Player Matchup

Nike
Nike
Christian CCP
Nike
Level 158
God Stats
24W - 12L
1,669 SR
Queue Stats
391W - 360L
1,538 Elo+
Solo
Hachiman
Hachiman
ImmortalXanX
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 389L
1,568 Elo+
Solo
Raijin
Raijin
Lord Douma
Raijin
Level 171
God Stats
1W - 1L
1,165 SR
Queue Stats
23W - 37L
1,301 Elo+
Party 1
Mercury
Mercury
Lord Zeldram
Mercury
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,365 Elo+
Party 1
Ares
Ares
ruskyluke8835
Ares
Level 154
God Stats
4W - 1L
1,531 SR
Queue Stats
24W - 27L
1,356 Elo+
Party 1
Team Averages
Level 157
1,473 SR
1,426 Elo+

VS

Team Averages
Level 140
1,450 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Esdras6g6
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 3
Achilles
Achilles
F0RMER
Achilles
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 135L
1,492 Elo+
Solo
Maui
Maui
Hambu98
Maui
Level 132
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,470
647
3,835
9,874
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ImmortalXanX
Hachiman
8
1 / 1 / 1
5,316
532
4,534
6,094
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Lord Douma
Raijin
9
1 / 0 / 0
5,512
551
3,435
4,493
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lord Zeldram
Mercury
11
1 / 0 / 0
5,605
561
3,191
7,434
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,490
549
4,697
7,661
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 1
5,466
547
4,184
5,169
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
9
0 / 1 / 2
5,035
504
3,125
6,628
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Esdras6g6
Chernobog
10
1 / 1 / 1
5,454
545
6,100
8,123
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
F0RMER
Achilles
11
1 / 1 / 0
5,949
595
5,241
9,007
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
Hambu98
Maui
5
0 / 0 / 0
4,190
419
991
2,743
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
3
3
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Lancelot
 
Lancelot
0
1
2
1
W
1
1
0
1
L
Chernobog
Esdras6g6
Chernobog
1
1
1
1.5
L
Achilles
F0RMER
Achilles
1
1
0
1
L
Maui
Hambu98
Maui
0
0
0
0
W
Hachiman
ImmortalXanX
Hachiman
1
1
1
1.5
W
Raijin
Lord Douma
Raijin
1
0
0
1
W
Mercury
Lord Zeldram
Mercury
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
19,641
35,556
Taken
31,670
17,664
Mitigated
18,101
9,051
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,184
408
0
1,069
5,169
2,099
0
2,738
2,431
38,523
0
L
Lancelot
 
Lancelot
3,125
447
0
0
6,628
3,076
0
1,641
4,987
0
37,573
W
3,835
449
0
2,881
9,874
5,355
0
0
9,123
0
48,052
L
Chernobog
Esdras6g6
Chernobog
6,100
3,615
0
1,793
8,123
3,141
0
2,438
5,685
0
39,768
L
Achilles
F0RMER
Achilles
5,241
1,154
0
2,662
9,007
8,411
0
0
8,248
0
39,494
L
Maui
Hambu98
Maui
991
364
0
1,314
2,743
1,374
0
637
2,106
6,913
0
W
Hachiman
ImmortalXanX
Hachiman
4,534
2,652
0
1,687
6,094
2,172
0
435
5,659
0
33,812
W
Raijin
Lord Douma
Raijin
3,435
208
0
1,480
4,493
1,477
287
2,238
2,255
45,672
0
W
Mercury
Lord Zeldram
Mercury
3,191
1,451
0
680
7,434
3,100
0
424
7,010
0
42,340
W
4,697
156
0
2,323
7,661
5,560
107
2,078
5,583
14,323
2,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
26,094
321
Minions Killed
259
0
Camps Cleared
0
1,046,221
Distance Traveled
943,397
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,466
547
64
6
0
220,110
0
L
Lancelot
5,035
504
64
6
0
252,492
0
W
Nike
6,470
647
99
10
0
204,475
2
L
Chernobog
5,454
545
58
6
0
195,983
0
L
Achilles
5,949
595
61
6
0
165,124
0
L
Maui
4,190
419
12
1
0
109,688
0
W
Hachiman
5,316
532
59
6
0
188,886
1
W
Raijin
5,512
551
64
6
0
190,437
2
W
Mercury
5,605
561
77
8
0
256,013
0
W
Ares
5,490
549
22
2
0
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role