Player Matchup

Thanatos
Thanatos
Astorenn
Thanatos
Level 68
God Stats
39W - 32L
1,368 SR
Queue Stats
567W - 533L
1,513 Elo+
Solo
Sol
Sol
WiBstockey
Sol
Level 69
God Stats
4W - 2L
1,635 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Ganesha
Ganesha
Youre Cute Too
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
Zacky2Times
Xbalanque
Level 87
God Stats
3W - 3L
1,507 SR
Queue Stats
9W - 12L
1,577 Elo+
Party 2
Vamana
Vamana
brrrdzinthetrap
Vamana
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 144L
1,500 Elo+
Solo
Team Averages
Level 76
1,502 SR
1,486 Elo+

VS

Team Averages
Level 75
1,507 SR
1,500 Elo+
Medusa
Medusa
AzureDivination
Medusa
Level 81
God Stats
20W - 17L
1,650 SR
Queue Stats
304W - 314L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dreamty
Kumbhakarna
Level 50
God Stats
0W - 2L
1,307 SR
Queue Stats
64W - 60L
1,444 Elo+
Solo
King Arthur
King Arthur
KrakaRapta
King Arthur
Level 89
God Stats
8W - 15L
1,579 SR
Queue Stats
224W - 229L
1,525 Elo+
Party 1
Nemesis
Nemesis
SweetSpxces
Nemesis
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,554 Elo+
Solo
Merlin
Merlin
rburson63
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 323L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astorenn
Thanatos
11
6 / 0 / 1
6,117
612
4,223
8,240
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
5,897
590
3,622
4,820
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 5
5,565
557
3,604
7,882
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Zacky2Times
Xbalanque
9
1 / 2 / 3
4,994
499
4,723
6,478
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 2
5,538
554
4,039
7,239
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,652
565
8,004
7,626
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Dreamty
Kumbhakarna
8
0 / 0 / 3
5,410
541
2,290
6,344
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
KrakaRapta
King Arthur
11
0 / 1 / 0
6,079
608
5,914
11,040
8,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SweetSpxces
Nemesis
10
0 / 2 / 0
5,077
508
1,230
7,925
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
rburson63
Merlin
11
0 / 1 / 0
5,619
562
2,351
4,123
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Astorenn
Thanatos
6
0
1
6.5
L
3
4
0
0.75
L
Kumbhakarna
Dreamty
Kumbhakarna
0
0
3
1.5
L
King Arthur
KrakaRapta
King Arthur
0
1
0
0
L
Nemesis
SweetSpxces
Nemesis
0
2
0
0
W
0
0
1
0.5
W
0
1
5
2.5
W
Xbalanque
Zacky2Times
Xbalanque
1
2
3
1.25
W
1
0
2
2
L
Merlin
rburson63
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
19,789
34,659
Taken
37,058
20,383
Mitigated
20,098
12,746
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Astorenn
Thanatos
4,223
851
0
6,141
8,240
3,746
0
600
7,640
0
39,332
L
8,004
4,580
0
1,931
7,626
2,906
0
1,848
5,734
0
37,845
L
Kumbhakarna
Dreamty
Kumbhakarna
2,290
226
0
1,378
6,344
4,005
0
1,385
4,959
12,825
0
L
King Arthur
KrakaRapta
King Arthur
5,914
399
0
1,880
11,040
8,784
0
706
9,734
0
46,124
L
Nemesis
SweetSpxces
Nemesis
1,230
238
0
488
7,925
2,951
24
805
7,120
0
44,840
W
3,622
1,059
0
1,416
4,820
1,614
367
1,751
3,069
39,526
9,307
W
3,604
463
0
2,715
7,882
4,948
0
1,063
6,819
14,657
1,251
W
Xbalanque
Zacky2Times
Xbalanque
4,723
1,255
0
1,410
6,478
2,215
0
1,227
5,251
0
31,689
W
4,039
1,761
0
1,064
7,239
7,860
31
0
7,239
0
26,822
L
Merlin
rburson63
Merlin
2,351
40
0
250
4,123
1,452
0
2,191
1,932
40,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
27,837
280
Minions Killed
312
0
Camps Cleared
0
1,033,136
Distance Traveled
1,010,522
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,117
612
69
7
0
238,137
0
L
Medusa
5,652
565
69
7
0
180,891
0
L
Kumbhakarna
5,410
541
17
2
0
187,032
0
L
King Arthur
6,079
608
75
8
0
199,024
1
L
Nemesis
5,077
508
75
8
0
248,188
0
W
Sol
5,897
590
87
9
0
187,323
0
W
Ganesha
5,565
557
1
0
0
201,888
5
W
Xbalanque
4,994
499
82
8
0
188,347
2
W
Vamana
5,538
554
41
4
0
217,441
0
L
Merlin
5,619
562
76
8
0
195,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role