Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
JhonMedina
Nu Wa
Bronze III
Level 147
God Stats
1W - 0L
1,421 SR
Queue Stats
66W - 73L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Lifester
Ah Muzen Cab
Bronze III
Level 67
God Stats
7W - 3L
1,192 SR
Queue Stats
114W - 96L
1,562 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,371 SR
1,521 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,428 SR
1,503 MMR
Erlang Shen
Erlang Shen
Bronze III
ItzDiirtydan
Erlang Shen
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,500 MMR
Party 1
Hera
Hera
Silver I
MrAnaconda41
Hera
Silver I
Level 187
God Stats
4W - 6L
1,285 SR
Queue Stats
123W - 144L
1,508 MMR
Solo
Rama
Rama
Bronze III
SayHiAndDie
Rama
Bronze III
Level 45
God Stats
5W - 8L
1,500 SR
Queue Stats
14W - 25L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 5 / 10
9,962
664
8,032
16,775
15,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
11 / 1 / 4
12,660
844
20,629
11,384
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Lifester
Ah Muzen Cab
17
4 / 2 / 8
11,490
766
8,890
12,841
5,480
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonBacchusThothKukulkanBake Kujira

VS

Bans
AresGaneshaIx ChelCharonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItzDiirtydan
Erlang Shen
13
2 / 6 / 3
9,422
628
5,496
19,852
16,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 2
10,599
707
12,932
10,665
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
9,782
652
9,239
12,566
4,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
8
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
5
10
1
L
Erlang Shen
ItzDiirtydan
Erlang Shen
2
6
3
0.58
W
Nu Wa
11
1
4
13
W
Ah Muzen Cab
Lifester
Ah Muzen Cab
4
2
8
4
L
4
6
2
0.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
27,667
41,000
Taken
43,083
25,227
Mitigated
23,910
8,606
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,032
992
0
4,685
16,775
15,262
432
3,189
13,586
0
34,391
L
Erlang Shen
ItzDiirtydan
Erlang Shen
5,496
1,434
0
1,437
19,852
16,415
0
9,273
10,106
0
27,750
W
Nu Wa
20,629
9,209
0
1,639
11,384
4,485
983
4,495
6,872
56,096
1,394
W
Ah Muzen Cab
Lifester
Ah Muzen Cab
8,890
3,734
0
2,282
12,841
5,480
0
5,731
7,091
0
65,422
L
12,932
2,440
0
391
10,665
3,175
0
5,403
5,099
58,337
618
L
9,239
6,968
0
500
12,566
4,320
0
5,467
6,831
0
55,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
29,803
200
Minions Killed
233
0
Camps Cleared
0
840,252
Distance Traveled
735,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,962
664
45
3
0
279,647
0
L
Erlang Shen
9,422
628
40
3
0
273,710
0
W
Nu Wa
12,660
844
72
5
0
267,885
0
W
Ah Muzen Cab
11,490
766
83
6
0
292,720
0
L
Hera
10,599
707
96
6
0
226,864
0
L
Rama
9,782
652
97
6
0
234,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role