Player Matchup

Merlin
Merlin
 
Merlin
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kujo187
Scylla
Level 203
God Stats
4W - 10L
1,285 SR
Queue Stats
1,504W - 1,516L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Wilddogg325
Amaterasu
Level 159
God Stats
2W - 3L
1,715 SR
Queue Stats
117W - 120L
1,552 Elo+
Party 1
Athena
Athena
thatpakistan
Athena
Level 43
God Stats
0W - 3L
1,176 SR
Queue Stats
22W - 21L
1,564 Elo+
Party 1
Team Averages
Level 148
1,435 SR
1,510 Elo+

VS

Team Averages
Level 147
1,500 SR
1,506 Elo+
Danzaburou
Danzaburou
Andycol
Danzaburou
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 33L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Basicks
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo
Chronos
Chronos
LAZZARUSSDIABLO
Chronos
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
726W - 756L
1,500 Elo+
Solo
Xbalanque
Xbalanque
joballz
Xbalanque
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,476 Elo+
Solo
Hun Batz
Hun Batz
spartanS004
Hun Batz
Level 163
God Stats
5W - 1L
1,500 SR
Queue Stats
282W - 289L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 4
7,767
706
12,101
7,023
3,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 9 / 5
7,349
668
6,274
12,526
5,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Kujo187
Scylla
14
1 / 4 / 4
7,671
697
6,037
9,462
3,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Wilddogg325
Amaterasu
15
4 / 0 / 2
8,290
754
5,420
10,165
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
13
0 / 3 / 5
7,586
690
4,184
12,405
13,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andycol
Danzaburou
15
1 / 1 / 13
8,758
796
6,101
5,725
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Basicks
Sun Wukong
14
4 / 2 / 9
8,563
778
7,890
16,318
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 11
9,039
822
6,470
8,740
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
joballz
Xbalanque
13
4 / 3 / 5
8,472
770
7,691
7,041
2,853
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
spartanS004
Hun Batz
16
7 / 1 / 10
9,571
870
15,887
8,164
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
7
Kills
18
19
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
L
Morgan Le Fay
 
Morgan Le Fay
1
9
5
0.39
W
Danzaburou
Andycol
Danzaburou
1
1
13
7.5
W
Sun Wukong
Basicks
Sun Wukong
4
2
9
4.25
L
Scylla
Kujo187
Scylla
1
4
4
0.75
W
2
1
11
7.5
L
Amaterasu
Wilddogg325
Amaterasu
4
0
2
5
W
Xbalanque
joballz
Xbalanque
4
3
5
2.17
W
Hun Batz
spartanS004
Hun Batz
7
1
10
12
L
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
44,039
51,581
Taken
45,988
38,018
Mitigated
26,147
16,059
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,101
267
1,893
777
7,023
3,112
83
150
6,873
27,705
0
L
Morgan Le Fay
 
Morgan Le Fay
6,274
859
274
281
12,526
5,523
115
2,250
10,276
12,474
0
W
Danzaburou
Andycol
Danzaburou
6,101
2,345
1,362
2,328
5,725
2,529
1,992
3,234
2,491
0
22,958
W
Sun Wukong
Basicks
Sun Wukong
7,890
1,300
1,005
5,183
16,318
10,803
990
9,906
5,355
161
12,567
L
Scylla
Kujo187
Scylla
6,037
882
850
725
9,462
3,969
618
410
9,052
22,774
0
W
6,470
3,368
1,691
1,958
8,740
5,606
2,238
5,856
2,753
15,420
1,084
L
Amaterasu
Wilddogg325
Amaterasu
5,420
1,178
1,372
5,960
10,165
12,140
40
1,624
8,541
0
9,295
W
Xbalanque
joballz
Xbalanque
7,691
2,374
448
254
7,041
2,853
288
5,277
1,669
0
21,716
W
Hun Batz
spartanS004
Hun Batz
15,887
1,941
0
927
8,164
4,356
2,105
4,323
3,652
0
28,888
L
Athena
4,184
824
1,891
2,036
12,405
13,274
15
1,760
10,645
7,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
44,403
94
Minions Killed
120
0
Camps Cleared
0
889,766
Distance Traveled
1,010,233
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,767
706
29
3
0
181,233
0
L
Morgan Le Fay
7,349
668
13
1
0
129,597
0
W
Danzaburou
8,758
796
36
3
0
206,400
0
W
Sun Wukong
8,563
778
7
1
0
206,790
0
L
Scylla
7,671
697
34
3
0
169,017
0
W
Chronos
9,039
822
18
2
0
208,888
1
L
Amaterasu
8,290
754
9
1
0
203,686
0
W
Xbalanque
8,472
770
16
1
0
190,683
0
W
Hun Batz
9,571
870
43
4
0
197,472
0
L
Athena
7,586
690
9
1
0
206,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role