Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
MFGROOVE
Bastet
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 108L
1,617 Elo+
Party 1
Horus
Horus
RR0id
Horus
Level 58
God Stats
3W - 0L
1,735 SR
Queue Stats
17W - 7L
1,808 Elo+
Party 3
Artemis
Artemis
Ujex
Artemis
Level 150
God Stats
2W - 1L
1,817 SR
Queue Stats
36W - 32L
1,733 Elo+
Party 1
Achilles
Achilles
disker123
Achilles
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,714 Elo+
Solo
Team Averages
Level 111
1,610 SR
1,674 Elo+

VS

Team Averages
Level 140
1,595 SR
1,498 Elo+
Erlang Shen
Erlang Shen
GiantDadx17
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 154L
1,520 Elo+
Party 2
Neith
Neith
SynOrushima
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,251 Elo+
Solo
Bastet
Bastet
jackofclubs
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
jhick182
Kuzenbo
Level 155
God Stats
10W - 3L
1,791 SR
Queue Stats
185W - 184L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
thesmartonebites
Kukulkan
Level 142
God Stats
5W - 7L
1,685 SR
Queue Stats
132W - 132L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 2 / 7
9,623
535
10,849
10,637
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MFGROOVE
Bastet
17
10 / 0 / 2
10,144
564
9,179
14,002
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
RR0id
Horus
13
0 / 1 / 10
8,572
476
9,149
14,366
13,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
Ujex
Artemis
17
2 / 1 / 4
9,890
549
9,723
11,549
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
disker123
Achilles
15
5 / 4 / 3
9,937
552
16,997
17,484
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GiantDadx17
Erlang Shen
13
0 / 6 / 5
8,439
469
7,814
21,798
19,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 3
8,642
480
10,693
13,236
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
6 / 2 / 2
9,062
503
10,287
16,276
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
jhick182
Kuzenbo
10
0 / 3 / 3
7,232
402
3,242
15,354
15,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 2
8,904
495
7,302
9,282
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
8
8
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
7
3.25
L
Erlang Shen
GiantDadx17
Erlang Shen
0
6
5
0.42
W
Bastet
MFGROOVE
Bastet
10
0
2
11
W
Horus
RR0id
Horus
0
1
10
5
L
0
4
3
0.38
W
Artemis
Ujex
Artemis
2
1
4
4
W
Achilles
disker123
Achilles
5
4
3
1.63
L
Bastet
6
2
2
3.5
L
Kuzenbo
jhick182
Kuzenbo
0
3
3
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
39,338
68,038
Taken
75,946
46,866
Mitigated
50,642
22,925
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,849
598
0
726
10,637
5,065
198
3,081
7,459
80,551
0
L
Erlang Shen
GiantDadx17
Erlang Shen
7,814
2,804
0
3,649
21,798
19,243
0
2,398
18,038
0
51,521
W
Bastet
MFGROOVE
Bastet
9,179
2,242
0
7,769
14,002
6,287
0
1,649
12,306
0
68,554
W
Horus
RR0id
Horus
9,149
3,875
1,664
4,198
14,366
13,130
27
2,063
12,256
0
27,795
L
10,693
3,429
0
3,341
13,236
4,671
685
411
12,774
0
78,841
W
Artemis
Ujex
Artemis
9,723
4,243
0
3,390
11,549
5,580
1,244
1,692
9,857
0
98,048
W
Achilles
disker123
Achilles
16,997
4,207
0
5,178
17,484
16,804
0
1,849
14,713
0
80,849
L
Bastet
10,287
2,140
0
7,489
16,276
6,915
0
1,666
14,348
0
63,855
L
Kuzenbo
jhick182
Kuzenbo
3,242
776
0
1,156
15,354
15,746
0
3,357
11,752
16,658
0
L
7,302
143
0
185
9,282
4,067
201
3,010
6,055
72,511
1,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
42,279
547
Minions Killed
482
0
Camps Cleared
0
1,860,841
Distance Traveled
1,697,936
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,623
535
134
7
0
345,848
0
L
Erlang Shen
8,439
469
102
6
0
324,782
0
W
Bastet
10,144
564
102
6
0
449,887
0
W
Horus
8,572
476
49
3
0
379,713
2
L
Neith
8,642
480
127
7
0
309,935
1
W
Artemis
9,890
549
152
8
0
335,180
4
W
Achilles
9,937
552
110
6
0
350,213
7
L
Bastet
9,062
503
92
5
0
387,414
2
L
Kuzenbo
7,232
402
22
1
0
354,758
6
L
Kukulkan
8,904
495
139
8
0
321,047
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role