Player Matchup

Danzaburou
Danzaburou
CAutION000ME
Danzaburou
Level 124
God Stats
38W - 44L
1,469 SR
Queue Stats
50W - 69L
1,494 Elo+
Party 2
Merlin
Merlin
Oh Yup Facts
Merlin
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 41L
1,442 Elo+
Party 2
Odin
Odin
Omegared225
Odin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,443 Elo+
Party 2
Awilix
Awilix
RegularMarkers
Awilix
Level 128
God Stats
2W - 0L
1,284 SR
Queue Stats
50W - 35L
1,538 Elo+
Solo
Bake Kujira
Bake Kujira
YoungMoneyLover
Bake Kujira
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
24W - 37L
1,452 Elo+
Party 2
Team Averages
Level 133
1,451 SR
1,474 Elo+

VS

Team Averages
Level 129
1,552 SR
1,543 Elo+
Arachne
Arachne
Aleastot
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 1
Ra
Ra
Daleastot
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 1
Izanami
Izanami
NIGHTFURY301
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,528 Elo+
Solo
Ymir
Ymir
datPOLO420
Ymir
Level 142
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 4L
1,482 Elo+
Solo
Ravana
Ravana
greedtheava
Ravana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAutION000ME
Danzaburou
13
1 / 0 / 3
7,547
686
4,909
3,678
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
1 / 1 / 3
6,918
629
3,947
4,774
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 5
5,910
537
5,157
4,712
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 4
6,373
579
5,022
9,512
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
YoungMoneyLover
Bake Kujira
12
4 / 1 / 0
7,625
693
7,172
10,200
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aleastot
Arachne
10
0 / 3 / 1
5,167
470
3,665
12,064
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 2 / 0
6,544
595
2,893
4,544
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NIGHTFURY301
Izanami
11
0 / 2 / 0
6,361
578
2,223
8,796
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 1 / 2
5,404
491
1,852
5,839
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
11
1 / 2 / 0
5,866
533
7,415
9,854
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aleastot
Arachne
0
3
1
0.17
W
Danzaburou
CAutION000ME
Danzaburou
1
0
3
2.5
L
2
2
0
1
L
Izanami
NIGHTFURY301
Izanami
0
2
0
0
W
Merlin
1
1
3
2.5
W
2
0
5
4.5
W
2
1
4
4
W
Bake Kujira
YoungMoneyLover
Bake Kujira
4
1
0
4
L
0
1
2
1
L
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
18,048
32,876
Taken
41,097
21,470
Mitigated
21,636
7,536
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aleastot
Arachne
3,665
2,334
0
5,449
12,064
4,336
0
1,858
9,841
0
36,885
W
Danzaburou
CAutION000ME
Danzaburou
4,909
1,747
0
1,400
3,678
1,604
1,318
68
3,610
0
66,023
L
2,893
200
495
728
4,544
1,754
0
2,311
2,192
46,191
1,607
L
Izanami
NIGHTFURY301
Izanami
2,223
1,428
0
1,203
8,796
3,293
0
0
8,761
0
53,381
W
Merlin
3,947
159
0
484
4,774
1,756
0
2,435
2,132
56,223
831
W
5,157
805
0
1,872
4,712
2,954
0
883
3,735
0
20,788
W
5,022
1,311
0
687
9,512
4,188
138
946
8,473
0
47,145
W
Bake Kujira
YoungMoneyLover
Bake Kujira
7,172
3,890
0
3,093
10,200
10,968
24
0
9,187
50,503
1,926
L
1,852
740
0
1,851
5,839
3,318
0
1,147
4,498
11,959
0
L
Ravana
7,415
2,304
0
1,832
9,854
8,935
0
4,830
4,430
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
29,342
433
Minions Killed
378
0
Camps Cleared
0
1,184,062
Distance Traveled
1,090,886
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,167
470
72
7
0
262,869
2
W
Danzaburou
7,547
686
114
10
0
230,169
3
L
Ra
6,544
595
109
10
0
219,100
0
L
Izanami
6,361
578
117
11
0
198,705
0
W
Merlin
6,918
629
111
10
0
223,096
2
W
Odin
5,910
537
42
4
0
273,853
1
W
Awilix
6,373
579
77
7
0
266,456
0
W
Bake Kujira
7,625
693
89
8
0
190,488
2
L
Ymir
5,404
491
12
1
0
194,387
0
L
Ravana
5,866
533
68
6
0
215,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role