Player Matchup

Ishtar
Ishtar
AgentLazyWizard
Ishtar
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,520 Elo+
Party 2
Da Ji
Da Ji
Corrin 0f Valla
Da Ji
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 8L
1,582 Elo+
Party 2
Merlin
Merlin
HypnosASMR
Merlin
Level 126
God Stats
2W - 1L
1,668 SR
Queue Stats
75W - 72L
1,599 Elo+
Solo
Jing Wei
Jing Wei
W MAKIMA W
Jing Wei
Level 82
God Stats
1W - 0L
1,435 SR
Queue Stats
9W - 4L
1,820 Elo+
Party 1
Baron Samedi
Baron Samedi
psiconap
Baron Samedi
Level 158
God Stats
3W - 0L
1,692 SR
Queue Stats
8W - 4L
1,792 Elo+
Party 1
Team Averages
Level 133
1,516 SR
1,663 Elo+

VS

Team Averages
Level 133
1,552 SR
1,369 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
IlI0W3NIlI
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 3
Ix Chel
Ix Chel
Whimsicalily
Ix Chel
Level 126
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 3
Ishtar
Ishtar
hailMIDAS
Ishtar
Level 77
God Stats
0W - 3L
1,535 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,259
826
7,589
8,928
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 6
8,965
897
15,377
11,434
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
HypnosASMR
Merlin
16
0 / 1 / 7
8,643
864
4,921
4,935
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
W MAKIMA W
Jing Wei
16
5 / 1 / 7
8,911
891
9,630
7,261
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
psiconap
Baron Samedi
15
3 / 2 / 10
8,317
832
9,232
9,392
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 4 / 4
8,473
847
9,259
12,303
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
 
Surtr
14
3 / 2 / 2
7,877
788
7,744
13,410
15,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
IlI0W3NIlI
Khepri
13
0 / 2 / 4
7,040
704
4,747
9,633
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Whimsicalily
Ix Chel
13
1 / 5 / 3
7,283
728
5,925
11,322
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
hailMIDAS
Ishtar
14
1 / 5 / 2
7,913
791
6,683
11,070
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
18
Kills
9
9
Deaths
18
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
4
1.5
L
Surtr
 
Surtr
3
2
2
2
W
2
3
8
2
W
8
2
6
5.5
W
Merlin
HypnosASMR
Merlin
0
1
7
3.5
L
Khepri
IlI0W3NIlI
Khepri
0
2
4
1
W
Jing Wei
W MAKIMA W
Jing Wei
5
1
7
8.5
L
Ix Chel
Whimsicalily
Ix Chel
1
5
3
0.5
L
Ishtar
hailMIDAS
Ishtar
1
5
2
0.4
W
Baron Samedi
psiconap
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
34,358
41,950
Taken
57,738
20,501
Mitigated
38,493
7,348
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,259
2,976
0
617
12,303
5,806
621
2,934
9,369
0
29,435
L
Surtr
 
Surtr
7,744
2,509
0
1,566
13,410
15,106
0
2,150
11,260
449
15,361
W
7,589
3,479
0
240
8,928
3,619
48
1,465
7,026
0
25,658
W
15,377
4,016
0
1,010
11,434
6,284
0
2,534
8,296
0
18,495
W
Merlin
HypnosASMR
Merlin
4,921
469
0
125
4,935
2,149
141
1,062
3,566
35,414
1,428
L
Khepri
IlI0W3NIlI
Khepri
4,747
237
0
598
9,633
7,802
0
3,271
6,362
10,574
315
W
Jing Wei
W MAKIMA W
Jing Wei
9,630
6,785
0
763
7,261
3,351
948
2,304
4,633
0
32,233
L
Ix Chel
Whimsicalily
Ix Chel
5,925
725
954
1,411
11,322
4,619
44
2,109
8,193
12,835
400
L
Ishtar
hailMIDAS
Ishtar
6,683
3,823
0
500
11,070
5,160
693
3,421
7,649
0
23,022
W
Baron Samedi
psiconap
Baron Samedi
9,232
322
1,101
4,109
9,392
5,098
22
1,849
6,977
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
38,586
257
Minions Killed
144
0
Camps Cleared
0
972,151
Distance Traveled
962,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,473
847
40
4
0
183,160
0
L
Surtr
7,877
788
18
2
0
210,934
1
W
Ishtar
8,259
826
54
5
0
185,578
0
W
Da Ji
8,965
897
8
1
0
206,453
0
W
Merlin
8,643
864
91
9
0
207,160
5
L
Khepri
7,040
704
19
2
0
198,786
1
W
Jing Wei
8,911
891
59
6
0
195,813
0
L
Ix Chel
7,283
728
20
2
0
193,882
4
L
Ishtar
7,913
791
47
5
0
175,588
1
W
Baron Samedi
8,317
832
45
5
0
177,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role