Player Matchup

Guan Yu
Guan Yu
IdealDogFan
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,507 Elo+
Party 1
Nox
Nox
RiverBENt
Nox
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 114L
1,419 Elo+
Party 1
Shiva
Shiva
RunterBarbelo
Shiva
Level 152
God Stats
6W - 4L
1,715 SR
Queue Stats
124W - 144L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
lmv1220
Sun Wukong
Level 58
God Stats
1W - 1L
1,263 SR
Queue Stats
92W - 79L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
teddypadrino009
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,464 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,474 Elo+

VS

Team Averages
Level 116
1,500 SR
1,584 Elo+
Cabrakan
Cabrakan
Topphead
Cabrakan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,492 Elo+
Solo
Rama
Rama
Tronce
Rama
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 2
Hachiman
Hachiman
Uscopez745
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
xCptMorgan09x
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,697 Elo+
Party 2
Ra
Ra
xNasTy FLOW
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IdealDogFan
Guan Yu
16
6 / 5 / 6
9,580
871
9,462
15,721
19,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 9
8,158
742
5,614
9,493
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
4 / 6 / 7
8,334
758
10,740
15,036
8,999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
lmv1220
Sun Wukong
13
1 / 6 / 8
7,642
695
9,512
14,179
19,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
teddypadrino009
Cernunnos
15
4 / 4 / 7
8,590
781
12,254
9,926
4,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Topphead
Cabrakan
16
5 / 4 / 12
9,897
900
13,268
14,555
21,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Tronce
Rama
15
2 / 3 / 13
8,522
775
10,038
8,737
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Uscopez745
Hachiman
17
4 / 2 / 16
9,387
853
11,521
9,174
4,040
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
17
8 / 5 / 10
9,691
881
15,665
11,812
5,090
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 10
8,817
802
7,771
8,943
4,298
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
84
16
Kills
23
23
Deaths
16
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IdealDogFan
Guan Yu
6
5
6
1.8
L
1
2
9
2.75
L
4
6
7
1.25
W
Cabrakan
Topphead
Cabrakan
5
4
12
2.75
W
Rama
Tronce
Rama
2
3
13
2.83
W
Hachiman
Uscopez745
Hachiman
4
2
16
6
L
Sun Wukong
lmv1220
Sun Wukong
1
6
8
0.83
L
Cernunnos
teddypadrino009
Cernunnos
4
4
7
1.88
W
Izanami
8
5
10
2.6
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,582
Damage
58,263
64,355
Taken
53,221
57,406
Mitigated
38,853
18,103
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IdealDogFan
Guan Yu
9,462
721
3,732
3,725
15,721
19,578
0
5,686
10,035
1,833
15,693
L
5,614
1,075
1,479
796
9,493
4,849
0
3,015
6,429
17,421
605
L
10,740
2,366
1,187
2,743
15,036
8,999
0
3,406
11,630
240
16,101
W
Cabrakan
Topphead
Cabrakan
13,268
944
1,081
1,587
14,555
21,638
339
2,372
11,318
16,974
971
W
Rama
Tronce
Rama
10,038
5,259
268
502
8,737
3,787
848
1,538
6,976
0
19,046
W
Hachiman
Uscopez745
Hachiman
11,521
5,233
973
2,295
9,174
4,040
1,457
751
8,206
0
24,376
L
Sun Wukong
lmv1220
Sun Wukong
9,512
1,285
346
1,969
14,179
19,438
0
5,633
8,546
0
13,488
L
Cernunnos
teddypadrino009
Cernunnos
12,254
4,195
722
1,404
9,926
4,542
0
2,279
7,647
0
27,596
W
Izanami
15,665
9,314
1,702
2,131
11,812
5,090
845
925
10,670
0
35,923
W
7,771
1,711
5,241
3,553
8,943
4,298
789
1,703
7,146
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
46,314
109
Minions Killed
137
0
Camps Cleared
0
930,212
Distance Traveled
886,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,580
871
13
1
0
198,796
0
L
Nox
8,158
742
31
3
0
181,091
0
L
Shiva
8,334
758
13
1
0
184,726
0
W
Cabrakan
9,897
900
8
1
0
179,004
0
W
Rama
8,522
775
22
2
0
140,141
0
W
Hachiman
9,387
853
33
3
0
205,896
0
L
Sun Wukong
7,642
695
9
1
0
200,898
0
L
Cernunnos
8,590
781
43
4
0
164,701
0
W
Izanami
9,691
881
47
4
0
155,862
0
W
Ra
8,817
802
27
2
0
205,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role