Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IICRAKII1
Ne Zha
Level 143
God Stats
9W - 9L
1,482 SR
Queue Stats
438W - 449L
1,507 Elo+
Solo
Ishtar
Ishtar
JADlooking
Ishtar
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,533 Elo+
Party 2
Ares
Ares
Moldypop
Ares
Level 161
God Stats
6W - 8L
1,593 SR
Queue Stats
294W - 299L
1,537 Elo+
Solo
Surtr
Surtr
firetiger059
Surtr
Level 155
God Stats
3W - 4L
1,571 SR
Queue Stats
41W - 36L
1,603 Elo+
Party 2
Team Averages
Level 164
1,529 SR
1,536 Elo+

VS

Team Averages
Level 107
1,591 SR
1,457 Elo+
Nu Wa
Nu Wa
IItzRoo
Nu Wa
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Nemesis
Nemesis
LvL 50 Ditto
Nemesis
Level 99
God Stats
12W - 7L
1,500 SR
Queue Stats
48W - 47L
1,406 Elo+
Party 1
Osiris
Osiris
PancakeJoe19
Osiris
Level 128
God Stats
3W - 4L
1,538 SR
Queue Stats
170W - 169L
1,469 Elo+
Party 1
Vulcan
Vulcan
tothsuo19
Vulcan
Level 68
God Stats
7W - 2L
1,941 SR
Queue Stats
355W - 351L
1,551 Elo+
Solo
Cernunnos
Cernunnos
zzmel
Cernunnos
Level 145
God Stats
5W - 2L
1,475 SR
Queue Stats
41W - 42L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 1
7,050
588
5,941
4,610
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
IICRAKII1
Ne Zha
9
2 / 1 / 0
5,556
463
1,888
8,908
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
JADlooking
Ishtar
9
0 / 0 / 1
4,812
401
3,050
8,458
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
0 / 0 / 1
4,799
400
4,281
8,693
5,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 2 / 1
7,197
600
8,980
11,226
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IItzRoo
Nu Wa
12
0 / 1 / 1
6,651
554
3,073
6,249
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
LvL 50 Ditto
Nemesis
13
3 / 1 / 0
6,765
564
2,336
7,906
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
12
1 / 2 / 0
7,045
587
7,063
13,669
15,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
tothsuo19
Vulcan
9
0 / 1 / 0
5,308
442
3,086
6,931
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
zzmel
Cernunnos
10
0 / 1 / 0
5,772
481
8,125
8,961
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Ne Zha
IICRAKII1
Ne Zha
2
1
0
2
W
Nu Wa
IItzRoo
Nu Wa
0
1
1
0.5
L
Ishtar
JADlooking
Ishtar
0
0
1
0.5
W
Nemesis
LvL 50 Ditto
Nemesis
3
1
0
3
L
Ares
0
0
1
0.5
W
Osiris
1
2
0
0.5
L
2
2
1
1.25
W
Vulcan
tothsuo19
Vulcan
0
1
0
0
W
Cernunnos
zzmel
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
23,683
41,895
Taken
43,716
21,636
Mitigated
28,708
8,797
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,941
1,019
0
470
4,610
1,523
0
2,337
2,273
56,865
1,878
L
Ne Zha
IICRAKII1
Ne Zha
1,888
512
0
1,730
8,908
3,263
0
319
8,589
0
36,993
W
Nu Wa
IItzRoo
Nu Wa
3,073
973
0
2,000
6,249
1,806
7
3,580
2,371
47,657
1,537
L
Ishtar
JADlooking
Ishtar
3,050
2,045
0
3,098
8,458
2,686
0
1,633
6,825
0
23,329
W
Nemesis
LvL 50 Ditto
Nemesis
2,336
802
0
779
7,906
3,231
0
702
7,038
0
59,551
L
Ares
4,281
648
0
546
8,693
5,868
0
1,634
7,059
16,841
2,244
W
Osiris
7,063
3,046
0
5,898
13,669
15,891
0
901
11,734
706
57,765
L
8,980
3,559
0
2,953
11,226
8,296
0
309
10,917
1,435
52,895
W
Vulcan
tothsuo19
Vulcan
3,086
2,205
215
290
6,931
4,464
66
2,003
4,876
23,161
0
W
Cernunnos
zzmel
Cernunnos
8,125
4,032
0
4,487
8,961
3,316
491
2,672
6,203
0
51,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
31,541
312
Minions Killed
423
0
Camps Cleared
0
1,067,677
Distance Traveled
1,103,144
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,050
588
107
9
0
202,191
1
L
Ne Zha
5,556
463
53
4
0
204,485
0
W
Nu Wa
6,651
554
98
8
0
207,797
0
L
Ishtar
4,812
401
35
3
0
222,681
1
W
Nemesis
6,765
564
96
8
0
259,014
0
L
Ares
4,799
400
22
2
0
217,571
1
W
Osiris
7,045
587
121
10
0
221,980
3
L
Surtr
7,197
600
95
8
0
220,749
0
W
Vulcan
5,308
442
42
4
0
235,919
0
W
Cernunnos
5,772
481
66
6
0
178,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role