Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caairry
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 21L
1,410 Elo+
Party 1
Nemesis
Nemesis
Durkic
Nemesis
Level 28
God Stats
3W - 3L
1,814 SR
Queue Stats
102W - 88L
1,479 Elo+
Party 1
Discordia
Discordia
Mornch
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 101L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Rogue_Warloc
Cthulhu
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 222L
1,612 Elo+
Party 1
Hercules
Hercules
Yemmzemm
Hercules
Level 36
God Stats
9W - 9L
1,710 SR
Queue Stats
102W - 77L
1,556 Elo+
Solo
Team Averages
Level 56
1,605 SR
1,504 Elo+

VS

Team Averages
Level 74
1,582 SR
1,442 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Crawfish231
Thor
Level 15
God Stats
16W - 13L
1,688 SR
Queue Stats
39W - 44L
1,486 Elo+
Party 3
Mulan
Mulan
Lovelynoob3
Mulan
Level 97
God Stats
1W - 2L
1,723 SR
Queue Stats
113W - 129L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Nickermit
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,265 Elo+
Party 2
Serqet
Serqet
RapsLinger99
Serqet
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caairry
Ah Muzen Cab
16
2 / 1 / 5
9,083
534
10,633
14,138
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Durkic
Nemesis
16
9 / 1 / 2
10,060
592
7,617
15,041
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mornch
Discordia
15
2 / 4 / 2
8,651
509
8,111
10,612
4,411
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Rogue_Warloc
Cthulhu
14
2 / 2 / 3
8,454
497
5,518
12,551
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hercules
Yemmzemm
Hercules
17
3 / 0 / 1
10,438
614
10,965
15,261
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 5 / 1
7,731
455
11,337
12,269
4,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 0
6,502
382
2,890
15,391
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 2 / 0
8,162
480
7,357
13,331
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Nickermit
Baron Samedi
13
3 / 4 / 1
7,970
469
9,808
10,807
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
2 / 2 / 1
7,636
449
5,715
12,232
9,933
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
8
8
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
W
Ah Muzen Cab
Caairry
Ah Muzen Cab
2
1
5
4.5
L
0
5
0
0
W
Nemesis
Durkic
Nemesis
9
1
2
10
L
0
2
0
0
W
Discordia
Mornch
Discordia
2
4
2
0.75
L
Baron Samedi
Nickermit
Baron Samedi
3
4
1
0.88
L
Serqet
2
2
1
1.25
W
Cthulhu
Rogue_Warloc
Cthulhu
2
2
3
1.75
W
Hercules
Yemmzemm
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
37,107
67,603
Taken
64,030
45,511
Mitigated
35,931
20,944
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,337
6,087
173
3,099
12,269
4,748
0
1,785
10,484
0
53,433
W
Ah Muzen Cab
Caairry
Ah Muzen Cab
10,633
4,514
165
4,827
14,138
6,527
410
501
13,502
0
92,719
L
2,890
774
0
4,606
15,391
5,891
0
1,057
14,164
0
44,862
W
Nemesis
Durkic
Nemesis
7,617
2,672
0
3,012
15,041
8,611
24
1,422
13,619
0
92,539
L
7,357
1,290
0
4,352
13,331
9,405
0
0
12,751
244
63,892
W
Discordia
Mornch
Discordia
8,111
956
0
877
10,612
4,411
68
6,146
4,466
63,029
1,073
L
Baron Samedi
Nickermit
Baron Samedi
9,808
671
381
2,541
10,807
5,954
42
7,203
3,604
50,956
0
L
Serqet
5,715
813
0
4,163
12,232
9,933
0
3,571
8,522
0
24,632
W
Cthulhu
Rogue_Warloc
Cthulhu
5,518
517
0
2,938
12,551
9,492
0
2,277
10,105
37,804
0
W
Hercules
Yemmzemm
Hercules
10,965
4,879
0
9,125
15,261
16,470
0
210
14,061
4,750
87,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
38,001
565
Minions Killed
394
0
Camps Cleared
0
1,708,010
Distance Traveled
1,542,088
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,731
455
97
6
0
292,277
0
W
Ah Muzen Cab
9,083
534
134
8
0
337,820
0
L
Thor
6,502
382
70
4
0
317,456
0
W
Nemesis
10,060
592
122
7
0
390,305
0
L
Mulan
8,162
480
119
7
0
321,333
0
W
Discordia
8,651
509
91
5
0
289,991
0
L
Baron Samedi
7,970
469
79
5
0
272,013
1
L
Serqet
7,636
449
29
2
0
339,009
0
W
Cthulhu
8,454
497
54
3
0
331,372
1
W
Hercules
10,438
614
164
10
0
358,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role