Player Matchup

Chang'e
Chang'e
Lyhmiz
Chang'e
Level 26
God Stats
22W - 16L
1,599 SR
Queue Stats
42W - 40L
1,531 Elo+
Party 2
Medusa
Medusa
Ręvy
Medusa
Level 66
God Stats
2W - 3L
1,644 SR
Queue Stats
119W - 101L
1,530 Elo+
Party 2
Bacchus
Bacchus
Toadily Insane2
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,554 Elo+
Party 2
Team Averages
Level 41
1,581 SR
1,538 Elo+

VS

Team Averages
Level 33
1,722 SR
1,528 Elo+
Surtr
Surtr
AisuruXD
Surtr
Level 55
God Stats
2W - 2L
1,708 SR
Queue Stats
54W - 39L
1,645 Elo+
Party 1
Thanatos
Thanatos
SnowwyFallen
Thanatos
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 20L
1,295 Elo+
Party 1
Ishtar
Ishtar
ninjadefuse26
Ishtar
Level 26
God Stats
4W - 3L
1,957 SR
Queue Stats
31W - 22L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lyhmiz
Chang'e
18
5 / 0 / 8
11,911
744
7,066
9,766
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Ręvy
Medusa
18
7 / 0 / 6
12,385
774
17,856
10,845
4,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 12
10,706
669
8,622
17,106
30,600
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AisuruXD
Surtr
14
0 / 3 / 4
9,152
572
6,239
14,048
11,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SnowwyFallen
Thanatos
15
3 / 3 / 1
9,974
623
10,311
11,300
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 3
9,892
618
13,017
15,531
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
13
Kills
4
5
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
AisuruXD
Surtr
0
3
4
0.67
W
Chang'e
Lyhmiz
Chang'e
5
0
8
9
W
Medusa
Ręvy
Medusa
7
0
6
10
L
Thanatos
SnowwyFallen
Thanatos
3
3
1
1.17
W
1
5
12
1.4
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
29,567
37,717
Taken
40,879
43,398
Mitigated
23,929
20,070
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AisuruXD
Surtr
6,239
2,029
0
4,110
14,048
11,914
0
5,814
8,138
381
24,537
W
Chang'e
Lyhmiz
Chang'e
7,066
1,157
6,705
7,220
9,766
8,057
470
98
9,668
35,688
1,215
W
Medusa
Ręvy
Medusa
17,856
7,800
0
4,099
10,845
4,741
2,160
0
10,845
0
72,246
L
Thanatos
SnowwyFallen
Thanatos
10,311
1,518
0
6,792
11,300
5,362
0
4,130
7,113
0
35,810
W
8,622
694
0
2,046
17,106
30,600
84
149
16,957
18,631
0
L
13,017
8,436
0
2,719
15,531
6,653
0
5,370
10,057
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
29,018
198
Minions Killed
142
0
Camps Cleared
0
816,213
Distance Traveled
798,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,152
572
26
2
0
278,892
0
W
Chang'e
11,911
744
70
4
0
298,233
0
W
Medusa
12,385
774
108
7
0
289,725
0
L
Thanatos
9,974
623
44
3
0
303,328
0
W
Bacchus
10,706
669
20
1
0
228,255
0
L
Ishtar
9,892
618
72
5
0
216,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role