Player Matchup

Cthulhu
Cthulhu
Fesla
Cthulhu
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 125L
1,514 Elo+
Solo
Charybdis
Charybdis
LeRaGeuX08300
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,267 Elo+
Party 2
Fenrir
Fenrir
ManEnjoyer
Fenrir
Level 25
God Stats
2W - 2L
1,506 SR
Queue Stats
63W - 56L
1,540 Elo+
Solo
Hades
Hades
sephiroth08360
Hades
Level 81
God Stats
2W - 3L
1,285 SR
Queue Stats
185W - 182L
1,358 Elo+
Party 2
Artio
Artio
xXjackpoteXx
Artio
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 189L
1,376 Elo+
Party 2
Team Averages
Level 72
1,458 SR
1,411 Elo+

VS

Team Averages
Level 108
1,394 SR
1,453 Elo+
Anubis
Anubis
Froddobag
Anubis
Level 121
God Stats
1W - 2L
1,174 SR
Queue Stats
73W - 72L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Hongosidoso
Sun Wukong
Level 55
God Stats
3W - 3L
1,298 SR
Queue Stats
441W - 420L
1,584 Elo+
Solo
Bakasura
Bakasura
KiLiAnOnBong
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Solo
Olorun
Olorun
Opodemos
Olorun
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 248L
1,596 Elo+
Solo
Fenrir
Fenrir
RuSs-LK6PUSB
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fesla
Cthulhu
11
1 / 0 / 0
5,927
1,185
5,425
2,794
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
LeRaGeuX08300
Charybdis
10
0 / 2 / 1
5,163
1,033
3,495
3,813
1,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ManEnjoyer
Fenrir
9
0 / 0 / 1
4,839
968
2,107
3,944
3,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 0
4,896
979
1,902
3,231
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
4,284
857
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Froddobag
Anubis
11
2 / 0 / 1
5,674
1,135
4,641
2,527
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Hongosidoso
Sun Wukong
10
1 / 2 / 1
5,371
1,074
2,511
5,177
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
KiLiAnOnBong
Bakasura
9
0 / 0 / 1
4,961
992
1,203
3,525
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Opodemos
Olorun
10
0 / 0 / 3
5,326
1,065
2,100
3,484
1,488
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
9
0 / 0 / 2
4,913
983
1,092
2,748
2,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
3
3
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fesla
Cthulhu
1
0
0
1
W
Anubis
Froddobag
Anubis
2
0
1
2.5
W
Sun Wukong
Hongosidoso
Sun Wukong
1
2
1
0.75
W
Bakasura
KiLiAnOnBong
Bakasura
0
0
1
0.5
L
Charybdis
LeRaGeuX08300
Charybdis
0
2
1
0.25
L
Fenrir
ManEnjoyer
Fenrir
0
0
1
0.5
W
Olorun
Opodemos
Olorun
0
0
3
1.5
W
Fenrir
0
0
2
1
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
11,547
13,782
Taken
17,461
9,021
Mitigated
12,188
5,659
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fesla
Cthulhu
5,425
29
243
655
2,794
2,253
0
972
1,742
15,825
0
W
Anubis
Froddobag
Anubis
4,641
270
163
886
2,527
1,265
0
1,366
1,161
10,521
309
W
Sun Wukong
Hongosidoso
Sun Wukong
2,511
456
451
335
5,177
4,473
0
1,174
4,003
0
7,764
W
Bakasura
KiLiAnOnBong
Bakasura
1,203
671
271
759
3,525
2,899
0
1,448
2,077
0
1,833
L
Charybdis
LeRaGeuX08300
Charybdis
3,495
2,180
0
53
3,813
1,622
0
1,846
1,918
0
10,857
L
Fenrir
ManEnjoyer
Fenrir
2,107
62
1,001
2,003
3,944
3,340
0
2,117
1,827
0
2,464
W
Olorun
Opodemos
Olorun
2,100
761
2,823
1,845
3,484
1,488
360
1,672
1,812
9,792
138
W
Fenrir
1,092
491
616
746
2,748
2,063
0
1,667
1,081
0
2,388
L
1,902
0
388
1,316
3,231
1,806
0
1,635
1,433
3,866
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
26,245
45
Minions Killed
49
0
Camps Cleared
0
409,492
Distance Traveled
503,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,927
1,185
15
3
0
109,056
0
W
Anubis
5,674
1,135
12
2
0
98,791
0
W
Sun Wukong
5,371
1,074
5
1
0
94,337
0
W
Bakasura
4,961
992
4
1
0
107,149
0
L
Charybdis
5,163
1,033
20
4
0
78,450
0
L
Fenrir
4,839
968
2
0
0
109,908
0
W
Olorun
5,326
1,065
20
4
0
98,649
0
W
Fenrir
4,913
983
8
2
0
104,746
0
L
Hades
4,896
979
8
2
0
112,078
0
L
Artio
4,284
857
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role