Player Matchup

Aphrodite
Aphrodite
BurningBassist
Aphrodite
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 53L
1,590 Elo+
Party 2
Fenrir
Fenrir
DaPerkMan
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,859 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jim Talon
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Martichoras
Martichoras
Steeped Tee
Martichoras
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,396 Elo+
Solo
Fafnir
Fafnir
spiderrider21
Fafnir
Level 101
God Stats
0W - 1L
1,530 SR
Queue Stats
75W - 68L
1,575 Elo+
Party 2
Team Averages
Level 72
1,506 SR
1,584 Elo+

VS

Team Averages
Level 82
1,573 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AetherTheBandit
Vamana
Level 105
God Stats
15W - 10L
1,491 SR
Queue Stats
161W - 133L
1,589 Elo+
Solo
Agni
Agni
King IReus
Agni
Level 89
God Stats
3W - 1L
1,509 SR
Queue Stats
31W - 22L
1,615 Elo+
Solo
Camazotz
Camazotz
eaRRNN
Camazotz
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 171L
1,507 Elo+
Solo
Medusa
Medusa
snowymerry
Medusa
Level 33
God Stats
6W - 5L
1,865 SR
Queue Stats
81W - 106L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BurningBassist
Aphrodite
10
0 / 1 / 1
5,568
557
2,645
6,752
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DaPerkMan
Fenrir
9
3 / 0 / 0
5,359
536
4,555
7,437
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Jim Talon
Ah Muzen Cab
6
0 / 2 / 0
3,946
395
903
3,549
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Steeped Tee
Martichoras
8
0 / 5 / 2
4,533
453
2,019
6,067
2,249
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,162
416
2,952
5,780
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 0 / 2
5,927
593
4,622
5,818
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
2 / 0 / 0
6,483
648
1,919
3,721
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 1
5,897
590
4,297
6,082
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
eaRRNN
Camazotz
11
1 / 1 / 1
5,755
576
2,769
8,944
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
snowymerry
Medusa
9
2 / 2 / 3
5,384
538
4,288
5,928
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
2
5
W
2
0
0
2
L
Aphrodite
BurningBassist
Aphrodite
0
1
1
0.5
L
Fenrir
DaPerkMan
Fenrir
3
0
0
3
L
Ah Muzen Cab
Jim Talon
Ah Muzen Cab
0
2
0
0
W
0
1
1
0.5
L
Martichoras
Steeped Tee
Martichoras
0
5
2
0.2
W
Camazotz
eaRRNN
Camazotz
1
1
1
1.5
W
Medusa
snowymerry
Medusa
2
2
3
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
17,895
29,585
Taken
30,493
14,537
Mitigated
14,715
8,667
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,622
346
69
1,103
5,818
4,459
145
1,349
4,144
18,077
1,175
W
1,919
738
0
1,220
3,721
3,233
353
0
3,721
0
40,154
L
Aphrodite
BurningBassist
Aphrodite
2,645
775
204
4,620
6,752
2,672
0
3,618
3,080
33,764
2,667
L
Fenrir
DaPerkMan
Fenrir
4,555
1,106
0
1,714
7,437
3,374
0
1,343
6,093
0
32,361
L
Ah Muzen Cab
Jim Talon
Ah Muzen Cab
903
368
0
72
3,549
1,383
0
0
3,318
0
7,718
W
4,297
475
0
1,966
6,082
2,105
0
1,998
4,084
39,256
1,630
L
Martichoras
Steeped Tee
Martichoras
2,019
647
0
239
6,067
2,249
0
2,646
3,421
0
20,877
W
Camazotz
eaRRNN
Camazotz
2,769
626
0
5,228
8,944
2,912
0
684
8,222
0
40,680
W
Medusa
snowymerry
Medusa
4,288
2,045
0
2,421
5,928
2,006
120
940
4,880
0
29,954
L
2,952
543
0
1,818
5,780
4,859
0
1,026
4,754
12,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
29,446
182
Minions Killed
300
0
Camps Cleared
0
839,167
Distance Traveled
1,024,632
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,927
593
34
3
0
194,874
4
W
Vamana
6,483
648
74
7
0
186,272
0
L
Aphrodite
5,568
557
63
6
0
166,180
1
L
Fenrir
5,359
536
55
6
0
229,593
0
L
Ah Muzen Cab
3,946
395
7
1
0
79,877
0
W
Agni
5,897
590
81
8
0
211,172
4
L
Martichoras
4,533
453
41
4
0
197,600
0
W
Camazotz
5,755
576
72
7
0
244,584
0
W
Medusa
5,384
538
39
4
0
187,730
0
L
Fafnir
4,162
416
16
2
0
165,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role