,066
620
5,346
6,268
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,686
514
4,698
6,648
2,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
13
3 / 1 / 1
6,993
538
5,062
11,103
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
TobGame1
Sobek
11
1 / 0 / 3
6,513
501
3,092
9,434
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
marceloneitor8
King Arthur
14
3 / 0 / 3
8,422
648
6,545
11,424
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
13
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
1
2.75
L
Medusa
ElTuteOk
Medusa
0
2
0
0
L
Discordia
Gaby_S09
Discordia
0
2
1
0.25
L
Thor
IrαK
Thor
4
3
0
1.33
W
1
1
3
2.5
W
Tsukuyomi
3
1
1
3.5
L
Cthulhu
SAN_TTK2019
Cthulhu
0
3
0
0
W
Sobek
TobGame1
Sobek
1
0
3
2.5
L
Charon
bobduketo
Charon
0
3
0
0
W
King Arthur
marceloneitor8
King Arthur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,582
Damage
24,743
40,225
Taken
44,877
22,819
Mitigated
26,157
6,190
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,346
131
300
1,802
6,268
3,107
0
2,519
3,749
58,545
1,060
L
Medusa
ElTuteOk
Medusa
5,091
1,951
0
2,056
7,225
2,849
649
1,601
5,624
0
46,209
L
Discordia
Gaby_S09
Discordia
3,589
59
0
720
4,627
1,367
0
2,371
2,256
50,510
761
L
Thor
IrαK
Thor
6,507
1,815
0
658
10,660
4,627
0
2,185
8,475
0
56,209
W
4,698
2,858
0
1,413
6,648
2,458
251
1,096
5,552
0
59,151
W
Tsukuyomi
5,062
1,167
0
5,707
11,103
4,085
72
657
10,446
0
53,375
L
Cthulhu
SAN_TTK2019
Cthulhu
2,430
700
0
1,220
8,022
7,447
0
0
8,022
47,628
900
W
Sobek
TobGame1
Sobek
3,092
218
0
3,841
9,434
8,087
10
1,986
7,448
16,614
1,259
L
Charon
bobduketo
Charon
2,965
1,026
0
1,536
9,691
6,529
321
2,259
7,432
22,800
892
W
King Arthur
marceloneitor8
King Arthur
6,545
1,099
0
1,959
11,424
8,420
0
2,180
9,244
0
70,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
36,680
391
Minions Killed
436
0
Camps Cleared
0
1,195,394
Distance Traveled
1,343,039
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,066
620
103
8
0
242,226
6
L
Medusa
5,929
456
76
6
0
226,967
2
L
Discordia
6,861
528
95
7
0
256,795
3
L
Thor
7,090
545
89
7
0
266,498
0
W
Apollo
6,686
514
110
8
0
238,557
7
W
Tsukuyomi
6,993
538
88
7
0
302,492
0
L
Cthulhu
6,835
526
101
8
0
223,801
0
W
Sobek
6,513
501
19
1
0
284,364
2
L
Charon
5,344
411
30
2
0
221,333
0
W
King Arthur
8,422
648
116
9
0
275,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role