Player Matchup

Agni
Agni
Gold III
Beearrinn
Agni
Gold III
Level 154
God Stats
3W - 4L
1,611 SR
Queue Stats
37W - 31L
1,647 MMR
Solo
Ravana
Ravana
Gold IV
Calo1026
Ravana
Gold IV
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
213W - 185L
1,659 MMR
Solo
Artemis
Artemis
Gold II
MyUsernameBetter
Artemis
Gold II
Level 127
God Stats
9W - 4L
1,627 SR
Queue Stats
29W - 28L
1,647 MMR
Solo
Charon
Charon
Platinum V
SplashKinggg
Charon
Platinum V
Level 158
God Stats
25W - 18L
1,744 SR
Queue Stats
553W - 548L
1,649 MMR
Solo
Cthulhu
Cthulhu
Gold I
StormStriker69
Cthulhu
Gold I
Level 108
God Stats
16W - 10L
1,739 SR
Queue Stats
38W - 29L
1,656 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,644 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,617 SR
1,651 MMR
Thor
Thor
Gold I
Bayako
Thor
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,656 MMR
Solo
Odin
Odin
Gold II
F0RM3R
Odin
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 106L
1,656 MMR
Solo
Ganesha
Ganesha
Gold I
Jennyferzz
Ganesha
Gold I
Level 169
God Stats
10W - 7L
1,978 SR
Queue Stats
188W - 186L
1,690 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Varodinho
Hou Yi
Gold III
Level 152
God Stats
3W - 4L
1,607 SR
Queue Stats
196W - 189L
1,598 MMR
Party 1
Martichoras
Martichoras
Gold II
lopman2
Martichoras
Gold II
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
69W - 65L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 1 / 3
9,126
570
10,689
5,289
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Calo1026
Ravana
16
9 / 3 / 6
10,277
642
8,189
10,429
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
5 / 1 / 3
11,295
706
10,151
10,478
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
0 / 1 / 8
8,776
549
7,156
13,390
13,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 0 / 5
10,402
650
13,193
13,000
16,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThanatosAchillesMorgan Le FayBake Kujira

VS

Bans
Ao KuangSusanoVamanaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bayako
Thor
13
4 / 4 / 1
7,596
475
6,477
15,139
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
F0RM3R
Odin
14
0 / 4 / 0
7,877
492
4,183
15,256
11,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Jennyferzz
Ganesha
11
0 / 4 / 4
6,997
437
3,585
14,716
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Varodinho
Hou Yi
15
1 / 5 / 2
8,416
526
4,346
12,863
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
lopman2
Martichoras
15
1 / 2 / 1
8,345
522
5,723
12,314
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
6
6
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
Bayako
Thor
4
4
1
1.13
W
Agni
1
1
3
2.5
W
Ravana
Calo1026
Ravana
9
3
6
4
L
Odin
F0RM3R
Odin
0
4
0
0
L
Ganesha
Jennyferzz
Ganesha
0
4
4
0.5
W
5
1
3
6.5
W
Charon
0
1
8
4
W
4
0
5
6.5
L
Hou Yi
Varodinho
Hou Yi
1
5
2
0.4
L
Martichoras
lopman2
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,378
Damage
24,314
52,586
Taken
70,288
42,046
Mitigated
41,685
13,937
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bayako
Thor
6,477
1,621
0
1,139
15,139
6,620
0
5,663
9,231
0
58,353
W
Agni
10,689
585
0
430
5,289
1,838
1,047
298
4,991
86,987
1,257
W
Ravana
Calo1026
Ravana
8,189
2,846
0
3,906
10,429
4,584
366
947
9,482
0
69,113
L
Odin
F0RM3R
Odin
4,183
719
0
900
15,256
11,274
0
7,032
6,982
0
55,835
L
Ganesha
Jennyferzz
Ganesha
3,585
118
0
2,220
14,716
13,218
0
8,242
6,422
15,218
523
W
10,151
3,951
0
3,736
10,478
5,452
816
303
10,175
0
106,353
W
Charon
7,156
1,354
0
1,541
13,390
13,611
72
1,953
11,437
29,504
385
W
13,193
1,435
70
4,254
13,000
16,561
206
400
12,600
72,408
2,124
L
Hou Yi
Varodinho
Hou Yi
4,346
2,712
0
1,830
12,863
5,166
0
795
12,068
0
78,687
L
Martichoras
lopman2
Martichoras
5,723
1,728
0
3,741
12,314
5,407
0
7,106
5,154
0
87,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
39,231
569
Minions Killed
491
0
Camps Cleared
0
1,653,877
Distance Traveled
1,547,713
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,596
475
91
6
0
333,689
0
W
Agni
9,126
570
147
9
0
351,667
0
W
Ravana
10,277
642
107
7
0
370,951
0
L
Odin
7,877
492
103
6
0
305,393
2
L
Ganesha
6,997
437
3
0
0
325,981
10
W
Artemis
11,295
706
176
11
0
299,425
0
W
Charon
8,776
549
25
2
0
308,144
9
W
Cthulhu
10,402
650
114
7
0
323,690
0
L
Hou Yi
8,416
526
133
8
0
276,004
5
L
Martichoras
8,345
522
161
10
0
306,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role