Player Matchup

King Arthur
King Arthur
DontDieTy
King Arthur
Level 45
God Stats
16W - 21L
1,485 SR
Queue Stats
90W - 91L
1,335 Elo+
Solo
Nemesis
Nemesis
Glaileon
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 117L
1,351 Elo+
Party 2
Anubis
Anubis
SAVII FTP
Anubis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 107L
1,285 Elo+
Solo
Anhur
Anhur
VxIid
Anhur
Level 29
God Stats
3W - 2L
1,298 SR
Queue Stats
68W - 83L
1,237 Elo+
Party 2
Ares
Ares
szesu
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,390 Elo+
Party 2
Team Averages
Level 36
1,457 SR
1,320 Elo+

VS

Team Averages
Level 32
1,534 SR
1,261 Elo+
Loki
Loki
F4BR1PA
Loki
Level 36
God Stats
13W - 8L
1,335 SR
Queue Stats
25W - 36L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
Uriipaa
Sun Wukong
Level 40
God Stats
3W - 1L
1,631 SR
Queue Stats
21W - 46L
1,162 Elo+
Party 1
Odin
Odin
VERANOOO
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 21L
1,099 Elo+
Party 1
Kukulkan
Kukulkan
XxmarianYTgamer
Kukulkan
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
9W - 17L
978 Elo+
Party 1
Ullr
Ullr
elrocha145
Ullr
Level 47
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 0L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DontDieTy
King Arthur
15
1 / 1 / 0
9,267
463
12,423
18,467
19,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Glaileon
Nemesis
16
2 / 4 / 0
9,267
463
9,166
14,923
7,794
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
SAVII FTP
Anubis
16
1 / 4 / 0
9,236
462
4,143
10,850
4,612
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
VxIid
Anhur
14
0 / 1 / 2
8,376
419
8,469
11,745
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
szesu
Ares
14
2 / 2 / 1
9,455
473
8,085
16,206
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
F4BR1PA
Loki
18
7 / 0 / 1
10,137
507
9,023
16,927
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Uriipaa
Sun Wukong
18
1 / 1 / 0
10,957
548
9,665
17,323
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
15
1 / 1 / 7
9,455
473
12,462
14,478
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
15
0 / 2 / 2
9,210
461
5,111
6,996
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 2
8,337
417
9,258
11,034
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DontDieTy
King Arthur
1
1
0
1
W
Loki
F4BR1PA
Loki
7
0
1
7.5
L
Nemesis
Glaileon
Nemesis
2
4
0
0.5
L
Anubis
SAVII FTP
Anubis
1
4
0
0.25
W
Sun Wukong
Uriipaa
Sun Wukong
1
1
0
1
W
Odin
1
1
7
4.5
L
Anhur
VxIid
Anhur
0
1
2
1
W
Kukulkan
0
2
2
0.5
W
3
2
2
2
L
Ares
szesu
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,286
Damage
45,519
72,191
Taken
66,758
57,735
Mitigated
44,807
11,408
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DontDieTy
King Arthur
12,423
1,487
0
3,907
18,467
19,627
0
495
16,753
613
69,768
W
Loki
F4BR1PA
Loki
9,023
2,959
0
6,661
16,927
7,416
434
1,814
15,113
0
87,718
L
Nemesis
Glaileon
Nemesis
9,166
4,158
0
835
14,923
7,794
0
635
14,288
0
106,644
L
Anubis
SAVII FTP
Anubis
4,143
812
0
500
10,850
4,612
999
3,707
7,143
55,243
1,834
W
Sun Wukong
Uriipaa
Sun Wukong
9,665
1,802
0
5,867
17,323
18,465
1,031
123
17,200
0
94,372
W
Odin
12,462
1,197
0
4,597
14,478
12,556
131
2,956
11,522
11,290
41,220
L
Anhur
VxIid
Anhur
8,469
3,732
0
2,918
11,745
5,862
304
663
11,082
0
65,336
W
Kukulkan
5,111
644
0
837
6,996
2,239
571
3,357
3,639
55,485
3,582
W
9,258
6,738
0
3,893
11,034
4,131
0
3,354
7,680
0
51,065
L
Ares
szesu
Ares
8,085
1,202
0
3,248
16,206
19,840
244
1,848
14,358
28,305
8,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
48,096
491
Minions Killed
541
0
Camps Cleared
0
1,821,505
Distance Traveled
1,920,665
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,267
463
109
5
0
392,738
3
W
Loki
10,137
507
118
6
0
464,112
2
L
Nemesis
9,267
463
136
7
0
406,889
0
L
Anubis
9,236
462
100
5
0
299,674
0
W
Sun Wukong
10,957
548
162
8
0
352,535
3
W
Odin
9,455
473
85
4
0
424,610
0
L
Anhur
8,376
419
105
5
0
348,028
0
W
Kukulkan
9,210
461
122
6
0
350,161
0
W
Ullr
8,337
417
54
3
0
329,247
0
L
Ares
9,455
473
41
2
0
374,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role