Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BANNER TIME
Charon
Level 113
God Stats
11W - 6L
1,569 SR
Queue Stats
33W - 34L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChowLowMane
Cu Chulainn
Level 197
God Stats
18W - 26L
1,557 SR
Queue Stats
352W - 337L
1,470 Elo+
Party 1
Hades
Hades
WontSeeMe
Hades
Level 165
God Stats
83W - 63L
1,716 SR
Queue Stats
124W - 145L
1,488 Elo+
Party 1
Merlin
Merlin
trizzl4
Merlin
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
305W - 295L
1,501 Elo+
Party 1
Team Averages
Level 157
1,568 SR
1,496 Elo+

VS

Team Averages
Level 134
1,660 SR
1,729 Elo+
Nemesis
Nemesis
ArdRuinn
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,776 Elo+
Solo
Maui
Maui
BalooGamer123
Maui
Level 129
God Stats
7W - 0L
1,500 SR
Queue Stats
70W - 63L
1,553 Elo+
Solo
Surtr
Surtr
King Snazzyy
Surtr
Level 146
God Stats
5W - 1L
1,807 SR
Queue Stats
44W - 34L
1,708 Elo+
Solo
Neith
Neith
Terontae
Neith
Level 120
God Stats
5W - 5L
1,630 SR
Queue Stats
161W - 156L
1,727 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Èℓchapo
Morgan Le Fay
Level 147
God Stats
2W - 0L
1,862 SR
Queue Stats
30W - 20L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 0
5,062
506
3,191
5,734
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
8
0 / 0 / 0
5,008
501
1,474
5,830
3,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ChowLowMane
Cu Chulainn
10
0 / 4 / 1
5,358
536
4,226
10,302
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
WontSeeMe
Hades
10
2 / 1 / 0
5,603
560
4,562
9,997
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
trizzl4
Merlin
9
0 / 3 / 0
4,941
494
2,023
6,403
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArdRuinn
Nemesis
11
2 / 0 / 1
5,759
576
4,504
7,039
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 3
5,792
579
2,524
4,702
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 1
7,292
729
7,559
9,717
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Terontae
Neith
10
2 / 1 / 1
5,846
585
5,752
6,667
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Èℓchapo
Morgan Le Fay
11
2 / 0 / 1
6,293
629
5,046
4,413
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Nemesis
ArdRuinn
Nemesis
2
0
1
2.5
L
Charon
0
0
0
0
W
1
0
3
2.5
L
Cu Chulainn
ChowLowMane
Cu Chulainn
0
4
1
0.13
W
3
1
1
3.5
W
Neith
Terontae
Neith
2
1
1
2.5
L
Hades
WontSeeMe
Hades
2
1
0
2
L
Merlin
trizzl4
Merlin
0
3
0
0
W
Morgan Le Fay
Èℓchapo
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
25,385
38,266
Taken
32,538
20,187
Mitigated
16,897
13,766
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,191
2,317
0
1,677
5,734
2,100
0
695
5,039
0
33,766
W
Nemesis
ArdRuinn
Nemesis
4,504
2,167
0
927
7,039
2,997
0
1,449
5,554
0
50,821
L
Charon
1,474
408
0
1,985
5,830
3,867
0
2,005
3,825
15,462
0
W
2,524
579
0
2,209
4,702
3,264
0
932
3,770
14,547
0
L
Cu Chulainn
ChowLowMane
Cu Chulainn
4,226
1,136
0
3,333
10,302
7,033
0
259
9,527
3,651
32,273
W
7,559
3,374
0
3,808
9,717
6,201
224
1,726
7,385
581
57,287
W
Neith
Terontae
Neith
5,752
3,008
0
2,143
6,667
2,690
648
2,713
3,954
0
46,265
L
Hades
WontSeeMe
Hades
4,562
454
105
5,845
9,997
4,730
0
533
9,380
37,714
1,276
L
Merlin
trizzl4
Merlin
2,023
0
0
821
6,403
2,457
0
4,396
2,007
30,657
0
W
Morgan Le Fay
Èℓchapo
Morgan Le Fay
5,046
566
0
2,257
4,413
1,745
0
1,609
2,804
52,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
30,982
296
Minions Killed
361
0
Camps Cleared
0
1,025,668
Distance Traveled
1,081,444
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,062
506
70
7
0
189,714
1
W
Nemesis
5,759
576
82
8
0
248,132
0
L
Charon
5,008
501
22
2
0
225,553
4
W
Maui
5,792
579
25
3
0
241,900
2
L
Cu Chulainn
5,358
536
71
7
0
186,364
3
W
Surtr
7,292
729
100
10
0
192,095
0
W
Neith
5,846
585
71
7
0
188,908
0
L
Hades
5,603
560
76
8
0
223,592
0
L
Merlin
4,941
494
57
6
0
200,445
0
W
Morgan Le Fay
6,293
629
83
8
0
210,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role