Player Matchup

Tsukuyomi
Tsukuyomi
CuringStuff
Tsukuyomi
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 113L
1,572 Elo+
Solo
Atlas
Atlas
Gamabroku
Atlas
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Party 3
Ao Kuang
Ao Kuang
HempCloud420
Ao Kuang
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,370 Elo+
Party 2
Susano
Susano
Krathanoss
Susano
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 3
Osiris
Osiris
RhinoElite
Osiris
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,182 Elo+
Party 2
Team Averages
Level 157
1,500 SR
1,395 Elo+

VS

Team Averages
Level 153
1,543 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Malwaere
Lancelot
Level 172
God Stats
2W - 1L
1,715 SR
Queue Stats
301W - 309L
1,511 Elo+
Solo
Awilix
Awilix
MemorialThrone8
Awilix
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,296 Elo+
Solo
Chernobog
Chernobog
NotTopDamage
Chernobog
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 180L
1,580 Elo+
Party 1
Ganesha
Ganesha
sonicblade5
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CuringStuff
Tsukuyomi
16
1 / 3 / 22
9,825
819
16,166
11,987
14,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Gamabroku
Atlas
16
2 / 4 / 18
10,368
864
19,958
17,389
22,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
HempCloud420
Ao Kuang
18
14 / 3 / 14
11,513
959
15,863
17,267
19,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
Krathanoss
Susano
13
2 / 3 / 12
8,801
733
8,419
10,829
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
RhinoElite
Osiris
19
11 / 0 / 15
11,427
952
14,709
13,895
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 6 / 2
8,987
749
7,142
12,579
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Malwaere
Lancelot
13
0 / 7 / 6
7,728
644
11,741
18,700
12,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 5 / 3
8,807
734
6,759
21,011
16,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
NotTopDamage
Chernobog
15
1 / 7 / 7
8,532
711
8,656
16,484
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
sonicblade5
Ganesha
17
2 / 5 / 7
8,860
738
13,519
14,120
9,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
30
Kills
9
13
Deaths
30
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
W
Tsukuyomi
CuringStuff
Tsukuyomi
1
3
22
4
W
Atlas
Gamabroku
Atlas
2
4
18
2.75
W
Ao Kuang
HempCloud420
Ao Kuang
14
3
14
7
W
Susano
Krathanoss
Susano
2
3
12
2.67
L
Lancelot
Malwaere
Lancelot
0
7
6
0.43
L
3
5
3
0.9
L
Chernobog
NotTopDamage
Chernobog
1
7
7
0.64
W
Osiris
RhinoElite
Osiris
11
0
15
18.5
L
Ganesha
sonicblade5
Ganesha
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,115
Damage
47,817
71,367
Taken
82,894
81,793
Mitigated
62,266
22,527
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,142
1,644
0
1,966
12,579
7,113
1,125
7,432
4,854
0
12,212
W
Tsukuyomi
CuringStuff
Tsukuyomi
16,166
2,994
1,679
2,625
11,987
14,266
1,167
2,070
9,837
0
36,527
W
Atlas
Gamabroku
Atlas
19,958
5,141
1,818
3,440
17,389
22,940
931
4,224
12,818
35,893
980
W
Ao Kuang
HempCloud420
Ao Kuang
15,863
5,196
0
4,519
17,267
19,936
2,222
2,308
13,610
25,458
0
W
Susano
Krathanoss
Susano
8,419
1,147
614
526
10,829
6,108
2,447
2,059
8,595
0
15,621
L
Lancelot
Malwaere
Lancelot
11,741
1,107
525
1,570
18,700
12,670
120
6,744
11,298
0
18,444
L
6,759
2,026
242
5,883
21,011
16,329
159
7,109
13,236
0
9,868
L
Chernobog
NotTopDamage
Chernobog
8,656
4,205
614
1,191
16,484
17,109
162
6,625
9,214
0
19,819
W
Osiris
RhinoElite
Osiris
14,709
3,540
2,271
5,035
13,895
18,543
531
2,858
10,735
0
24,358
L
Ganesha
sonicblade5
Ganesha
13,519
1,122
742
708
14,120
9,045
534
5,880
7,762
31,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
42,914
139
Minions Killed
96
0
Camps Cleared
0
1,173,726
Distance Traveled
981,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,987
749
29
2
0
222,790
2
W
Tsukuyomi
9,825
819
32
3
0
266,817
0
W
Atlas
10,368
864
22
2
0
199,622
0
W
Ao Kuang
11,513
959
25
2
0
211,458
0
W
Susano
8,801
733
12
1
0
223,986
4
L
Lancelot
7,728
644
20
2
0
227,302
0
L
Awilix
8,807
734
12
1
0
182,978
0
L
Chernobog
8,532
711
33
3
0
146,950
0
W
Osiris
11,427
952
48
4
0
271,843
0
L
Ganesha
8,860
738
2
0
0
201,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role