Player Matchup

Hel
Hel
BlackandBanned
Hel
Level 39
God Stats
2W - 4L
1,137 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Discordia
Discordia
Celine11
Discordia
Level 14
God Stats
3W - 4L
1,479 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Mulan
Mulan
LordNyitter
Mulan
Level 10
God Stats
8W - 9L
1,137 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 1
Team Averages
Level 21
1,251 SR
1,420 Elo+

VS

Team Averages
Level 15
1,500 SR
1,126 Elo+
Thor
Thor
NY LyricSky
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 2
Agni
Agni
NY Origin
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,357 Elo+
Party 2
Bellona
Bellona
lilboby1916
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
9,265
662
3,915
5,442
4,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Discordia
Celine11
Discordia
16
13 / 0 / 4
11,120
794
15,769
6,628
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 14
9,181
656
9,587
14,764
16,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,556
540
830
11,671
3,936
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
12
0 / 4 / 0
7,868
562
8,448
9,204
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
lilboby1916
Bellona
10
0 / 5 / 0
7,361
526
2,965
14,210
15,569
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
Discordia
Celine11
Discordia
13
0
4
15
W
1
0
14
8
L
0
8
0
0
L
Agni
0
4
0
0
L
Bellona
lilboby1916
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
12,243
26,834
Taken
35,085
23,835
Mitigated
22,794
10,140
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,915
302
6,045
3,330
5,442
4,391
593
1,981
3,461
13,582
0
W
Discordia
Celine11
Discordia
15,769
2,116
0
120
6,628
3,317
1,325
2,016
4,612
38,205
0
W
9,587
1,124
0
645
14,764
16,127
340
4,437
10,327
682
19,840
L
830
94
0
360
11,671
3,936
0
5,672
5,999
0
12,236
L
Agni
8,448
1,008
0
402
9,204
3,289
0
5,353
3,851
27,971
1,449
L
Bellona
lilboby1916
Bellona
2,965
0
0
1,158
14,210
15,569
0
9,032
5,178
0
9,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
22,785
85
Minions Killed
71
0
Camps Cleared
0
696,214
Distance Traveled
566,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,265
662
21
2
0
212,579
0
W
Discordia
11,120
794
43
3
0
248,973
0
W
Mulan
9,181
656
21
2
0
234,662
0
L
Thor
7,556
540
21
2
0
190,675
0
L
Agni
7,868
562
38
3
0
189,146
0
L
Bellona
7,361
526
12
1
0
186,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role