Player Matchup

Lancelot
Lancelot
Au Baka
Lancelot
Level 46
God Stats
0W - 1L
1,246 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 3
Cliodhna
Cliodhna
DixNCideYoMa
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 3
Zeus
Zeus
Epic420man8430
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 3
Neith
Neith
Spice2IQ
Neith
Level 64
God Stats
6W - 6L
1,469 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 3
Geb
Geb
arolxx
Geb
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
52W - 64L
1,392 Elo+
Solo
Team Averages
Level 33
1,443 SR
1,429 Elo+

VS

Team Averages
Level 64
1,597 SR
1,586 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Ahdi Caleb
Olorun
Level 47
God Stats
3W - 1L
1,804 SR
Queue Stats
38W - 26L
1,698 Elo+
Party 2
Nox
Nox
JFromPlanetEarth
Nox
Level 100
God Stats
17W - 11L
1,768 SR
Queue Stats
93W - 80L
1,528 Elo+
Party 1
Izanami
Izanami
TheJighaBoo
Izanami
Level 32
God Stats
1W - 3L
1,273 SR
Queue Stats
34W - 36L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
dadii PR
Gilgamesh
Level 122
God Stats
6W - 5L
1,641 SR
Queue Stats
43W - 35L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Au Baka
Lancelot
11
0 / 5 / 0
6,562
437
1,909
8,031
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
DixNCideYoMa
Cliodhna
14
5 / 2 / 0
7,879
525
9,035
15,229
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,723
448
2,964
8,254
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Spice2IQ
Neith
12
0 / 2 / 2
6,297
420
6,054
9,129
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
arolxx
Geb
11
1 / 1 / 1
6,952
463
4,410
12,787
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 2
7,892
526
3,137
10,273
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Ahdi Caleb
Olorun
14
4 / 3 / 4
9,149
610
9,195
11,399
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 5
8,239
549
6,965
7,593
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheJighaBoo
Izanami
14
1 / 0 / 0
7,565
504
4,757
8,690
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
dadii PR
Gilgamesh
15
6 / 0 / 3
9,793
653
11,950
11,887
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
14
14
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
2
1
W
Olorun
Ahdi Caleb
Olorun
4
3
4
2
L
Lancelot
Au Baka
Lancelot
0
5
0
0
L
Cliodhna
DixNCideYoMa
Cliodhna
5
2
0
2.5
L
0
4
1
0.13
W
1
0
5
3.5
L
Neith
Spice2IQ
Neith
0
2
2
0.5
W
Izanami
TheJighaBoo
Izanami
1
0
0
1
L
Geb
arolxx
Geb
1
1
1
1.5
W
Gilgamesh
dadii PR
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
36,004
53,430
Taken
49,842
27,597
Mitigated
28,979
13,700
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,137
713
115
620
10,273
3,865
0
688
9,585
0
65,468
W
Olorun
Ahdi Caleb
Olorun
9,195
3,818
630
3,151
11,399
4,596
1,892
2,871
8,528
68,825
0
L
Lancelot
Au Baka
Lancelot
1,909
659
0
765
8,031
3,764
0
0
7,574
0
32,624
L
Cliodhna
DixNCideYoMa
Cliodhna
9,035
1,166
0
8,385
15,229
6,327
0
4,062
10,928
0
59,557
L
2,964
316
0
0
8,254
2,688
0
4,486
3,768
31,957
2,714
W
6,965
602
1,759
2,595
7,593
5,370
185
1,937
5,656
26,112
565
L
Neith
Spice2IQ
Neith
6,054
1,370
0
2,955
9,129
3,719
0
3,454
5,624
0
53,386
W
Izanami
TheJighaBoo
Izanami
4,757
3,852
0
2,655
8,690
3,456
0
1,750
6,940
0
72,352
L
Geb
arolxx
Geb
4,410
897
0
1,595
12,787
11,099
0
4,158
8,629
25,903
0
W
Gilgamesh
dadii PR
Gilgamesh
11,950
3,904
0
1,756
11,887
11,692
0
371
11,099
0
67,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
42,638
360
Minions Killed
488
0
Camps Cleared
0
1,444,299
Distance Traveled
1,437,042
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,892
526
99
7
0
289,860
0
W
Olorun
9,149
610
107
7
0
254,889
0
L
Lancelot
6,562
437
72
5
0
316,038
1
L
Cliodhna
7,879
525
99
7
0
322,961
0
L
Zeus
6,723
448
73
5
0
237,385
0
W
Nox
8,239
549
37
2
0
278,837
1
L
Neith
6,297
420
81
5
0
261,436
2
W
Izanami
7,565
504
121
8
0
302,019
10
L
Geb
6,952
463
35
2
0
306,479
0
W
Gilgamesh
9,793
653
124
8
0
311,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role