Player Matchup

Geb
Geb
Gold III
DaBoosy
Geb
Gold III
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
259W - 256L
1,424 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
GoBirds215
Sun Wukong
Gold IV
Level 69
God Stats
4W - 3L
1,644 SR
Queue Stats
35W - 31L
1,428 MMR
Solo
Artemis
Artemis
Silver IV
Killer_Pumper
Artemis
Silver IV
Level 168
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 161L
1,424 MMR
Solo
Lancelot
Lancelot
Gold V
chaoticmaterial7
Lancelot
Gold V
Level 146
God Stats
5W - 1L
1,798 SR
Queue Stats
40W - 36L
1,435 MMR
Solo
Eset
Eset
Gold V
fressh7
Eset
Gold V
Level 155
God Stats
1W - 1L
1,556 SR
Queue Stats
31W - 23L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,600 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,434 SR
1,446 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
AvrgMstrpc
Charon
Silver II
Level 108
God Stats
48W - 48L
1,506 SR
Queue Stats
139W - 142L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Hoodini69
Gilgamesh
Silver I
Level 45
God Stats
4W - 6L
1,430 SR
Queue Stats
92W - 128L
1,409 MMR
Party 1
Janus
Janus
Silver I
NotInMaCase
Janus
Silver I
Level 67
God Stats
0W - 3L
1,235 SR
Queue Stats
89W - 99L
1,456 MMR
Party 1
Bakasura
Bakasura
Gold IV
WidowThoo
Bakasura
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 0 / 4
7,486
535
4,558
6,512
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
GoBirds215
Sun Wukong
14
1 / 0 / 4
8,646
618
7,311
8,724
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
13
2 / 0 / 2
7,587
542
7,182
6,321
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 1 / 1
8,718
623
6,741
8,313
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
fressh7
Eset
13
2 / 2 / 2
8,539
610
7,003
7,359
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Maman BrigitteBake KujiraAo KuangMerlin

VS

Bans
SurtrChernobogKukulkanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 0
6,703
479
4,406
9,718
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
AvrgMstrpc
Charon
10
0 / 0 / 1
6,480
463
2,932
9,063
7,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Hoodini69
Gilgamesh
10
0 / 2 / 0
5,883
420
2,606
11,339
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 0
5,878
420
3,142
11,709
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
WidowThoo
Bakasura
9
1 / 4 / 1
5,819
416
3,737
9,357
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
0
0.33
L
Charon
AvrgMstrpc
Charon
0
0
1
0.5
W
Geb
1
0
4
3
W
Sun Wukong
GoBirds215
Sun Wukong
1
0
4
3
L
Gilgamesh
Hoodini69
Gilgamesh
0
2
0
0
W
Artemis
2
0
2
3
L
1
5
0
0.2
L
Bakasura
WidowThoo
Bakasura
1
4
1
0.38
W
7
1
1
7.5
W
Eset
fressh7
Eset
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,795
Damage
16,823
37,229
Taken
51,186
23,507
Mitigated
29,256
9,693
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,406
1,073
239
2,408
9,718
3,854
0
3,640
5,987
0
47,815
L
Charon
AvrgMstrpc
Charon
2,932
425
0
1,736
9,063
7,164
0
2,568
6,495
22,682
1,099
W
Geb
4,558
482
0
2,270
6,512
5,482
0
964
5,490
22,341
1,796
W
Sun Wukong
GoBirds215
Sun Wukong
7,311
872
0
3,178
8,724
7,847
352
641
7,257
0
63,961
L
Gilgamesh
Hoodini69
Gilgamesh
2,606
432
0
1,369
11,339
9,758
0
267
10,262
0
33,255
W
Artemis
7,182
2,709
0
2,181
6,321
2,478
2,322
1,455
4,575
0
58,667
L
3,142
333
0
673
11,709
4,279
0
3,449
8,209
40,669
2,179
L
Bakasura
WidowThoo
Bakasura
3,737
2,321
0
1,983
9,357
4,201
0
1,353
7,827
0
24,813
W
6,741
1,571
0
514
8,313
4,892
0
1,438
6,625
0
97,442
W
Eset
fressh7
Eset
7,003
428
54
1,496
7,359
2,808
271
1,302
5,656
69,062
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
30,763
531
Minions Killed
303
0
Camps Cleared
0
1,407,922
Distance Traveled
1,246,268
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,703
479
85
6
0
256,212
0
L
Charon
6,480
463
34
2
0
261,294
4
W
Geb
7,486
535
28
2
0
297,416
6
W
Sun Wukong
8,646
618
114
8
0
252,795
1
L
Gilgamesh
5,883
420
55
4
0
268,621
0
W
Artemis
7,587
542
99
7
0
239,955
0
L
Janus
5,878
420
72
5
0
245,091
0
L
Bakasura
5,819
416
57
4
0
215,050
0
W
Lancelot
8,718
623
156
11
0
352,386
0
W
Eset
8,539
610
134
10
0
265,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role