Player Matchup

Janus
Janus
DannielTsu
Janus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Ares
Ares
IronShef_47
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,855 Elo+
Party 1
Neith
Neith
OG_LINXSTER
Neith
Level 125
God Stats
3W - 2L
1,535 SR
Queue Stats
86W - 85L
1,694 Elo+
Solo
Achilles
Achilles
SSR0123
Achilles
Level 87
God Stats
84W - 93L
1,433 SR
Queue Stats
86W - 93L
1,455 Elo+
Solo
Zeus
Zeus
Titanium_rain3
Zeus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 255L
1,608 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,634 Elo+

VS

Team Averages
Level 82
1,444 SR
1,545 Elo+
Chronos
Chronos
Agramón
Chronos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,700 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JarBear___22
Morgan Le Fay
Level 103
God Stats
23W - 16L
1,595 SR
Queue Stats
95W - 95L
1,481 Elo+
Solo
Hachiman
Hachiman
LiteralPotato
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 143L
1,530 Elo+
Solo
Izanami
Izanami
Ms_Sativa05
Izanami
Level 65
God Stats
3W - 6L
1,412 SR
Queue Stats
121W - 135L
1,553 Elo+
Solo
Apollo
Apollo
Tojiiii
Apollo
Level 101
God Stats
1W - 2L
1,212 SR
Queue Stats
4W - 7L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 4
7,599
1,086
11,367
3,012
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 5
7,438
1,063
4,724
8,359
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 4
7,240
1,034
6,007
3,024
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SSR0123
Achilles
13
4 / 1 / 2
8,255
1,179
8,218
9,439
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 4
7,538
1,077
3,011
3,379
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Agramón
Chronos
12
1 / 1 / 0
7,163
1,023
5,684
7,237
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
JarBear___22
Morgan Le Fay
12
1 / 3 / 1
7,246
1,035
5,548
5,944
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
LiteralPotato
Hachiman
12
0 / 0 / 2
6,976
997
2,029
8,220
6,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Ms_Sativa05
Izanami
12
0 / 1 / 1
7,244
1,035
6,137
7,651
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Tojiiii
Apollo
12
1 / 1 / 2
7,189
1,027
4,890
6,359
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
6
Kills
3
3
Deaths
6
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Agramón
Chronos
1
1
0
1
W
Janus
1
0
4
3
W
0
1
5
2.5
L
Morgan Le Fay
JarBear___22
Morgan Le Fay
1
3
1
0.5
L
Hachiman
LiteralPotato
Hachiman
0
0
2
1
L
Izanami
Ms_Sativa05
Izanami
0
1
1
0.5
W
0
0
4
2
W
Achilles
SSR0123
Achilles
4
1
2
5
W
1
1
4
3
L
Apollo
Tojiiii
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
24,288
27,213
Taken
35,411
25,689
Mitigated
17,012
2,678
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Agramón
Chronos
5,684
1,785
0
56
7,237
2,711
0
3,731
3,340
14,195
415
W
Janus
11,367
110
0
0
3,012
1,441
0
581
2,409
23,413
0
W
4,724
375
0
696
8,359
9,563
0
2,136
6,129
9,175
1,177
L
Morgan Le Fay
JarBear___22
Morgan Le Fay
5,548
122
0
635
5,944
2,305
0
2,451
3,193
14,585
0
L
Hachiman
LiteralPotato
Hachiman
2,029
1,599
0
0
8,220
6,739
0
3,806
4,044
0
9,642
L
Izanami
Ms_Sativa05
Izanami
6,137
3,606
0
558
7,651
2,852
0
3,880
3,339
0
21,287
W
6,007
2,308
0
929
3,024
1,374
0
1,396
1,584
0
21,339
W
Achilles
SSR0123
Achilles
8,218
603
0
1,053
9,439
11,829
0
3,700
5,649
0
13,089
W
3,011
581
0
0
3,379
1,482
0
2,845
422
16,290
1,841
L
Apollo
Tojiiii
Apollo
4,890
3,867
0
307
6,359
2,405
0
3,998
2,141
0
9,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
35,818
123
Minions Killed
117
6
Camps Cleared
6
697,373
Distance Traveled
509,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,163
1,023
28
4
3
98,133
0
W
Janus
7,599
1,086
36
5
2
151,868
0
W
Ares
7,438
1,063
14
2
1
137,150
0
L
Morgan Le Fay
7,246
1,035
29
4
0
109,637
0
L
Hachiman
6,976
997
16
2
0
128,079
0
L
Izanami
7,244
1,035
38
5
2
108,569
0
W
Neith
7,240
1,034
35
5
1
129,195
0
W
Achilles
8,255
1,179
11
2
1
155,355
0
W
Zeus
7,538
1,077
27
4
1
123,805
0
L
Apollo
7,189
1,027
6
1
1
65,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role