Player Matchup

Atlas
Atlas
CheifMasta420
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 54L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
hanksdank
Gilgamesh
Level 28
God Stats
0W - 5L
1,331 SR
Queue Stats
6W - 19L
951 Elo+
Party 1
Chernobog
Chernobog
snyfmoleman
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 142L
1,260 Elo+
Party 1
Team Averages
Level 36
1,444 SR
1,155 Elo+

VS

Team Averages
Level 42
1,509 SR
1,417 Elo+
Tyr
Tyr
Gojo2
Tyr
Level 53
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 12L
1,417 Elo+
Party 2
Tiamat
Tiamat
PeteMcJiggls
Tiamat
Level 26
God Stats
7W - 4L
1,527 SR
Queue Stats
10W - 8L
1,417 Elo+
Party 2
Nemesis
Nemesis
ologiGalliroG
Nemesis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,308
631
3,693
9,164
7,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
hanksdank
Gilgamesh
9
0 / 1 / 1
6,048
605
4,084
8,932
7,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
snyfmoleman
Chernobog
9
0 / 5 / 1
5,904
590
4,555
7,959
3,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Gojo2
Tyr
11
2 / 1 / 7
7,050
705
6,975
8,696
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
11
2 / 0 / 7
7,174
717
5,205
5,544
4,824
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
12
5 / 0 / 4
7,945
795
10,466
6,983
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Tyr
Gojo2
Tyr
2
1
7
5.5
W
Tiamat
2
0
7
5.5
L
Gilgamesh
hanksdank
Gilgamesh
0
1
1
0.5
W
Nemesis
5
0
4
7
L
Chernobog
snyfmoleman
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
22,646
26,055
Taken
21,223
18,332
Mitigated
16,047
1,577
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,693
1,153
0
67
9,164
7,543
58
2,595
6,236
9,402
0
W
Tyr
Gojo2
Tyr
6,975
1,246
0
0
8,696
7,079
0
1,904
6,792
155
13,793
W
Tiamat
5,205
799
0
515
5,544
4,824
290
890
4,654
17,499
0
L
Gilgamesh
hanksdank
Gilgamesh
4,084
466
116
1,093
8,932
7,767
60
1,595
7,049
0
11,901
W
Nemesis
10,466
4,192
0
1,220
6,983
4,144
382
1,137
5,846
29
32,963
L
Chernobog
snyfmoleman
Chernobog
4,555
2,971
0
301
7,959
3,022
168
1,217
6,488
0
15,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,260
Gold Earned
22,169
46
Minions Killed
82
0
Camps Cleared
0
517,967
Distance Traveled
563,200
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,308
631
12
1
0
175,843
2
W
Tyr
7,050
705
17
2
0
182,771
0
W
Tiamat
7,174
717
23
2
0
170,126
1
L
Gilgamesh
6,048
605
15
2
0
180,065
0
W
Nemesis
7,945
795
42
4
0
210,303
0
L
Chernobog
5,904
590
19
2
0
162,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role